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Linda Bushnell

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Published work

14 published item(s)

preprint2026arXiv

Polyhedral Instability Governs Regret in Online Learning

Many online decision problems over combinatorial actions are addressed via convex relaxations, leading to online convex optimization with piecewise linear objectives and induced polyhedral structure. We show that regret in such problems is governed by \emph{polyhedral instability}: the number of changes of the active region. Under full information feedback and fixed partition assumptions, if $\mathrm{RS}_T$ denotes the number of region switches and $V_{\max}$ the maximum number of vertices per region, we prove $\Regret_T= Θ(\sqrt{(1+\mathrm{RS}_T)\,T\,\log V_{\max}})$ interpolating between experts-like and dimension-dependent OCO rates. For online submodular--concave games under Lovász convexification, this reduces to the permutation-switch count $\mathrm{SC}_T$, yielding the matching rate $\Regret_T= Θ(\sqrt{(1+\mathrm{SC}_T)\,T\,\log n})$. Experiments on synthetic and real combinatorial problems (shortest path, influence maximization) validate the predicted scaling and indicate that low-instability regimes can arise in practice without explicit enumeration of actions.

preprint2026arXiv

The WidthWall: A Strict Expressivity Hierarchy for Hypergraph Neural Networks

Hypergraphs provide a natural framework to model higher-order interactions in scientific, social, and biological systems. Hypergraph neural networks (HGNNs) aim to learn from such data, yet it remains unclear which higher-order structures these models can represent. We show that hypergraph expressivity is governed by which small patterns an architecture can detect and count. We formalize this via homomorphism densities, which measure how often a structural motif appears in a hypergraph. Combining classical homomorphism-count completeness with invariant approximation, we show that homomorphism densities generate all continuous hypergraph invariants and organize them into a strict hierarchy indexed by hypertree width. This yields a Width Wall: a fundamental architectural limit beyond which no hidden dimension, training procedure or fixed-depth HGNN can represent invariants requiring wider patterns. Our framework provides a unified characterization of 15 HGNN architectures, precisely identifies information lost by clique expansion, and motivates density-aware models that extend expressivity beyond bounded-width message passing. We experimentally validate this finding on an APPLICATION NODE CLASSIFICATION SUITE of real-world hypergraphs, where the Width Wall predicts when graph-reduction baselines fail and when density features help.

preprint2020arXiv

Control Synthesis for Cyber-Physical Systems to Satisfy Metric Interval Temporal Logic Objectives under Timing and Actuator Attacks

This paper studies the synthesis of controllers for cyber-physical systems (CPSs) that are required to carry out complex tasks that are time-sensitive, in the presence of an adversary. The task is specified as a formula in metric interval temporal logic (MITL). The adversary is assumed to have the ability to tamper with the control input to the CPS and also manipulate timing information perceived by the CPS. In order to model the interaction between the CPS and the adversary, and also the effect of these two classes of attacks, we define an entity called a durational stochastic game (DSG). DSGs probabilistically capture transitions between states in the environment, and also the time taken for these transitions. With the policy of the defender represented as a finite state controller (FSC), we present a value-iteration based algorithm that computes an FSC that maximizes the probability of satisfying the MITL specification under the two classes of attacks. A numerical case-study on a signalized traffic network is presented to illustrate our results.

preprint2020arXiv

FRESH: Interactive Reward Shaping in High-Dimensional State Spaces using Human Feedback

Reinforcement learning has been successful in training autonomous agents to accomplish goals in complex environments. Although this has been adapted to multiple settings, including robotics and computer games, human players often find it easier to obtain higher rewards in some environments than reinforcement learning algorithms. This is especially true of high-dimensional state spaces where the reward obtained by the agent is sparse or extremely delayed. In this paper, we seek to effectively integrate feedback signals supplied by a human operator with deep reinforcement learning algorithms in high-dimensional state spaces. We call this FRESH (Feedback-based REward SHaping). During training, a human operator is presented with trajectories from a replay buffer and then provides feedback on states and actions in the trajectory. In order to generalize feedback signals provided by the human operator to previously unseen states and actions at test-time, we use a feedback neural network. We use an ensemble of neural networks with a shared network architecture to represent model uncertainty and the confidence of the neural network in its output. The output of the feedback neural network is converted to a shaping reward that is augmented to the reward provided by the environment. We evaluate our approach on the Bowling and Skiing Atari games in the arcade learning environment. Although human experts have been able to achieve high scores in these environments, state-of-the-art deep learning algorithms perform poorly. We observe that FRESH is able to achieve much higher scores than state-of-the-art deep learning algorithms in both environments. FRESH also achieves a 21.4% higher score than a human expert in Bowling and does as well as a human expert in Skiing.

preprint2020arXiv

Privacy-Preserving Resilience of Cyber-Physical Systems to Adversaries

A cyber-physical system (CPS) is expected to be resilient to more than one type of adversary. In this paper, we consider a CPS that has to satisfy a linear temporal logic (LTL) objective in the presence of two kinds of adversaries. The first adversary has the ability to tamper with inputs to the CPS to influence satisfaction of the LTL objective. The interaction of the CPS with this adversary is modeled as a stochastic game. We synthesize a controller for the CPS to maximize the probability of satisfying the LTL objective under any policy of this adversary. The second adversary is an eavesdropper who can observe labeled trajectories of the CPS generated from the previous step. It could then use this information to launch other kinds of attacks. A labeled trajectory is a sequence of labels, where a label is associated to a state and is linked to the satisfaction of the LTL objective at that state. We use differential privacy to quantify the indistinguishability between states that are related to each other when the eavesdropper sees a labeled trajectory. Two trajectories of equal length will be differentially private if they are differentially private at each state along the respective trajectories. We use a skewed Kantorovich metric to compute distances between probability distributions over states resulting from actions chosen according to policies from related states in order to quantify differential privacy. Moreover, we do this in a manner that does not affect the satisfaction probability of the LTL objective. We validate our approach on a simulation of a UAV that has to satisfy an LTL objective in an adversarial environment.

preprint2020arXiv

Safety-Critical Online Control with Adversarial Disturbances

This paper studies the control of safety-critical dynamical systems in the presence of adversarial disturbances. We seek to synthesize state-feedback controllers to minimize a cost incurred due to the disturbance, while respecting a safety constraint. The safety constraint is given by a bound on an H-inf norm, while the cost is specified as an upper bound on the H-2 norm of the system. We consider an online setting where costs at each time are revealed only after the controller at that time is chosen. We propose an iterative approach to the synthesis of the controller by solving a modified discrete-time Riccati equation. Solutions of this equation enforce the safety constraint. We compare the cost of this controller with that of the optimal controller when one has complete knowledge of disturbances and costs in hindsight. We show that the regret function, which is defined as the difference between these costs, varies logarithmically with the time horizon. We validate our approach on a process control setup that is subject to two kinds of adversarial attacks.

preprint2020arXiv

Submodular Input Selection for Synchronization in Kuramoto Networks

Synchronization is an essential property of engineered and natural networked dynamical systems. The Kuramoto model of nonlinear synchronization has been widely studied in applications including entrainment of clock cells in brain networks and power system stability. Synchronization of Kuramoto networks has been found to be challenging in the presence of signed couplings between oscillators and when the network includes oscillators with heterogeneous natural frequencies. In this paper, we study the problem of minimum-set control input selection for synchronizing signed Kuramoto networks. We first derive sufficient conditions for synchronization in homogeneous as well as heterogeneous Kuramoto networks using a passivity-based framework. We then develop a submodular algorithm for selecting a minimum set of control inputs for a given Kuramoto network. We evaluate our approach through a numerical study on multiple classes of graphs, including undirected, directed, and cycle graphs.

preprint2016arXiv

Adaptive Mitigation of Multi-Virus Propagation: A Passivity-Based Approach

Malware propagation poses a growing threat to networked systems such as computer networks and cyber-physical systems. Current approaches to defending against malware propagation are based on patching or filtering susceptible nodes at a fixed rate. When the propagation dynamics are unknown or uncertain, however, the static rate that is chosen may be either insufficient to remove all viruses or too high, incurring additional performance cost. In this paper, we formulate adaptive strategies for mitigating multiple malware epidemics when the propagation rate is unknown, using patching and filtering-based defense mechanisms. In order to identify conditions for ensuring that all viruses are asymptotically removed, we show that the malware propagation, patching, and filtering processes can be modeled as coupled passive dynamical systems. We prove that the patching rate required to remove all viruses is bounded above by the passivity index of the coupled system, and formulate the problem of selecting the minimum-cost mitigation strategy. Our results are evaluated through numerical study.

preprint2016arXiv

Submodularity in Input Node Selection for Networked Systems

Networked systems are systems of interconnected components, in which the dynamics of each component are influenced by the behavior of neighboring components. Examples of networked systems include biological networks, critical infrastructures such as power grids, transportation systems, and the Internet, and social networks. The growing importance of such systems has led to an interest in control of networks to ensure performance, stability, robustness, and resilience. A widely-studied method for controlling networked systems is to directly control a subset of input nodes, which then steer the remaining nodes to their desired states. This article presents submodular optimization approaches for input node selection in networked systems. Submodularity is a property of set functions that enables the development of computationally tractable algorithms with provable optimality bounds. For a variety of physically relevant systems, the physical dynamics have submodular structures that can be exploited to develop efficient input selection algorithms. This article will describe these structures and the resulting algorithms, as well as discuss open problems.

preprint2015arXiv

Global Practical Node and Edge Synchronization in Kuramoto Networks: A Submodular Optimization Framework

Synchronization underlies phenomena including memory and perception in the brain, coordinated motion of animal flocks, and stability of the power grid. These synchronization phenomena are often modeled through networks of phase-coupled oscillating nodes. Heterogeneity in the node dynamics, however, may prevent such networks from achieving the required level of synchronization. In order to guarantee synchronization, external inputs can be used to pin a subset of nodes to a reference frequency, while the remaining nodes are steered toward synchronization via local coupling. In this paper, we present a submodular optimization framework for selecting a set of nodes to act as external inputs in order to achieve synchronization from almost any initial network state. We derive threshold-based sufficient conditions for synchronization, and then prove that these conditions are equivalent to connectivity of a class of augmented network graphs. Based on this connection, we map the sufficient conditions for synchronization to constraints on submodular functions, leading to efficient algorithms with provable optimality bounds for selecting input nodes. We illustrate our approach via numerical studies of synchronization in networks from power systems, wireless networks, and neuronal networks.

preprint2014arXiv

Input Selection for Performance and Controllability of Structured Linear Descriptor Systems

A common approach to controlling complex networks is to directly control a subset of input nodes, which then controls the remaining nodes via network interactions. While techniques have been proposed for selecting input nodes based on either performance metrics or controllability, a unifying approach based on joint consideration of performance and controllability is an open problem. In this paper, we develop a submodular optimization framework for selecting input nodes based on joint performance and controllability in structured linear descriptor systems. We develop our framework for arbitrary linear descriptor systems. In developing our framework, we first prove that selecting a minimum-size set of input nodes for controllability is a matroid intersection problem that can be solved in polynomial-time in the network size. We then prove that input selection to maximize a performance metric with controllability as a constraint is equivalent to maximizing a monotone submodular function with two matroid basis constraints, and derive efficient approximation algorithms with provable optimality bounds for input selection. Finally, we present a graph controllability index metric, which characterizes the largest controllable subgraph of a given complex network, and prove its submodular structure, leading to input selection algorithms that trade-off performance and controllability. We provide improved optimality guarantees for known systems such as strongly connected networks, consensus networks, networks of double integrators, and networks where all system parameters (e.g., link weights) are chosen independently and at random.

preprint2013arXiv

A Passivity Framework for Modeling and Mitigating Wormhole Attacks on Networked Control Systems

Networked control systems consist of distributed sensors and actuators that communicate via a wireless network. The use of an open wireless medium and unattended deployment leaves these systems vulnerable to intelligent adversaries whose goal is to disrupt the system performance. In this paper, we study the wormhole attack on a networked control system, in which an adversary establishes a link between two distant regions of the network by using either high-gain antennas, as in the out-of-band wormhole, or colluding network nodes as in the in-band wormhole. Wormholes allow the adversary to violate the timing constraints of real-time control systems by delaying or dropping packets, and cannot be detected using cryptographic mechanisms alone. We study the impact of the wormhole attack on the network flows and delays and introduce a passivity-based control-theoretic framework for modeling the wormhole attack. We develop this framework for both the in-band and out-of-band wormhole attacks as well as complex, hereto-unreported wormhole attacks consisting of arbitrary combinations of in-and out-of band wormholes. We integrate existing mitigation strategies into our framework, and analyze the throughput, delay, and stability properties of the overall system. Through simulation study, we show that, by selectively dropping control packets, the wormhole attack can cause disturbances in the physical plant of a networked control system, and demonstrate that appropriate selection of detection parameters mitigates the disturbances due to the wormhole while satisfying the delay constraints of the physical system.

preprint2013arXiv

Minimizing Convergence Error in Multi-Agent Systems via Leader Selection: A Supermodular Optimization Approach

In a leader-follower multi-agent system (MAS), the leader agents act as control inputs and influence the states of the remaining follower agents. The rate at which the follower agents converge to their desired states, as well as the errors in the follower agent states prior to convergence, are determined by the choice of leader agents. In this paper, we study leader selection in order to minimize convergence errors experienced by the follower agents, which we define as a norm of the distance between the follower agents' intermediate states and the convex hull of the leader agent states. By introducing a novel connection to random walks on the network graph, we show that the convergence error has an inherent supermodular structure as a function of the leader set. Supermodularity enables development of efficient discrete optimization algorithms that directly approximate the optimal leader set, provide provable performance guarantees, and do not rely on continuous relaxations. We formulate two leader selection problems within the supermodular optimization framework, namely, the problem of selecting a fixed number of leader agents in order to minimize the convergence error, as well as the problem of selecting the minimum-size set of leader agents to achieve a given bound on the convergence error. We introduce algorithms for approximating the optimal solution to both problems in static networks, dynamic networks with known topology distributions, and dynamic networks with unknown and unpredictable topology distributions. Our approach is shown to provide significantly lower convergence errors than existing random and degree-based leader selection methods in a numerical study.

preprint2012arXiv

A Supermodular Optimization Framework for Leader Selection under Link Noise in Linear Multi-Agent Systems

In many applications of multi-agent systems (MAS), a set of leader agents acts as a control input to the remaining follower agents. In this paper, we introduce an analytical approach to selecting leader agents in order to minimize the total mean-square error of the follower agent states from their desired value in steady-state in the presence of noisy communication links. We show that the problem of choosing leaders in order to minimize this error can be solved using supermodular optimization techniques, leading to efficient algorithms that are within a provable bound of the optimum. We formulate two leader selection problems within our framework, namely the problem of choosing a fixed number of leaders to minimize the error, as well as the problem of choosing the minimum number of leaders to achieve a tolerated level of error. We study both leader selection criteria for different scenarios, including MAS with static topologies, topologies experiencing random link or node failures, switching topologies, and topologies that vary arbitrarily in time due to node mobility. In addition to providing provable bounds for all these cases, simulation results demonstrate that our approach outperforms other leader selection methods, such as node degree-based and random selection methods, and provides comparable performance to current state of the art algorithms.