Researcher profile

Edmund Yeh

Edmund Yeh contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

PanoWorld: Geometry-Consistent Panoramic Video World Modeling

We present PanoWorld, a panoramic video world model that generates geometry-consistent 360$\degree$ video from a single image and a caption. Existing panoramic video methods optimize primarily for visual realism and do not explicitly constrain the underlying 3D scene state, producing outputs that appear plausible yet exhibit inconsistent depth, broken correspondences, and implausible motion across the spherical surface. We address this gap by framing panoramic video generation as a geometry- and dynamics-consistent latent state modeling problem rather than pure visual synthesis. Building on a pre-trained perspective video world model, we introduce two lightweight regularizers: a depth consistency loss against pseudo ground-truth panoramic depth, and a trajectory consistency loss that supervises the 3D world-frame positions of tracked points across time. We further apply spherical-geometry-aware adaptation to the conditioning and positional encoding. We additionally introduce PanoGeo, a unified geometry-aware panoramic video dataset with consistent depth, trajectory, and prompt annotations across diverse real and synthetic sources, used for both training and stratified evaluation. Experiments show that PanoWorld improves geometric consistency over prior panoramic generation methods while maintaining competitive visual realism, establishing that panoramic video generation must be treated as a geometric modeling problem to support the holistic spatial understanding requirements of embodied AI applications. Code is available at https://github.com/ostadabbas/PanoWorld.

preprint2026arXiv

PhyGround: Benchmarking Physical Reasoning in Generative World Models

Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these rules remains challenging. Existing physics-focused video benchmarks have made important progress, but they still face three key challenges, including the coarse evaluation frameworks that hide law-specific failures, response biases and fatigue that undermine the validity of annotation judgments, and automated evaluators that are insufficiently physics-aware or difficult to audit. To address those challenges, we introduce PhyGround, a criteria-grounded benchmark for evaluating physical reasoning in video generation. The benchmark contains 250 curated prompts, each augmented with an expected physical outcome, and a taxonomy of 13 physical laws across solid-body mechanics, fluid dynamics, and optics. Each law is operationalized through observable sub-questions to enable per-law diagnostics. We evaluate eight modern video generation models through a large-scale, quality-controlled human study, grounded on social science lab experiment design. A total of 459 annotators provided 5,796 complete annotations and over 37.4K fine-grained labels; after quality control, the retained annotations exhibited high split-half model-ranking correlations (Spearman's rho > 0.90). To support reproducible automated evaluation, we release PhyJudge-9B, an open physics-specialized VLM judge. PhyJudge-9B achieves substantially lower aggregate relative bias than Gemini-3.1-Pro (3.3% vs. 16.6%). We release prompts, human annotations, model checkpoints, and evaluation code on the project page https://phyground.github.io/.

preprint2022arXiv

Experimental Design Networks: A Paradigm for Serving Heterogeneous Learners under Networking Constraints

Significant advances in edge computing capabilities enable learning to occur at geographically diverse locations. In general, the training data needed in those learning tasks are not only heterogeneous but also not fully generated locally. In this paper, we propose an experimental design network paradigm, wherein learner nodes train possibly different Bayesian linear regression models via consuming data streams generated by data source nodes over a network. We formulate this problem as a social welfare optimization problem in which the global objective is defined as the sum of experimental design objectives of individual learners, and the decision variables are the data transmission strategies subject to network constraints. We first show that, assuming Poisson data streams, the global objective is a continuous DR-submodular function. We then propose a Frank-Wolfe type algorithm that outputs a solution within a 1-1/e factor from the optimal. Our algorithm contains a novel gradient estimation component which is carefully designed based on Poisson tail bounds and sampling. Finally, we complement our theoretical findings through extensive experiments. Our numerical evaluation shows that the proposed algorithm outperforms several baseline algorithms both in maximizing the global objective and in the quality of the trained models.

preprint2022arXiv

Optimal Congestion-aware Routing and Offloading in Collaborative Edge Computing

Collaborative edge computing (CEC) is an emerging paradigm where heterogeneous edge devices collaborate to fulfill computation tasks, such as model training or video processing, by sharing communication and computation resources. Nevertheless, the optimal data/result routing and computation offloading strategy in CEC with arbitrary topology still remains an open problem. In this paper, we formulate the flow model of partial-offloading and multi-hop routing for arbitrarily divisible tasks, where each node individually decides its routing/offloading strategy. In contrast to most existing works, our model applies to tasks with non-negligible result size, and allows data sources to be distinct from the result destination. We propose a network-wide cost minimization problem with congestion-aware convex cost functions for communication and computation. Such convex cost covers various performance metrics and constraints, such as average queueing delay with limited processor capacity. Although the problem is non-convex, we provide necessary conditions and sufficient conditions for the global-optimal solution, and devise a fully distributed algorithm that converges to the optimum in polynomial time, allows asynchronous individual updating, and is adaptive to changes in task pattern. Numerical evaluation shows that our proposed method significantly outperforms other baseline algorithms in multiple network instances, especially in congested scenarios.

preprint2021arXiv

Rate Allocation and Content Placement in Cache Networks

We introduce the problem of optimal congestion control in cache networks, whereby \emph{both} rate allocations and content placements are optimized \emph{jointly}. We formulate this as a maximization problem with non-convex constraints, and propose solving this problem via (a) a Lagrangian barrier algorithm and (b) a convex relaxation. We prove different optimality guarantees for each of these two algorithms; our proofs exploit the fact that the non-convex constraints of our problem involve DR-submodular functions.