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James Pustejovsky

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Published work

10 published item(s)

preprint2026arXiv

Toward a Functional Geometric Algebra for Natural Language Semantics

Distributional and neural approaches to natural language semantics have been built almost exclusively on conventional linear algebra: vectors, matrices, tensors, and the operations that accompany them. These methods have achieved remarkable empirical success, yet they face persistent structural limitations in compositional semantics, type sensitivity, and interpretability. I argue in this paper that geometric algebra (GA) -- specifically, Clifford algebras -- provides a mathematically superior foundation for semantic representation, and that a Functional Geometric Algebra (FGA) framework extends GA toward a typed, compositional semantics capable of supporting inference, transformation, and interpretability while retaining full compatibility with distributional learning and modern neural architectures. I develop the formal foundations, identify three core capabilities that GA provides and linear algebra does not, present a detailed worked example illustrating operator-level semantic contrasts, and show how GA-based operations already implicit in current transformer architectures can be made explicit and extended. The central claim is not merely increased dimensionality but increased structural organization: GA expands an $n$-dimensional embedding space into a $2^n$ multivector algebra where base semantic concepts and their higher-order interactions are represented within a single, principled algebraic framework.

preprint2020arXiv

A Formal Analysis of Multimodal Referring Strategies Under Common Ground

In this paper, we present an analysis of computationally generated mixed-modality definite referring expressions using combinations of gesture and linguistic descriptions. In doing so, we expose some striking formal semantic properties of the interactions between gesture and language, conditioned on the introduction of content into the common ground between the (computational) speaker and (human) viewer, and demonstrate how these formal features can contribute to training better models to predict viewer judgment of referring expressions, and potentially to the generation of more natural and informative referring expressions.

preprint2020arXiv

Exploration and Discovery of the COVID-19 Literature through Semantic Visualization

We are developing semantic visualization techniques in order to enhance exploration and enable discovery over large datasets of complex networks of relations. Semantic visualization is a method of enabling exploration and discovery over large datasets of complex networks by exploiting the semantics of the relations in them. This involves (i) NLP to extract named entities, relations and knowledge graphs from the original data; (ii) indexing the output and creating representations for all relevant entities and relations that can be visualized in many different ways, e.g., as tag clouds, heat maps, graphs, etc.; (iii) applying parameter reduction operations to the extracted relations, creating "relation containers", or functional entities that can also be visualized using the same methods, allowing the visualization of multiple relations, partial pathways, and exploration across multiple dimensions. Our hope is that this will enable the discovery of novel inferences over relations in complex data that otherwise would go unnoticed. We have applied this to analysis of the recently released CORD-19 dataset.

preprint2020arXiv

Situated Multimodal Control of a Mobile Robot: Navigation through a Virtual Environment

We present a new interface for controlling a navigation robot in novel environments using coordinated gesture and language. We use a TurtleBot3 robot with a LIDAR and a camera, an embodied simulation of what the robot has encountered while exploring, and a cross-platform bridge facilitating generic communication. A human partner can deliver instructions to the robot using spoken English and gestures relative to the simulated environment, to guide the robot through navigation tasks.

preprint2016arXiv

Annotation Methodologies for Vision and Language Dataset Creation

Annotated datasets are commonly used in the training and evaluation of tasks involving natural language and vision (image description generation, action recognition and visual question answering). However, many of the existing datasets reflect problems that emerge in the process of data selection and annotation. Here we point out some of the difficulties and problems one confronts when creating and validating annotated vision and language datasets.

preprint2016arXiv

Generating Simulations of Motion Events from Verbal Descriptions

In this paper, we describe a computational model for motion events in natural language that maps from linguistic expressions, through a dynamic event interpretation, into three-dimensional temporal simulations in a model. Starting with the model from (Pustejovsky and Moszkowicz, 2011), we analyze motion events using temporally-traced Labelled Transition Systems. We model the distinction between path- and manner-motion in an operational semantics, and further distinguish different types of manner-of-motion verbs in terms of the mereo-topological relations that hold throughout the process of movement. From these representations, we generate minimal models, which are realized as three-dimensional simulations in software developed with the game engine, Unity. The generated simulations act as a conceptual "debugger" for the semantics of different motion verbs: that is, by testing for consistency and informativeness in the model, simulations expose the presuppositions associated with linguistic expressions and their compositions. Because the model generation component is still incomplete, this paper focuses on an implementation which maps directly from linguistic interpretations into the Unity code snippets that create the simulations.

preprint2016arXiv

Multimodal Semantic Simulations of Linguistically Underspecified Motion Events

In this paper, we describe a system for generating three-dimensional visual simulations of natural language motion expressions. We use a rich formal model of events and their participants to generate simulations that satisfy the minimal constraints entailed by the associated utterance, relying on semantic knowledge of physical objects and motion events. This paper outlines technical considerations and discusses implementing the aforementioned semantic models into such a system.

preprint2016arXiv

VoxML: A Visualization Modeling Language

We present the specification for a modeling language, VoxML, which encodes semantic knowledge of real-world objects represented as three-dimensional models, and of events and attributes related to and enacted over these objects. VoxML is intended to overcome the limitations of existing 3D visual markup languages by allowing for the encoding of a broad range of semantic knowledge that can be exploited by a variety of systems and platforms, leading to multimodal simulations of real-world scenarios using conceptual objects that represent their semantic values.

preprint2014arXiv

Clinical TempEval

We describe the Clinical TempEval task which is currently in preparation for the SemEval-2015 evaluation exercise. This task involves identifying and describing events, times and the relations between them in clinical text. Six discrete subtasks are included, focusing on recognising mentions of times and events, describing those mentions for both entity types, identifying the relation between an event and the document creation time, and identifying narrative container relations.

preprint2014arXiv

TempEval-3: Evaluating Events, Time Expressions, and Temporal Relations

We describe the TempEval-3 task which is currently in preparation for the SemEval-2013 evaluation exercise. The aim of TempEval is to advance research on temporal information processing. TempEval-3 follows on from previous TempEval events, incorporating: a three-part task structure covering event, temporal expression and temporal relation extraction; a larger dataset; and single overall task quality scores.