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Minsung Yoon

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2 published item(s)

preprint2026arXiv

RLDX-1 Technical Report

While Vision-Language-Action models (VLAs) have shown remarkable progress toward human-like generalist robotic policies through the versatile intelligence (i.e. broad scene understanding and language-conditioned generalization) inherited from pre-trained Vision-Language Models, they still struggle with complex real-world tasks requiring broader functional capabilities (e.g. motion awareness, long-term memory, and physical sensing). To address this, we introduce RLDX-1, a general-purpose robotic policy for dexterous manipulation built on the Multi-Stream Action Transformer (MSAT), an architecture that unifies these capabilities by integrating heterogeneous modalities through modality-specific streams with cross-modal joint self-attention. RLDX-1 further combines this architecture with system-level design choices, including data synthesis for rare manipulation scenarios, learning procedures specialized for human-like manipulation, and inference optimizations for real-time deployment. Through empirical evaluation, we show that RLDX-1 consistently outperforms recent frontier VLAs (e.g. $π_{0.5}$ and GR00T N1.6) across both simulation benchmarks and real-world tasks that require broad functional capabilities beyond general versatility. In particular, RLDX-1 shows superiority in ALLEX humanoid tasks by achieving success rates of 86.8% while $π_{0.5}$ and GR00T N1.6 achieve around 40%, highlighting the ability of RLDX-1 to control a high-DoF humanoid robot under diverse functional demands. Together, these results position RLDX-1 as a promising step toward reliable VLAs for complex, contact-rich, and dynamic real-world dexterous manipulation.

preprint2021arXiv

Deep Learning-based High-precision Depth Map Estimation from Missing Viewpoints for 360 Degree Digital Holography

In this paper, we propose a novel, convolutional neural network model to extract highly precise depth maps from missing viewpoints, especially well applicable to generate holographic 3D contents. The depth map is an essential element for phase extraction which is required for synthesis of computer-generated hologram (CGH). The proposed model called the HDD Net uses MSE for the better performance of depth map estimation as loss function, and utilizes the bilinear interpolation in up sampling layer with the Relu as activation function. We design and prepare a total of 8,192 multi-view images, each resolution of 640 by 360 for the deep learning study. The proposed model estimates depth maps through extracting features, up sampling. For quantitative assessment, we compare the estimated depth maps with the ground truths by using the PSNR, ACC, and RMSE. We also compare the CGH patterns made from estimated depth maps with ones made from ground truths. Furthermore, we demonstrate the experimental results to test the quality of estimated depth maps through directly reconstructing holographic 3D image scenes from the CGHs.