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Jianghao Lin

Jianghao Lin contributes to research discovery and scholarly infrastructure.

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Published work

14 published item(s)

preprint2026arXiv

AdvKT: An Adversarial Multi-Step Training Framework for Knowledge Tracing

Knowledge Tracing (KT) monitors students' knowledge states and simulates their responses to question sequences. Existing KT models typically follow a single-step training paradigm, which leads to discrepancies with the multi-step inference process required in real-world simulations, resulting in significant error accumulation. This accumulation of error, coupled with the issue of data sparsity, can substantially degrade the performance of recommendation models in the intelligent tutoring systems. To address these challenges, we propose a novel Adversarial Multi-Step Training Framework for Knowledge Tracing (AdvKT), which, for the first time, focuses on the multi-step KT task. More specifically, AdvKT leverages adversarial learning paradigm involving a generator and a discriminator. The generator mimics high-reward responses, effectively reducing error accumulation across multiple steps, while the discriminator provides feedback to generate synthetic data. Additionally, we design specialized data augmentation techniques to enrich the training data with realistic variations, ensuring that the model generalizes well even in scenarios with sparse data. Experiments conducted on four real-world datasets demonstrate the superiority of AdvKT over existing KT models, showcasing its ability to address both error accumulation and data sparsity issues effectively.

preprint2026arXiv

Can LLMs Think Like Consumers? Benchmarking Crowd-Level Reaction Reconstruction with ConsumerSimBench

LLMs are increasingly used as ``digital consumers'' to simulate public opinion, pre-test marketing decisions, and anticipate audience response. However, existing evaluations rarely ask whether a model can reconstruct the concrete reaction patterns that real consumers surface in public discourse. We introduce ConsumerSimBench, a benchmark built from 1,553 real Chinese social-media topics and 23,122 atomic, rule-audited criteria spanning four reaction families. Rather than scoring open-ended generations with a holistic preference judge, ConsumerSimBench decomposes each task into auditable yes-no decisions over concrete reaction points, raising three-judge agreement from 65.8% to 92.1% with 98.4% agreement between pointwise judge decisions and human-majority labels. Across 13 frontier generators, the strongest model, Gemini-3.1-Pro, covers only 47.8% of real reaction criteria, while GPT-5.2 and Claude-4.6 trail far behind despite their strength on technical benchmarks. The failures reveal a sharp gap between technical-benchmark performance and socially grounded consumer intuition. A direct structured reasoning prompt decreases coverage, while a generate--reflect multi-agent pipeline improves MiMo-V2.5-Pro from 32.9% to 37.6% on a subset. ConsumerSimBench reframes consumer simulation as a forecasting problem over real public-discourse reactions, showing that frontier LLMs remain far from reliably predicting what consumers will actually care about in high-context Chinese consumer discourse.

preprint2026arXiv

Contexting as Recommendation: Evolutionary Collaborative Filtering for Context Engineering

Large Language Models (LLMs) are highly sensitive to their input contexts, motivating the development of automated context engineering. However, existing methods predominantly treat this as a global search problem, seeking a single context strategy that maximizes average performance across a dataset. This restrictive assumption overlooks the fact that different inputs often require distinct guidance, leaving substantial instance-level performance gains untapped. In this paper, we propose a paradigm shift by formulating context engineering as a recommendation problem. We introduce \textbf{Neural Collaborative Context Engineering (NCCE)}, a framework that transitions optimization from a static global search to dynamic, instance-wise routing. NCCE first bootstraps a diverse catalog of anchor contexts and then employs a novel \textbf{Context-CF Co-Evolution} mechanism. This stage establishes a synergistic feedback loop: a lightweight Neural Collaborative Filtering (NCF) model learns instance-context preferences to guide the generation of specialized context variants, while the newly evaluated contexts continuously refine the NCF model's understanding of latent preferences. At inference time, the trained NCF model acts as a context router, dynamically assigning the most suitable context strategy to each unseen instance. Theoretical Proofs and comprehensive experiments demonstrate that by matching individual inputs with their optimal contexts, NCCE significantly improves task accuracy, highlighting the critical importance of personalization in LLM context engineering.

preprint2026arXiv

From Soliloquy to Agora: Memory-Enhanced LLM Agents with Decentralized Debate for Optimization Modeling

Optimization modeling underpins real-world decision-making in logistics, manufacturing, energy, and public services, but reliably solving such problems from natural-language requirements remains challenging for current large language models (LLMs). In this paper, we propose \emph{Agora-Opt}, a modular agentic framework for optimization modeling that combines decentralized debate with a read-write memory bank. Agora-Opt allows multiple agent teams to independently produce end-to-end solutions and reconcile them through an outcome-grounded debate protocol, while memory stores solver-verified artifacts and past disagreement resolutions to support training-free improvement over time. This design is flexible across both backbones and methods: it reduces base-model lock-in, transfers across different LLM families, and can be layered onto existing pipelines with minimal coupling. Across public benchmarks, Agora-Opt achieves the strongest overall performance among all compared methods, outperforming strong zero-shot LLMs, training-centric approaches, and prior agentic baselines. Further analyses show robust gains across backbone choices and component variants, and demonstrate that decentralized debate offers a structural advantage over centralized selection by enabling agents to refine candidate solutions through interaction and even recover correct formulations when all initial candidates are flawed. These results suggest that reliable optimization modeling benefits from combining collaborative cross-checking with reusable experience, and position Agora-Opt as a practical and extensible foundation for trustworthy optimization modeling assistance. Our code and data are available at https://github.com/CHIANGEL/Agora-Opt.

preprint2026arXiv

Hölder Policy Optimisation

Group Relative Policy Optimisation (GRPO) enhances large language models by estimating advantages across a group of sampled trajectories. However, mapping these trajectory-level advantages to policy updates requires aggregating token-level probabilities within each sequence. Relying on a fixed aggregation mechanism for this step fundamentally limits the algorithm's adaptability. Empirically, we observe a critical trade-off: certain fixed aggregations frequently suffer from training collapse, while others fail to yield satisfactory performance. To resolve this, we propose \textbf{HölderPO}, a generalised policy optimisation framework unifying token-level probability aggregation via the Hölder mean. By explicitly modulating the parameter $p$, our framework provides continuous control over the trade-off between gradient concentration and variance bounds. Theoretically, we prove that a larger $p$ concentrates the gradient to amplify sparse learning signals, whereas a smaller $p$ strictly bounds gradient variance. Because no static configuration can universally resolve this concentration-stability trade-off, we instantiate the framework with a dynamic annealing algorithm that progressively schedules $p$ across the training lifecycle. Extensive evaluations demonstrate superior stability and convergence over existing baselines. Specifically, our approach achieves a state-of-the-art average accuracy of $54.9\%$ across multiple mathematical benchmarks, yielding a substantial $7.2\%$ relative gain over standard GRPO and secures an exceptional $93.8\%$ success rate on ALFWorld.

preprint2026arXiv

InvEvolve: Evolving White-Box Inventory Policies via Large Language Models with Performance Guarantees

We study how large language models can be used to evolve inventory policies in online, non-stationary environments. Our work is motivated by recent advances in LLM-based evolutionary search, such as AlphaEvolve, which demonstrates strong performance for static and highly structured problems such as mathematical discovery, but is not directly suited to online dynamic inventory settings. To this end, we propose InvEvolve, an end-to-end inventory policy evolution and inference framework grounded in confidence-interval-based certification. Built on a large language model trained via reinforcement learning, InvEvolve can process demand data together with additional numerical and textual features, and generates white-box inventory policies with statistical safety guarantees for deployment in future periods. We further introduce a unified theoretical model that connects training, inference, and deployment. This allows us to drive a lower bound on the probability that InvEvolve evolves a statistically safe and improved policy, and to characterize the multi-period performance gap relative to the oracle-safe benchmark. Tested on both synthetic data and real-world retail data, InvEvolve outperforms classical inventory policies and deep learning based methods. In canonical inventory settings, it evolves new policies that improve upon existing benchmarks.

preprint2026arXiv

MMSkills: Towards Multimodal Skills for General Visual Agents

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.

preprint2026arXiv

OSDN: Improving Delta Rule with Provable Online Preconditioning in Linear Attention

Linear attention and state-space models offer constant-memory alternatives to softmax attention, but often struggle with in-context associative recall. The Delta Rule mitigates this by writing each token via one step of online gradient descent. However, its step size relies on a single scalar gate that ignores the feature-wise curvature of the inner objective. We propose Online Scaled DeltaNet (OSDN), which augments the scalar gate with a diagonal preconditioner updated online via hypergradient feedback. Crucially, this right-preconditioning is algebraically equivalent to a per-feature scaling of the write-side key. This equivalence allows OSDN to strictly preserve the hardware-friendly chunkwise parallel pipeline of DeltaNet without incurring high-dimensional state overhead. Theoretically, by exploiting the exact-quadratic structure of the inner regression loss, we establish super-geometric convergence against a right-Newton comparator and prove an algorithm-aligned token-local residual contraction bound. To handle non-stationary contexts, we further introduce Adaptive Preconditioner Forgetting (APF) to dynamically refresh stale calibration. Empirically, OSDN demonstrates strong performance across scales. At the 340M-parameter scale, OSDN improves JRT-style in-context recall by 32% over DeltaNet. Scaling to 1.3B parameters, it achieves a 39% reduction in the recall residual ratio while maintaining parity on general downstream tasks (e.g., perplexity and LongBench) -- demonstrating that our online-preconditioning mechanism effectively transfers and amplifies at the billion-parameter scale.

preprint2026arXiv

Position: Academic Conferences are Potentially Facing Denominator Gaming Caused by Fully Automated Scientific Agents

The implicit policy of maintaining relatively stable acceptance rates at top AI conferences, despite exponentially growing submissions, introduces a critical structural vulnerability. This position paper characterizes a new systemic threat we term Agentic Denominator Gaming, in which a malicious actor deploys AI agents to generate and submit a large volume of superficially plausible but low-quality papers. Crucially, their objective is not the acceptance of low-quality papers, but rather to inflate the submission denominator and overwhelm reviewing capacity. Under a relatively stable acceptance rate, this dilution can systematically increase the publication probability of a small, targeted set of legitimate papers. We analyze the practical feasibility of this threat and its broader consequences, including intensified reviewer burnout, degraded review quality, and the emergence of industrialized automated agent mills. Finally, we propose and evaluate a range of mitigation strategies, and argue that durable protection will require system-level policy and incentive reforms, rather than relying primarily on technical detection alone.

preprint2026arXiv

SkillMAS: Skill Co-Evolution with LLM-based Multi-Agent System

Large language model (LLM) agent systems are increasingly expected to improve after deployment, but existing work often decouples two adaptation targets: skill evolution and multi-agent system (MAS) restructuring. This separation can create organization bottlenecks, context pressure, and mis-specialization. We present SkillMAS, a non-parametric framework for adaptive specialization in multi-agent systems that couples skill evolution with MAS restructuring. SkillMAS uses Utility Learning to assign credit from verified execution traces, bounded skill evolution to refine reusable procedures without unfiltered library growth, and evidence-gated MAS restructuring when retained failures and Executor Utility indicate a structural mismatch. Across embodied manipulation, command-line execution, and retail workflows, SkillMAS is competitive under the reported harnesses while clarifying how post-deployment specialization is attributed, updated, and applied.

preprint2026arXiv

Skills on the Fly: Test-Time Adaptive Skill Synthesis for LLM Agents

LLM agents benefit from reusable skills, yet test-time tasks often require guidance more specific than a static skill library can provide. We propose \emph{SkillTTA}, a Test-Time Adaptive Skill Synthesis method that retrieves a small set of training trajectories relevant to the current task and synthesizes them into a temporary, task-specific textual skill. The solver model is kept fixed, so adaptation happens entirely through generated context rather than parameter updates. We evaluate the method on SpreadsheetBench, ALFWorld, and BigCodeBench. Compared with static trajectory-to-skill synthesis using GPT-5.5, task-specific skills improve SpreadsheetBench Pass@1 from 0.397 to 0.505 and BigCodeBench Pass@1 from 0.517 to 0.651. On ALFWorld, the method matches a heavier memory-learning baseline within four points of success rate while producing the shortest successful trajectories among reported methods. Ablations on SpreadsheetBench further show that synthesized skills outperform raw trajectory prompting, that top-$k$ retrieval should stay small, and that failed trajectories are especially useful because they expose recurring evaluator-facing mistakes.

preprint2026arXiv

SMMBench: A Benchmark for Source-Distributed Multimodal Agent Memory

Existing benchmarks for multimodal memory reasoning largely evaluate systems within pre-assembled contexts, but under-evaluate whether agents can use evidence distributed across independently originated sources. We argue that source-distributed memory composition is an important and under-examined bottleneck in multimodal agent memory, especially when relevant evidence is fragmented across heterogeneous artifacts such as conversations, profiles, screenshots, tables, images, and documents. To address this gap, we introduce Source-distributed Multimodal Memory Benchmark(SMMBench), which measures whether agents can retrieve, align, and compose multimodal evidence scattered across multiple sources rather than reason within a single curated context. SMMBench evaluates four core capabilities: (1) cross-source multimodal reasoning; (2) conflict resolution; (3) preference reasoning; (4) memory-grounded action prediction. The benchmark contains 1877 samples grounded in 264 sources. Experiments on representative memory-style and retrieval-based baselines show that current systems still struggle on these capabilities, positioning source-distributed multimodal memory as an important and still under-evaluated challenge for multimodal agents. Our data are available at https://huggingface.co/datasets/HuacanChai/SMMBench.

preprint2022arXiv

A Graph-Enhanced Click Model for Web Search

To better exploit search logs and model users' behavior patterns, numerous click models are proposed to extract users' implicit interaction feedback. Most traditional click models are based on the probabilistic graphical model (PGM) framework, which requires manually designed dependencies and may oversimplify user behaviors. Recently, methods based on neural networks are proposed to improve the prediction accuracy of user behaviors by enhancing the expressive ability and allowing flexible dependencies. However, they still suffer from the data sparsity and cold-start problems. In this paper, we propose a novel graph-enhanced click model (GraphCM) for web search. Firstly, we regard each query or document as a vertex, and propose novel homogeneous graph construction methods for queries and documents respectively, to fully exploit both intra-session and inter-session information for the sparsity and cold-start problems. Secondly, following the examination hypothesis, we separately model the attractiveness estimator and examination predictor to output the attractiveness scores and examination probabilities, where graph neural networks and neighbor interaction techniques are applied to extract the auxiliary information encoded in the pre-constructed homogeneous graphs. Finally, we apply combination functions to integrate examination probabilities and attractiveness scores into click predictions. Extensive experiments conducted on three real-world session datasets show that GraphCM not only outperforms the state-of-art models, but also achieves superior performance in addressing the data sparsity and cold-start problems.

preprint2022arXiv

Learning Ball-balancing Robot Through Deep Reinforcement Learning

The ball-balancing robot (ballbot) is a good platform to test the effectiveness of a balancing controller. Considering balancing control, conventional model-based feedback control methods have been widely used. However, contacts and collisions are difficult to model, and often lead to failure in balancing control, especially when the ballbot tilts a large angle. To explore the maximum initial tilting angle of the ballbot, the balancing control is interpreted as a recovery task using Reinforcement Learning (RL). RL is a powerful technique for systems that are difficult to model, because it allows an agent to learn policy by interacting with the environment. In this paper, by combining the conventional feedback controller with the RL method, a compound controller is proposed. We show the effectiveness of the compound controller by training an agent to successfully perform a recovery task involving contacts and collisions. Simulation results demonstrate that using the compound controller, the ballbot can keep balance under a larger set of initial tilting angles, compared to the conventional model-based controller.