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Dong-Jun Han

Dong-Jun Han contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

Disentangled Sparse Representations for Concept-Separated Diffusion Unlearning

Unlearning specific concepts in text-to-image diffusion models has become increasingly important for preventing undesirable content generation. Among prior approaches, sparse autoencoder (SAE)-based methods have attracted attention due to their ability to suppress target concepts through lightweight manipulation of latent features, without modifying model parameters. However, SAEs trained with sparse reconstruction objectives do not explicitly enforce concept-wise separation, resulting in shared latent features across concepts. To address this, we propose SAEParate, which organizes latent representations into concept-specific clusters via a concept-aware contrastive objective, enabling more precise concept suppression while reducing unintended interference during unlearning. In addition, we enhance the encoder with a GeLU-based nonlinear transformation to increase its expressive capacity under this separation objective, enabling a more discriminative and disentangled latent space. Experiments on UnlearnCanvas demonstrate state-of-the-art performance, with particularly strong gains in joint style-object unlearning, a challenging setting where existing methods suffer from severe interference between target and non-target concepts.

preprint2026arXiv

Iterative Critique-and-Routing Controller for Multi-Agent Systems with Heterogeneous LLMs

Multi-agent large language model (LLM) systems often rely on a controller to coordinate a pool of heterogeneous models, yet existing controllers are typically limited to one-shot routing: they select a model once and return its output directly. Such routing-only designs provide no mechanism to critique intermediate drafts or support iterative refinement. To address this limitation, we propose a critique-and-routing controller that casts multi-agent coordination as a sequential decision problem. At each turn, the controller evaluates the current draft, decides whether to stop or continue, and, if needed, selects the next agent for further refinement. We formulate this process as a finite-horizon Markov Decision Process (MDP) with explicit agent-utilization constraints, design a composite reward for controller decisions across turns, and optimize the controller via policy gradients under a Lagrangian-relaxed objective. Extensive experiments across multiple heterogeneous multi-agent systems and seven reasoning benchmarks show that our method consistently outperforms state-of-the-art baselines and substantially narrows the gap to the strongest agent, while using it for fewer than 25% of total calls.

preprint2026arXiv

Self-Play Enhancement via Advantage-Weighted Refinement in Online Federated LLM Fine-Tuning with Real-Time Feedback

Recent works have advanced feedback-based learning systems, whereby a foundation model is able to intake incoming feedback (e.g., a user) to self-improve, creating a self-loop system of training. However, existing works are limited in needing to consider an offline setup to allow for such feedback-based methods, and are further limited in the need of requiring privileged ground-truth contexts for training. Moreover, there is limited consideration of federated learning (FL), which is particularly well-suited for incorporating external feedback across large networks of end users, for example, but requires methods to be efficient for training on resource-constrained edge devices. Therefore, we introduce SPEAR (Self-Play Enhancement via Advantage-Weighted Refinement), an efficient online learning algorithm for federated LLM fine-tuning. SPEAR utilizes a feedback-guided self-play loop to construct naturally contrastive pairs per prompt which are utilized to be trained on (i) standard maximum likelihood on correct completions and (ii) confidence-weighted unlikelihood on tail tokens of incorrect completions. Without the need of expensive group generations and ground-truth contexts for training (i.e., only partial, non-answer feedback), in contrast with existing works, SPEAR can be trained both online and in a resource-efficient manner. We validate SPEAR across various benchmark datasets, demonstrating its superior performance in comparison to state-of-the-art baselines. The implementation code is publicly available at https://github.com/lee3296/SPEAR.

preprint2025arXiv

Local-Cloud Inference Offloading for LLMs in Multi-Modal, Multi-Task, Multi-Dialogue Settings

Compared to traditional machine learning models, recent large language models (LLMs) can exhibit multi-task-solving capabilities through multiple dialogues and multi-modal data sources. These unique characteristics of LLMs, together with their large model size, make their deployment more challenging. Specifically, (i) deploying LLMs on local devices faces computational, memory, and energy resource issues, while (ii) deploying them in the cloud cannot guarantee real-time service and incurs communication/usage costs. In this paper, we design TMO, a local-cloud LLM inference system with Three-M Offloading: Multi-modal, Multi-task, and Multi-dialogue. TMO incorporates (i) a lightweight local LLM that can process simple tasks at high speed and (ii) a large-scale cloud LLM that can handle multi-modal data sources. We develop a resource-constrained reinforcement learning (RCRL) strategy for TMO that optimizes the inference location (i.e., local vs. cloud) and multi-modal data sources to use for each task/dialogue, aiming to maximize the long-term reward (response quality, latency, and usage cost) while adhering to resource constraints. We also contribute M4A1, a new dataset we curated that contains reward and cost metrics across multiple modality, task, dialogue, and LLM configurations, enabling evaluation of offloading decisions. We demonstrate the effectiveness of TMO compared to several exploration-decision and LLM-as-Agent baselines, showing significant improvements in latency, cost, and response quality.

preprint2020arXiv

Cache Allocations for Consecutive Requests of Categorized Contents: Service Provider's Perspective

In wireless caching networks, a user generally has a concrete purpose of consuming contents in a certain preferred category, and requests multiple contents in sequence. While most existing research on wireless caching and delivery has focused only on one-shot requests, the popularity distribution of contents requested consecutively is definitely different from the one-shot request and has been not considered. Also, especially from the perspective of the service provider, it is advantageous for users to consume as many contents as possible. Thus, this paper proposes two cache allocation policies for categorized contents and consecutive user demands, which maximize 1) the cache hit rate and 2) the number of consecutive content consumption, respectively. Numerical results show how categorized contents and consecutive content requests have impacts on the cache allocation.