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Donald Goldfarb

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Published work

18 published item(s)

preprint2026arXiv

Demystifying Manifold Constraints in LLM Pre-training

The empirical success of large language model (LLM) pre-training relies heavily on heuristic stabilization techniques, such as explicit normalization layers and weight decay. While recent constrained optimization approaches that explicitly restrict weights may improve numerical stability and performance, the mechanism and motivation for adding constraints still remain elusive. This paper systematically demystifies the role of explicit manifold constraints in LLM pre-training. By introducing the Msign-Aligned Constrained Riemannian Optimizer (MACRO)-a provably convergent, single-loop optimization framework-our study disentangles weight regularization heuristics from interacting mechanisms like RMS normalization and decoupled weight decay. Theoretical analyses and comprehensive empirical evaluations reveal that manifold constraints independently bound forward activation scales and enforce stable rotational equilibrium, thereby subsuming the roles of these heuristic mechanisms. Evaluations on large-scale LLM architectures demonstrate that MACRO achieves highly competitive performance while rigorously preserving the theoretical guarantees of exact Riemannian optimization.

preprint2022arXiv

Kronecker-factored Quasi-Newton Methods for Deep Learning

Second-order methods have the capability of accelerating optimization by using much richer curvature information than first-order methods. However, most are impractical for deep learning, where the number of training parameters is huge. In Goldfarb et al. (2020), practical quasi-Newton methods were proposed that approximate the Hessian of a multilayer perceptron (MLP) model by a layer-wise block diagonal matrix where each layer's block is further approximated by a Kronecker product corresponding to the structure of the Hessian restricted to that layer. Here, we extend these methods to enable them to be applied to convolutional neural networks (CNNs), by analyzing the Kronecker-factored structure of the Hessian matrix of convolutional layers. Several improvements to the methods in Goldfarb et al. (2020) are also proposed that can be applied to both MLPs and CNNs. These new methods have memory requirements comparable to first-order methods and much less per-iteration time complexity than those in Goldfarb et al. (2020). Moreover, convergence results are proved for a variant under relatively mild conditions. Finally, we compared the performance of our new methods against several state-of-the-art (SOTA) methods on MLP autoencoder and CNN problems, and found that they outperformed the first-order SOTA methods and performed comparably to the second-order SOTA methods.

preprint2022arXiv

Leader Stochastic Gradient Descent for Distributed Training of Deep Learning Models: Extension

We consider distributed optimization under communication constraints for training deep learning models. We propose a new algorithm, whose parameter updates rely on two forces: a regular gradient step, and a corrective direction dictated by the currently best-performing worker (leader). Our method differs from the parameter-averaging scheme EASGD in a number of ways: (i) our objective formulation does not change the location of stationary points compared to the original optimization problem; (ii) we avoid convergence decelerations caused by pulling local workers descending to different local minima to each other (i.e. to the average of their parameters); (iii) our update by design breaks the curse of symmetry (the phenomenon of being trapped in poorly generalizing sub-optimal solutions in symmetric non-convex landscapes); and (iv) our approach is more communication efficient since it broadcasts only parameters of the leader rather than all workers. We provide theoretical analysis of the batch version of the proposed algorithm, which we call Leader Gradient Descent (LGD), and its stochastic variant (LSGD). Finally, we implement an asynchronous version of our algorithm and extend it to the multi-leader setting, where we form groups of workers, each represented by its own local leader (the best performer in a group), and update each worker with a corrective direction comprised of two attractive forces: one to the local, and one to the global leader (the best performer among all workers). The multi-leader setting is well-aligned with current hardware architecture, where local workers forming a group lie within a single computational node and different groups correspond to different nodes. For training convolutional neural networks, we empirically demonstrate that our approach compares favorably to state-of-the-art baselines. This work is a gentle extension of [2].

preprint2021arXiv

Practical Quasi-Newton Methods for Training Deep Neural Networks

We consider the development of practical stochastic quasi-Newton, and in particular Kronecker-factored block-diagonal BFGS and L-BFGS methods, for training deep neural networks (DNNs). In DNN training, the number of variables and components of the gradient $n$ is often of the order of tens of millions and the Hessian has $n^2$ elements. Consequently, computing and storing a full $n \times n$ BFGS approximation or storing a modest number of (step, change in gradient) vector pairs for use in an L-BFGS implementation is out of the question. In our proposed methods, we approximate the Hessian by a block-diagonal matrix and use the structure of the gradient and Hessian to further approximate these blocks, each of which corresponds to a layer, as the Kronecker product of two much smaller matrices. This is analogous to the approach in KFAC, which computes a Kronecker-factored block-diagonal approximation to the Fisher matrix in a stochastic natural gradient method. Because the indefinite and highly variable nature of the Hessian in a DNN, we also propose a new damping approach to keep the upper as well as the lower bounds of the BFGS and L-BFGS approximations bounded. In tests on autoencoder feed-forward neural network models with either nine or thirteen layers applied to three datasets, our methods outperformed or performed comparably to KFAC and state-of-the-art first-order stochastic methods.

preprint2020arXiv

A Dynamic Sampling Adaptive-SGD Method for Machine Learning

We propose a stochastic optimization method for minimizing loss functions, expressed as an expected value, that adaptively controls the batch size used in the computation of gradient approximations and the step size used to move along such directions, eliminating the need for the user to tune the learning rate. The proposed method exploits local curvature information and ensures that search directions are descent directions with high probability using an acute-angle test and can be used as a method that has a global linear rate of convergence on self-concordant functions with high probability. Numerical experiments show that this method is able to choose the best learning rates and compares favorably to fine-tuned SGD for training logistic regression and DNNs. We also propose an adaptive version of ADAM that eliminates the need to tune the base learning rate and compares favorably to fine-tuned ADAM on training DNNs. In our DNN experiments, we rarely encountered negative curvature at the current point along the step direction in DNNs.

preprint2020arXiv

Increasing Iterate Averaging for Solving Saddle-Point Problems

Many problems in machine learning and game theory can be formulated as saddle-point problems, for which various first-order methods have been developed and proven efficient in practice. Under the general convex-concave assumption, most first-order methods only guarantee an ergodic convergence rate, that is, the uniform averages of the iterates converge at a $O(1/T)$ rate in terms of the saddle-point residual. However, numerically, the iterates themselves can often converge much faster than the uniform averages. This observation motivates increasing averaging schemes that put more weight on later iterates, in contrast to the usual uniform averaging. We show that such increasing averaging schemes, applied to various first-order methods, are able to preserve the $O(1/T)$ convergence rate with no additional assumptions or computational overhead. Extensive numerical experiments on zero-sum game solving, market equilibrium computation and image denoising demonstrate the effectiveness of the proposed schemes. In particular, the increasing averages consistently outperform the uniform averages in all test problems by orders of magnitude. When solving matrix and extensive-form games, increasing averages consistently outperform the last iterates as well. For matrix games, a first-order method equipped with increasing averaging outperforms the highly competitive CFR$^+$ algorithm.

preprint2016arXiv

Semi-Stochastic Frank-Wolfe Algorithms with Away-Steps for Block-Coordinate Structure Problems

We propose a semi-stochastic Frank-Wolfe algorithm with away-steps for regularized empirical risk minimization and extend it to problems with block-coordinate structure. Our algorithms use adaptive step-size and we show that they converge linearly in expectation. The proposed algorithms can be applied to many important problems in statistics and machine learning including regularized generalized linear models, support vector machines and many others. In preliminary numerical tests on structural SVM and graph-guided fused LASSO, our algorithms outperform other competing algorithms in both iteration cost and total number of data passes.

preprint2016arXiv

Stochastic Block BFGS: Squeezing More Curvature out of Data

We propose a novel limited-memory stochastic block BFGS update for incorporating enriched curvature information in stochastic approximation methods. In our method, the estimate of the inverse Hessian matrix that is maintained by it, is updated at each iteration using a sketch of the Hessian, i.e., a randomly generated compressed form of the Hessian. We propose several sketching strategies, present a new quasi-Newton method that uses stochastic block BFGS updates combined with the variance reduction approach SVRG to compute batch stochastic gradients, and prove linear convergence of the resulting method. Numerical tests on large-scale logistic regression problems reveal that our method is more robust and substantially outperforms current state-of-the-art methods.

preprint2014arXiv

An Alternating Direction Method for Total Variation Denoising

We consider the image denoising problem using total variation (TV) regularization. This problem can be computationally challenging to solve due to the non-differentiability and non-linearity of the regularization term. We propose an alternating direction augmented Lagrangian (ADAL) method, based on a new variable splitting approach that results in subproblems that can be solved efficiently and exactly. The global convergence of the new algorithm is established for the anisotropic TV model. For the isotropic TV model, by doing further variable splitting, we are able to derive an ADAL method that is globally convergent. We compare our methods with the split Bregman method \cite{goldstein2009split},which is closely related to it, and demonstrate their competitiveness in computational performance on a set of standard test images.

preprint2013arXiv

Efficient Algorithms for Robust and Stable Principal Component Pursuit Problems

The problem of recovering a low-rank matrix from a set of observations corrupted with gross sparse error is known as the robust principal component analysis (RPCA) and has many applications in computer vision, image processing and web data ranking. It has been shown that under certain conditions, the solution to the NP-hard RPCA problem can be obtained by solving a convex optimization problem, namely the robust principal component pursuit (RPCP). Moreover, if the observed data matrix has also been corrupted by a dense noise matrix in addition to gross sparse error, then the stable principal component pursuit (SPCP) problem is solved to recover the low-rank matrix. In this paper, we develop efficient algorithms with provable iteration complexity bounds for solving RPCP and SPCP. Numerical results on problems with millions of variables and constraints such as foreground extraction from surveillance video, shadow and specularity removal from face images and video denoising from heavily corrupted data show that our algorithms are competitive to current state-of-the-art solvers for RPCP and SPCP in terms of accuracy and speed.

preprint2013arXiv

Square Deal: Lower Bounds and Improved Relaxations for Tensor Recovery

Recovering a low-rank tensor from incomplete information is a recurring problem in signal processing and machine learning. The most popular convex relaxation of this problem minimizes the sum of the nuclear norms of the unfoldings of the tensor. We show that this approach can be substantially suboptimal: reliably recovering a $K$-way tensor of length $n$ and Tucker rank $r$ from Gaussian measurements requires $Ω(r n^{K-1})$ observations. In contrast, a certain (intractable) nonconvex formulation needs only $O(r^K + nrK)$ observations. We introduce a very simple, new convex relaxation, which partially bridges this gap. Our new formulation succeeds with $O(r^{\lfloor K/2 \rfloor}n^{\lceil K/2 \rceil})$ observations. While these results pertain to Gaussian measurements, simulations strongly suggest that the new norm also outperforms the sum of nuclear norms for tensor completion from a random subset of entries. Our lower bound for the sum-of-nuclear-norms model follows from a new result on recovering signals with multiple sparse structures (e.g. sparse, low rank), which perhaps surprisingly demonstrates the significant suboptimality of the commonly used recovery approach via minimizing the sum of individual sparsity inducing norms (e.g. $l_1$, nuclear norm). Our new formulation for low-rank tensor recovery however opens the possibility in reducing the sample complexity by exploiting several structures jointly.

preprint2011arXiv

Accelerated Linearized Bregman Method

In this paper, we propose and analyze an accelerated linearized Bregman (ALB) method for solving the basis pursuit and related sparse optimization problems. This accelerated algorithm is based on the fact that the linearized Bregman (LB) algorithm is equivalent to a gradient descent method applied to a certain dual formulation. We show that the LB method requires $O(1/ε)$ iterations to obtain an $ε$-optimal solution and the ALB algorithm reduces this iteration complexity to $O(1/\sqrtε)$ while requiring almost the same computational effort on each iteration. Numerical results on compressed sensing and matrix completion problems are presented that demonstrate that the ALB method can be significantly faster than the LB method.

preprint2011arXiv

Fast First-Order Methods for Stable Principal Component Pursuit

The stable principal component pursuit (SPCP) problem is a non-smooth convex optimization problem, the solution of which has been shown both in theory and in practice to enable one to recover the low rank and sparse components of a matrix whose elements have been corrupted by Gaussian noise. In this paper, we show how several fast first-order methods can be applied to this problem very efficiently. Specifically, we show that the subproblems that arise when applying optimal gradient methods of Nesterov, alternating linearization methods and alternating direction augmented Lagrangian methods to the SPCP problem either have closed-form solutions or have solutions that can be obtained with very modest effort. All but one of the methods analyzed require at least one of the non-smooth terms in the objective function to be smoothed and obtain an eps-optimal solution to the SPCP problem in O(1/eps) iterations. The method that works directly with the fully non-smooth objective function, is proved to be convergent under mild conditions on the sequence of parameters it uses. Our preliminary computational tests show that the latter method, although its complexity is not known, is fastest and substantially outperforms existing methods for the SPCP problem. To best of our knowledge, an algorithm for the SPCP problem that has O(1/eps) iteration complexity and has a per iteration complexity equal to that of a singular value decomposition is given for the first time.

preprint2011arXiv

Fast Multiple Splitting Algorithms for Convex Optimization

We present in this paper two different classes of general $K$-splitting algorithms for solving finite-dimensional convex optimization problems. Under the assumption that the function being minimized has a Lipschitz continuous gradient, we prove that the number of iterations needed by the first class of algorithms to obtain an $ε$-optimal solution is $O(1/ε)$. The algorithms in the second class are accelerated versions of those in the first class, where the complexity result is improved to $O(1/\sqrtε)$ while the computational effort required at each iteration is almost unchanged. To the best of our knowledge, the complexity results presented in this paper are the first ones of this type that have been given for splitting and alternating direction type methods. Moreover, all algorithms proposed in this paper are parallelizable, which makes them particularly attractive for solving certain large-scale problems.

preprint2011arXiv

Structured Sparsity via Alternating Direction Methods

We consider a class of sparse learning problems in high dimensional feature space regularized by a structured sparsity-inducing norm which incorporates prior knowledge of the group structure of the features. Such problems often pose a considerable challenge to optimization algorithms due to the non-smoothness and non-separability of the regularization term. In this paper, we focus on two commonly adopted sparsity-inducing regularization terms, the overlapping Group Lasso penalty $l_1/l_2$-norm and the $l_1/l_\infty$-norm. We propose a unified framework based on the augmented Lagrangian method, under which problems with both types of regularization and their variants can be efficiently solved. As the core building-block of this framework, we develop new algorithms using an alternating partial-linearization/splitting technique, and we prove that the accelerated versions of these algorithms require $O(\frac{1}{\sqrtε})$ iterations to obtain an $ε$-optimal solution. To demonstrate the efficiency and relevance of our algorithms, we test them on a collection of data sets and apply them to two real-world problems to compare the relative merits of the two norms.

preprint2010arXiv

Convergence of fixed-point continuation algorithms for matrix rank minimization

The matrix rank minimization problem has applications in many fields such as system identification, optimal control, low-dimensional embedding, etc. As this problem is NP-hard in general, its convex relaxation, the nuclear norm minimization problem, is often solved instead. Recently, Ma, Goldfarb and Chen proposed a fixed-point continuation algorithm for solving the nuclear norm minimization problem. By incorporating an approximate singular value decomposition technique in this algorithm, the solution to the matrix rank minimization problem is usually obtained. In this paper, we study the convergence/recoverability properties of the fixed-point continuation algorithm and its variants for matrix rank minimization. Heuristics for determining the rank of the matrix when its true rank is not known are also proposed. Some of these algorithms are closely related to greedy algorithms in compressed sensing. Numerical results for these algorithms for solving affinely constrained matrix rank minimization problems are reported.

preprint2010arXiv

Fast Alternating Linearization Methods for Minimizing the Sum of Two Convex Functions

We present in this paper first-order alternating linearization algorithms based on an alternating direction augmented Lagrangian approach for minimizing the sum of two convex functions. Our basic methods require at most $O(1/ε)$ iterations to obtain an $ε$-optimal solution, while our accelerated (i.e., fast) versions of them require at most $O(1/\sqrtε)$ iterations, with little change in the computational effort required at each iteration. For both types of methods, we present one algorithm that requires both functions to be smooth with Lipschitz continuous gradients and one algorithm that needs only one of the functions to be so. Algorithms in this paper are Gauss-Seidel type methods, in contrast to the ones proposed by Goldfarb and Ma in [21] where the algorithms are Jacobi type methods. Numerical results are reported to support our theoretical conclusions and demonstrate the practical potential of our algorithms.

preprint2010arXiv

Sparse Inverse Covariance Selection via Alternating Linearization Methods

Gaussian graphical models are of great interest in statistical learning. Because the conditional independencies between different nodes correspond to zero entries in the inverse covariance matrix of the Gaussian distribution, one can learn the structure of the graph by estimating a sparse inverse covariance matrix from sample data, by solving a convex maximum likelihood problem with an $\ell_1$-regularization term. In this paper, we propose a first-order method based on an alternating linearization technique that exploits the problem's special structure; in particular, the subproblems solved in each iteration have closed-form solutions. Moreover, our algorithm obtains an $ε$-optimal solution in $O(1/ε)$ iterations. Numerical experiments on both synthetic and real data from gene association networks show that a practical version of this algorithm outperforms other competitive algorithms.