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Jan Eitzinger

Jan Eitzinger contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

Irminsul: MLA-Native Position-Independent Caching for Agentic LLM Serving

Agentic LLM workloads put bit-identical tokens at shifted positions every turn, voiding prefix caches at the first byte of divergence. Operators report cache-hit regressions ranging from moderate slowdowns to severe TTFT spikes of 10-16s on unchanged content. Prior position-independent caching systems correct RoPE on the full $d_K$-dimensional key, an architectural cost imposed by GQA, not by caching itself. Multi-Head Latent Attention, deployed at scale in DeepSeek-V2/V3/R1, Kimi-K2/Moonlight, GLM-5, and Mistral Large 3, factors each KV row into a position-free $c_{KV}$ and a 64-dim $k_r$ correctable in closed form; this structure motivates content-addressed caching as a natural fit rather than a GQA workaround. We present Irminsul, which extends SGLang's radix cache with content-hash keying over CDC-chunked segments and a $δ$-rotation rule for $k_r$. We evaluate three native MLA-MoE deployments - DeepSeek-V2-Lite (16B/2.4B), Kimi Moonlight-16B-A3B, and JoyAI-Flash (48B/3B) - with output-consistency on all three and recovery measured on the two endpoints; Irminsul recovers up to ~83% of prompt tokens above exact-prefix on agentic traffic while delivering 63% prefill energy savings per cache hit. We argue that content-addressed caching belongs in the serving stack as a first-class primitive, not a retrofit over prefix matching.

preprint2026arXiv

The Illusion of Power Capping in LLM Decode: A Phase-Aware Energy Characterisation Across Attention Architectures

Power capping is the standard GPU energy lever in LLM serving, and it appears to work: throughput drops, power readings fall, and energy budgets are met. We show the appearance is illusory for the phase that dominates production serving: autoregressive decode. Across four attention paradigms -- GQA, MLA, Gated DeltaNet, and Mamba2 -- on NVIDIA H200, decode draws only 137--300\,W on a 700\,W GPU; no cap ever triggers, because memory-bound decode saturates HBM bandwidth rather than compute and leaves power headroom untouched. Firmware-initiated clock throttling compounds the illusion: these deviations can corrupt any throughput measurement that attributes them to the cap. SM clock locking dissolves both confounds. By targeting the lever that is actually on the critical path, clock locking Pareto-dominates power capping universally, recovering up to 32\% of decode energy at minimal throughput loss. We identify three architecture-dependent DVFS behavioural classes and characterise a common energy pattern across novel attention replacements: a heavy prefill cost recouped by efficient decode, eventually halving total request energy relative to GQA at production batch sizes.

preprint2022arXiv

MD-Bench: A generic proxy-app toolbox for state-of-the-art molecular dynamics algorithms

Proxy-apps, or mini-apps, are simple self-contained benchmark codes with performance-relevant kernels extracted from real applications. Initially used to facilitate software-hardware co-design, they are a crucial ingredient for serious performance engineering, especially when dealing with large-scale production codes. MD-Bench is a new proxy-app in the area of classical short-range molecular dynamics. In contrast to existing proxy-apps in MD (e.g. miniMD and coMD) it does not resemble a single application code, but implements state-of-the art algorithms from multiple applications (currently LAMMPS and GROMACS). The MD-Bench source code is understandable, extensible and suited for teaching, benchmarking and researching MD algorithms. Primary design goals are transparency and simplicity, a developer is able to tinker with the source code down to the assembly level. This paper introduces MD-Bench, explains its design and structure, covers implemented optimization variants, and illustrates its usage on three examples.

preprint2020arXiv

tinyMD: A Portable and Scalable Implementation for Pairwise Interactions Simulations

This paper investigates the suitability of the AnyDSL partial evaluation framework to implement tinyMD: an efficient, scalable, and portable simulation of pairwise interactions among particles. We compare tinyMD with the miniMD proxy application that scales very well on parallel supercomputers. We discuss the differences between both implementations and contrast miniMD's performance for single-node CPU and GPU targets, as well as its scalability on SuperMUC-NG and Piz Daint supercomputers. Additionaly, we demonstrate tinyMD's flexibility by coupling it with the waLBerla multi-physics framework. This allow us to execute tinyMD simulations using the load-balancing mechanism implemented in waLBerla.