Researcher profile

J. Marius Zöllner

J. Marius Zöllner contributes to research discovery and scholarly infrastructure.

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Published work

21 published item(s)

preprint2026arXiv

Recall to Predict: Grounding Motion Forecasting in Interpretable Motion Bank

Motion forecasting often requires trading interpretability for predictive accuracy. Standard anchor-based architectures rely on opaque latent queries that are highly prone to latent collapse, or naive trajectory sampling that limits multi-modal diversity. We propose an end-to-end differentiable framework that grounds predictions in a comprehensive "motion bank", a structured embedding space of physically realizable trajectories constructed via contrastive learning. Rather than regressing paths from a blank slate, our architecture dynamically retrieves explicit motion priors using a novel Anchor Retrieval Layer. This module adapts orthogonally initialized queries via a Dual-Level Gated Cross-Attention mechanism and executes discrete trajectory selection using a Straight-Through Gumbel-Softmax estimator to preserve continuous gradient flow. The retrieved semantically grounded anchors are then geometrically refined by a DETR-style decoder, optimized jointly with a Winner-Takes-All (WTA) kinematic Gaussian Mixture Model (GMM), a latent diversity penalty, and a soft-min weighted endpoint loss. By strictly conditioning the decoding phase on diverse, interpretable motion primitives, our approach eliminates the "black box" of standard latent queries while achieving competitive multi-modal accuracy on the Argoverse 2 and Waymo Open Motion datasets. Code is available at: https://github.com/abviv/recall2predict

preprint2022arXiv

A Realism Metric for Generated LiDAR Point Clouds

A considerable amount of research is concerned with the generation of realistic sensor data. LiDAR point clouds are generated by complex simulations or learned generative models. The generated data is usually exploited to enable or improve downstream perception algorithms. Two major questions arise from these procedures: First, how to evaluate the realism of the generated data? Second, does more realistic data also lead to better perception performance? This paper addresses both questions and presents a novel metric to quantify the realism of LiDAR point clouds. Relevant features are learned from real-world and synthetic point clouds by training on a proxy classification task. In a series of experiments, we demonstrate the application of our metric to determine the realism of generated LiDAR data and compare the realism estimation of our metric to the performance of a segmentation model. We confirm that our metric provides an indication for the downstream segmentation performance.

preprint2022arXiv

Adversarial Vulnerability of Temporal Feature Networks for Object Detection

Taking into account information across the temporal domain helps to improve environment perception in autonomous driving. However, it has not been studied so far whether temporally fused neural networks are vulnerable to deliberately generated perturbations, i.e. adversarial attacks, or whether temporal history is an inherent defense against them. In this work, we study whether temporal feature networks for object detection are vulnerable to universal adversarial attacks. We evaluate attacks of two types: imperceptible noise for the whole image and locally-bound adversarial patch. In both cases, perturbations are generated in a white-box manner using PGD. Our experiments confirm, that attacking even a portion of a temporal input suffices to fool the network. We visually assess generated perturbations to gain insights into the functioning of attacks. To enhance the robustness, we apply adversarial training using 5-PGD. Our experiments on KITTI and nuScenes datasets demonstrate, that a model robustified via K-PGD is able to withstand the studied attacks while keeping the mAP-based performance comparable to that of an unattacked model.

preprint2022arXiv

An Application of Scenario Exploration to Find New Scenarios for the Development and Testing of Automated Driving Systems in Urban Scenarios

Verification and validation are major challenges for developing automated driving systems. A concept that gets more and more recognized for testing in automated driving is scenario-based testing. However, it introduces the problem of what scenarios are relevant for testing and which are not. This work aims to find relevant, interesting, or critical parameter sets within logical scenarios by utilizing Bayes optimization and Gaussian processes. The parameter optimization is done by comparing and evaluating six different metrics in two urban intersection scenarios. Finally, a list of ideas this work leads to and should be investigated further is presented.

preprint2022arXiv

DLCSS: Dynamic Longest Common Subsequences

Autonomous driving is a key technology towards a brighter, more sustainable future. To enable such a future, it is necessary to utilize autonomous vehicles in shared mobility models. However, to evaluate, whether two or more route requests have the potential for a shared ride, is a compute-intensive task, if done by rerouting. In this work, we propose the Dynamic Longest Common Subsequences algorithm for fast and cost-efficient comparison of two routes for their compatibility, dynamically only incorporating parts of the routes which are suited for a shared trip. Based on this, one can also estimate, how many autonomous vehicles might be necessary to fulfill the local mobility demands. This can help providers to estimate the necessary fleet sizes, policymakers to better understand mobility patterns and cities to scale necessary infrastructure.

preprint2022arXiv

Experiments on Anomaly Detection in Autonomous Driving by Forward-Backward Style Transfers

Great progress has been achieved in the community of autonomous driving in the past few years. As a safety-critical problem, however, anomaly detection is a huge hurdle towards a large-scale deployment of autonomous vehicles in the real world. While many approaches, such as uncertainty estimation or segmentation-based image resynthesis, are extremely promising, there is more to be explored. Especially inspired by works on anomaly detection based on image resynthesis, we propose a novel approach for anomaly detection through style transfer. We leverage generative models to map an image from its original style domain of road traffic to an arbitrary one and back to generate pixelwise anomaly scores. However, our experiments have proven our hypothesis wrong, and we were unable to produce significant results. Nevertheless, we want to share our findings, so that others can learn from our experiments.

preprint2022arXiv

Feasibility of Inconspicuous GAN-generated Adversarial Patches against Object Detection

Standard approaches for adversarial patch generation lead to noisy conspicuous patterns, which are easily recognizable by humans. Recent research has proposed several approaches to generate naturalistic patches using generative adversarial networks (GANs), yet only a few of them were evaluated on the object detection use case. Moreover, the state of the art mostly focuses on suppressing a single large bounding box in input by overlapping it with the patch directly. Suppressing objects near the patch is a different, more complex task. In this work, we have evaluated the existing approaches to generate inconspicuous patches. We have adapted methods, originally developed for different computer vision tasks, to the object detection use case with YOLOv3 and the COCO dataset. We have evaluated two approaches to generate naturalistic patches: by incorporating patch generation into the GAN training process and by using the pretrained GAN. For both cases, we have assessed a trade-off between performance and naturalistic patch appearance. Our experiments have shown, that using a pre-trained GAN helps to gain realistic-looking patches while preserving the performance similar to conventional adversarial patches.

preprint2022arXiv

Is Neuron Coverage Needed to Make Person Detection More Robust?

The growing use of deep neural networks (DNNs) in safety- and security-critical areas like autonomous driving raises the need for their systematic testing. Coverage-guided testing (CGT) is an approach that applies mutation or fuzzing according to a predefined coverage metric to find inputs that cause misbehavior. With the introduction of a neuron coverage metric, CGT has also recently been applied to DNNs. In this work, we apply CGT to the task of person detection in crowded scenes. The proposed pipeline uses YOLOv3 for person detection and includes finding DNN bugs via sampling and mutation, and subsequent DNN retraining on the updated training set. To be a bug, we require a mutated image to cause a significant performance drop compared to a clean input. In accordance with the CGT, we also consider an additional requirement of increased coverage in the bug definition. In order to explore several types of robustness, our approach includes natural image transformations, corruptions, and adversarial examples generated with the Daedalus attack. The proposed framework has uncovered several thousand cases of incorrect DNN behavior. The relative change in mAP performance of the retrained models reached on average between 26.21\% and 64.24\% for different robustness types. However, we have found no evidence that the investigated coverage metrics can be advantageously used to improve robustness.

preprint2022arXiv

Point Cloud Generation with Continuous Conditioning

Generative models can be used to synthesize 3D objects of high quality and diversity. However, there is typically no control over the properties of the generated object.This paper proposes a novel generative adversarial network (GAN) setup that generates 3D point cloud shapes conditioned on a continuous parameter. In an exemplary application, we use this to guide the generative process to create a 3D object with a custom-fit shape. We formulate this generation process in a multi-task setting by using the concept of auxiliary classifier GANs. Further, we propose to sample the generator label input for training from a kernel density estimation (KDE) of the dataset. Our ablations show that this leads to significant performance increase in regions with few samples. Extensive quantitative and qualitative experiments show that we gain explicit control over the object dimensions while maintaining good generation quality and diversity.

preprint2022arXiv

Quantification of Actual Road User Behavior on the Basis of Given Traffic Rules

Driving on roads is restricted by various traffic rules, aiming to ensure safety for all traffic participants. However, human road users usually do not adhere to these rules strictly, resulting in varying degrees of rule conformity. Such deviations from given rules are key components of today's road traffic. In autonomous driving, robotic agents can disturb traffic flow, when rule deviations are not taken into account. In this paper, we present an approach to derive the distribution of degrees of rule conformity from human driving data. We demonstrate our method with the Waymo Open Motion dataset and Safety Distance and Speed Limit rules.

preprint2022arXiv

StarNet: Joint Action-Space Prediction with Star Graphs and Implicit Global Frame Self-Attention

In this work, we present a novel multi-modal multi-agent trajectory prediction architecture, focusing on map and interaction modeling using graph representation. For the purposes of map modeling, we capture rich topological structure into vector-based star graphs, which enable an agent to directly attend to relevant regions along polylines that are used to represent the map. We denote this architecture StarNet, and integrate it in a single-agent prediction setting. As the main result, we extend this architecture to joint scene-level prediction, which produces multiple agents' predictions simultaneously. The key idea in joint-StarNet is integrating the awareness of one agent in its own reference frame with how it is perceived from the points of view of other agents. We achieve this via masked self-attention. Both proposed architectures are built on top of the action-space prediction framework introduced in our previous work, which ensures kinematically feasible trajectory predictions. We evaluate the methods on the interaction-rich inD and INTERACTION datasets, with both StarNet and joint-StarNet achieving improvements over state of the art.

preprint2022arXiv

Taxonomy and Survey on Remote Human Input Systems for Driving Automation Systems

Corner cases for driving automation systems can often be detected by the system itself and subsequently resolved by remote humans. There exists a wide variety of technical approaches on how remote humans can resolve such issues. Over multiple domains, no common taxonomy on those approaches has developed yet, though. As the scaling of automated driving systems continues to increase, a uniform taxonomy is desirable to improve communication within the scientific community, but also beyond to policymakers and the general public. In this paper, we provide a survey on recent terminologies and propose a taxonomy for remote human input systems, classifying the different approaches based on their complexity.

preprint2022arXiv

Towards Traffic Scene Description: The Semantic Scene Graph

For the classification of traffic scenes, a description model is necessary that can describe the scene in a uniform way, independent of its domain. A model to describe a traffic scene in a semantic way is described in this paper. The description model allows to describe a traffic scene independently of the road geometry and road topology. Here, the traffic participants are projected onto the road network and represented as nodes in a graph. Depending on the relative location between two traffic participants with respect to the road topology, semantically classified edges are created between the corresponding nodes. For concretization, the edge attributes are extended by relative distances and velocities between both traffic participants with regard to the course of the lane. An important aspect of the description is that it can be converted easily into a machine-readable format. The current description focuses on dynamic objects of a traffic scene and considers traffic participants, such as pedestrians or vehicles.

preprint2021arXiv

A Survey on Deep Domain Adaptation for LiDAR Perception

Scalable systems for automated driving have to reliably cope with an open-world setting. This means, the perception systems are exposed to drastic domain shifts, like changes in weather conditions, time-dependent aspects, or geographic regions. Covering all domains with annotated data is impossible because of the endless variations of domains and the time-consuming and expensive annotation process. Furthermore, fast development cycles of the system additionally introduce hardware changes, such as sensor types and vehicle setups, and the required knowledge transfer from simulation. To enable scalable automated driving, it is therefore crucial to address these domain shifts in a robust and efficient manner. Over the last years, a vast amount of different domain adaptation techniques evolved. There already exists a number of survey papers for domain adaptation on camera images, however, a survey for LiDAR perception is absent. Nevertheless, LiDAR is a vital sensor for automated driving that provides detailed 3D scans of the vehicle's surroundings. To stimulate future research, this paper presents a comprehensive review of recent progress in domain adaptation methods and formulates interesting research questions specifically targeted towards LiDAR perception.

preprint2021arXiv

Generalizing Decision Making for Automated Driving with an Invariant Environment Representation using Deep Reinforcement Learning

Data driven approaches for decision making applied to automated driving require appropriate generalization strategies, to ensure applicability to the world's variability. Current approaches either do not generalize well beyond the training data or are not capable to consider a variable number of traffic participants. Therefore we propose an invariant environment representation from the perspective of the ego vehicle. The representation encodes all necessary information for safe decision making. To assess the generalization capabilities of the novel environment representation, we train our agents on a small subset of scenarios and evaluate on the entire diverse set of scenarios. Here we show that the agents are capable to generalize successfully to unseen scenarios, due to the abstraction. In addition we present a simple occlusion model that enables our agents to navigate intersections with occlusions without a significant change in performance.

preprint2021arXiv

Quantifying point cloud realism through adversarially learned latent representations

Judging the quality of samples synthesized by generative models can be tedious and time consuming, especially for complex data structures, such as point clouds. This paper presents a novel approach to quantify the realism of local regions in LiDAR point clouds. Relevant features are learned from real-world and synthetic point clouds by training on a proxy classification task. Inspired by fair networks, we use an adversarial technique to discourage the encoding of dataset-specific information. The resulting metric can assign a quality score to samples without requiring any task specific annotations. In a series of experiments, we confirm the soundness of our metric by applying it in controllable task setups and on unseen data. Additional experiments show reliable interpolation capabilities of the metric between data with varying degree of realism. As one important application, we demonstrate how the local realism score can be used for anomaly detection in point clouds.

preprint2020arXiv

Accelerating Cooperative Planning for Automated Vehicles with Learned Heuristics and Monte Carlo Tree Search

Efficient driving in urban traffic scenarios requires foresight. The observation of other traffic participants and the inference of their possible next actions depending on the own action is considered cooperative prediction and planning. Humans are well equipped with the capability to predict the actions of multiple interacting traffic participants and plan accordingly, without the need to directly communicate with others. Prior work has shown that it is possible to achieve effective cooperative planning without the need for explicit communication. However, the search space for cooperative plans is so large that most of the computational budget is spent on exploring the search space in unpromising regions that are far away from the solution. To accelerate the planning process, we combined learned heuristics with a cooperative planning method to guide the search towards regions with promising actions, yielding better solutions at lower computational costs.

preprint2020arXiv

Parallelization of Monte Carlo Tree Search in Continuous Domains

Monte Carlo Tree Search (MCTS) has proven to be capable of solving challenging tasks in domains such as Go, chess and Atari. Previous research has developed parallel versions of MCTS, exploiting today's multiprocessing architectures. These studies focused on versions of MCTS for the discrete case. Our work builds upon existing parallelization strategies and extends them to continuous domains. In particular, leaf parallelization and root parallelization are studied and two final selection strategies that are required to handle continuous states in root parallelization are proposed. The evaluation of the resulting parallelized continuous MCTS is conducted using a challenging cooperative multi-agent system trajectory planning task in the domain of automated vehicles.

preprint2018arXiv

Adaptive Behavior Generation for Autonomous Driving using Deep Reinforcement Learning with Compact Semantic States

Making the right decision in traffic is a challenging task that is highly dependent on individual preferences as well as the surrounding environment. Therefore it is hard to model solely based on expert knowledge. In this work we use Deep Reinforcement Learning to learn maneuver decisions based on a compact semantic state representation. This ensures a consistent model of the environment across scenarios as well as a behavior adaptation function, enabling on-line changes of desired behaviors without re-training. The input for the neural network is a simulated object list similar to that of Radar or Lidar sensors, superimposed by a relational semantic scene description. The state as well as the reward are extended by a behavior adaptation function and a parameterization respectively. With little expert knowledge and a set of mid-level actions, it can be seen that the agent is capable to adhere to traffic rules and learns to drive safely in a variety of situations.

preprint2018arXiv

Decentralized Cooperative Planning for Automated Vehicles with Continuous Monte Carlo Tree Search

Urban traffic scenarios often require a high degree of cooperation between traffic participants to ensure safety and efficiency. Observing the behavior of others, humans infer whether or not others are cooperating. This work aims to extend the capabilities of automated vehicles, enabling them to cooperate implicitly in heterogeneous environments. Continuous actions allow for arbitrary trajectories and hence are applicable to a much wider class of problems than existing cooperative approaches with discrete action spaces. Based on cooperative modeling of other agents, Monte Carlo Tree Search (MCTS) in conjunction with Decoupled-UCT evaluates the action-values of each agent in a cooperative and decentralized way, respecting the interdependence of actions among traffic participants. The extension to continuous action spaces is addressed by incorporating novel MCTS-specific enhancements for efficient search space exploration. The proposed algorithm is evaluated under different scenarios, showing that the algorithm is able to achieve effective cooperative planning and generate solutions egocentric planning fails to identify.

preprint2018arXiv

Decentralized Cooperative Planning for Automated Vehicles with Hierarchical Monte Carlo Tree Search

Today's automated vehicles lack the ability to cooperate implicitly with others. This work presents a Monte Carlo Tree Search (MCTS) based approach for decentralized cooperative planning using macro-actions for automated vehicles in heterogeneous environments. Based on cooperative modeling of other agents and Decoupled-UCT (a variant of MCTS), the algorithm evaluates the state-action-values of each agent in a cooperative and decentralized manner, explicitly modeling the interdependence of actions between traffic participants. Macro-actions allow for temporal extension over multiple time steps and increase the effective search depth requiring fewer iterations to plan over longer horizons. Without predefined policies for macro-actions, the algorithm simultaneously learns policies over and within macro-actions. The proposed method is evaluated under several conflict scenarios, showing that the algorithm can achieve effective cooperative planning with learned macro-actions in heterogeneous environments.