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Masayuki Ikebe

Masayuki Ikebe contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

RAM-H1200: A Unified Evaluation and Dataset on Hand Radiographs for Rheumatoid Arthritis

Rheumatoid arthritis (RA) assessment from hand radiographs requires multi-level analysis and modeling of anatomical structures and fine-grained local pathological changes. However, existing public resources do not support such unified multi-level analysis, often lacking full-hand coverage, fine-grained annotations, and consistent integration with clinical scoring systems. In particular, annotations that enable quantitative analysis of bone erosion (BE) remain scarce. RAM-H1200 contains 1,200 hand radiographs collected from six medical centers, with multi-level annotations including (i) whole-hand bone structure instance segmentation, (ii) pixel-level BE masks, (iii) SvdH-defined joint regions of interest, and (iv) joint-level SvdH scores for both BE and joint space narrowing (JSN). It is designed to evaluate whether models can jointly capture anatomical structure, localized erosive pathology, and clinically standardized RA severity from hand radiographs. The proposed BE masks enable, for the first time, quantitative BE analysis beyond coarse categorical grading by providing explicit spatial supervision for lesion extent and morphology. To our knowledge, RAM-H1200 is the first public large-scale benchmark that jointly supports whole-hand bone structure instance segmentation, pixel-level BE delineation, and clinically grounded joint-level SvdH scoring for both BE and JSN. Results across benchmark tasks show that anatomical modeling is substantially more mature than quantitative BE analysis: whole-hand bone segmentation achieves strong performance, whereas BE segmentation remains a major open challenge. By unifying anatomical structure modeling, quantitative lesion analysis, and clinically grounded SvdH scoring, RAM-H1200 provides a single benchmark for comprehensive RA analysis on hand radiographs.

preprint2020arXiv

Real-time Tone Mapping: A State of the Art Report

The rising demand for high quality display has ensued active research in high dynamic range (HDR) imaging, which has the potential to replace the standard dynamic range imaging. This is due to HDR's features like accurate reproducibility of a scene with its entire spectrum of visible lighting and color depth. But this capability comes with expensive capture, display, storage and distribution resource requirements. Also, display of HDR images/video content on an ordinary display device with limited dynamic range requires some form of adaptation. Many adaptation algorithms, widely known as tone mapping operators, have been studied and proposed in the last few decades. In this state of the art report, we present a comprehensive survey of 50+ tone mapping algorithms that have been implemented on hardware for acceleration and real-time performance. These algorithms have been adapted or redesigned to make them hardware-friendly. All real-time application poses strict timing constraints which requires time exact processing of the algorithm. This design challenge require novel solution, and in this report we focus on these issues. In this we survey will discuss those tonemap algorithms which have been implemented on GPU [1-10], FPGA [11-41], and ASIC [42-53] in terms of their hardware specifications and performance. Output image quality is an important metric for tonemap algorithms. From our literature survey we found that, various objective quality metrics have been used to demonstrate the functionality of adapting the algorithm on hardware platform. We have compiled and studied all the metrics used in this survey [54-67]. Finally, in this report we demonstrate the link between hardware cost and image quality thereby illustrating the underlying trade-off which will be useful for the research community.