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Mingyu Zhang

Mingyu Zhang contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

CAVE: A Structured Credit Assignment Approach for Fragmented Visual Evidence Reasoning

Vision-Language Models (VLMs) have achieved strong performance on general multimodal reasoning, yet remain challenged in integrating nonlocal visual information to support semantically underdetermined visual reasoning. We describe this challenge as Fragmented Visual Reasoning. To this end, we propose Credit Assignment for Visual Evidence (CAVE), a structured process-reward method based on GRPO for interleaved visual reasoning. Specifically, CAVE evaluates the contribution of intermediate steps at the action level via three complementary reasoning process signals: belief update, evidence acquisition, and adaptive focus control, thereby guiding the model to optimize each reasoning action and learn more reliable visual reasoning strategies. Meanwhile, we construct TRACER-Bench, which covers four nonlocal and semantically confusable reasoning dimensions and provides key intermediate evidence to supervise reasoning paths. Experiments demonstrate that CAVE substantially improves performance on tasks requiring fragmented visual evidence integration, covering both public benchmarks and our newly introduced TRACER-Bench, while retaining competitive performance on general multimodal evaluations. Further analyses reveal that CAVE effectively improves the visual reasoning capacity and exhibits stronger robustness under longer-range and deeper cross-region dependencies.

preprint2026arXiv

The Great March 100: 100 Detail-oriented Tasks for Evaluating Embodied AI Agents

Recently, with the rapid development of robot learning and imitation learning, numerous datasets and methods have emerged. However, these datasets and their task designs often lack systematic consideration and principles. This raises important questions: Do the current datasets and task designs truly advance the capabilities of robotic agents? Do evaluations on a few common tasks accurately reflect the differentiated performance of various methods proposed by different teams and evaluated on different tasks? To address these issues, we introduce the Great March 100 (\textbf{GM-100}) as the first step towards a robot learning Olympics. GM-100 consists of 100 carefully designed tasks that cover a wide range of interactions and long-tail behaviors, aiming to provide a diverse and challenging set of tasks to comprehensively evaluate the capabilities of robotic agents and promote diversity and complexity in robot dataset task designs. These tasks are developed through systematic analysis and expansion of existing task designs, combined with insights from human-object interaction primitives and object affordances. We collect a large amount of trajectory data on different robotic platforms and evaluate several baseline models. Experimental results demonstrate that the GM-100 tasks are 1) feasible to execute and 2) sufficiently challenging to effectively differentiate the performance of current VLA models. Our data and code are available at https://rhos.ai/research/gm-100.

preprint2022arXiv

InvisibiliTee: Angle-agnostic Cloaking from Person-Tracking Systems with a Tee

After a survey for person-tracking system-induced privacy concerns, we propose a black-box adversarial attack method on state-of-the-art human detection models called InvisibiliTee. The method learns printable adversarial patterns for T-shirts that cloak wearers in the physical world in front of person-tracking systems. We design an angle-agnostic learning scheme which utilizes segmentation of the fashion dataset and a geometric warping process so the adversarial patterns generated are effective in fooling person detectors from all camera angles and for unseen black-box detection models. Empirical results in both digital and physical environments show that with the InvisibiliTee on, person-tracking systems' ability to detect the wearer drops significantly.

preprint2022arXiv

Modality-Balanced Embedding for Video Retrieval

Video search has become the main routine for users to discover videos relevant to a text query on large short-video sharing platforms. During training a query-video bi-encoder model using online search logs, we identify a modality bias phenomenon that the video encoder almost entirely relies on text matching, neglecting other modalities of the videos such as vision, audio. This modality imbalanceresults from a) modality gap: the relevance between a query and a video text is much easier to learn as the query is also a piece of text, with the same modality as the video text; b) data bias: most training samples can be solved solely by text matching. Here we share our practices to improve the first retrieval stage including our solution for the modality imbalance issue. We propose MBVR (short for Modality Balanced Video Retrieval) with two key components: manually generated modality-shuffled (MS) samples and a dynamic margin (DM) based on visual relevance. They can encourage the video encoder to pay balanced attentions to each modality. Through extensive experiments on a real world dataset, we show empirically that our method is both effective and efficient in solving modality bias problem. We have also deployed our MBVR in a large video platform and observed statistically significant boost over a highly optimized baseline in an A/B test and manual GSB evaluations.

preprint2022arXiv

STAR-GNN: Spatial-Temporal Video Representation for Content-based Retrieval

We propose a video feature representation learning framework called STAR-GNN, which applies a pluggable graph neural network component on a multi-scale lattice feature graph. The essence of STAR-GNN is to exploit both the temporal dynamics and spatial contents as well as visual connections between regions at different scales in the frames. It models a video with a lattice feature graph in which the nodes represent regions of different granularity, with weighted edges that represent the spatial and temporal links. The contextual nodes are aggregated simultaneously by graph neural networks with parameters trained with retrieval triplet loss. In the experiments, we show that STAR-GNN effectively implements a dynamic attention mechanism on video frame sequences, resulting in the emphasis for dynamic and semantically rich content in the video, and is robust to noise and redundancies. Empirical results show that STAR-GNN achieves state-of-the-art performance for Content-Based Video Retrieval.