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Dominik Żurek

Dominik Żurek contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

TSN-Affinity: Similarity-Driven Parameter Reuse for Continual Offline Reinforcement Learning

Continual offline reinforcement learning (CORL) aims to learn a sequence of tasks from datasets collected over time while preserving performance on previously learned tasks. This setting corresponds to domains where new tasks arise over time, but adapting the model in live environment interactions is expensive, risky, or impossible. However, CORL inherits the dual difficulty of offline reinforcement learning and adapting while preventing catastrophic forgetting. Replay-based continual learning approaches remain a strong baseline but incur memory overhead and suffer from a distribution mismatch between replayed samples and newly learned policies. At the same time, architectural continual learning methods have shown strong potential in supervised learning but remain underexplored in CORL. In this work, we propose TSN-Affinity, a novel CORL method based on TinySubNetworks and Decision Transformer. The method enables task-specific parameterization and controlled knowledge sharing through a RL-aware reuse strategy that routes tasks according to action compatibility and latent similarity. We evaluate the approach on benchmarks based on Atari games and simulations of manipulation tasks with the Franka Emika Panda robotic arm, covering both discrete and continuous control. Results show strong retention from sparse SubNetworks, with routing further improving multi-task performance. Our findings suggest that similarity-guided architectural reuse is a strong and viable alternative to replay-based strategies in a CORL setting. Our code is available at: https://github.com/anonymized-for-submission123/tsn-affinity.

preprint2022arXiv

Speedup deep learning models on GPU by taking advantage of efficient unstructured pruning and bit-width reduction

This work is focused on the pruning of some convolutional neural networks (CNNs) and improving theirs efficiency on graphic processing units (GPU) by using a direct sparse algorithm. The Nvidia deep neural network (cuDnn) library is the most effective implementations of deep learning (DL) algorithms for GPUs. GPUs are the most commonly used accelerators for deep learning computations. One of the most common techniques for improving the efficiency of CNN models is weight pruning and quantization. There are two main types of pruning: structural and non-structural. The first enables much easier acceleration on many type of accelerators, but with this type it is difficult to achieve a sparsity level and accuracy as high as that obtained with the second type. Non-structural pruning with retraining can generate a weight tensors up to 90% or more of sparsity in some deep CNN models. In this article the pruning algorithm is presented which makes it possible to achieve high sparsity levels without accuracy drop. In the next stage the linear and non-linear quantization is adapted for further time and footprint reduction. This paper is an extended of previously published paper concerning effective pruning techniques and present real models pruned with high sparsities and reduced precision which can achieve better performance than the CuDnn library.

preprint2021arXiv

When deep learning models on GPU can be accelerated by taking advantage of unstructured sparsity

This paper is focused on the improvement the efficiency of the sparse convolutional neural networks (CNNs) layers on graphic processing units (GPU). The Nvidia deep neural network (cuDnn) library provides the most effective implementation of deep learning (DL) algorithms for GPUs. GPUs are one of the most efficient and commonly used accelerators for deep learning computations. The modern CNN models need megabytes of coefficients and needed millions MAC operations to perform convolution. One of the most common techniques for compressing CNN models is weight pruning. There are two main types of pruning: structural (based on removing whole weight channels) and non-structural (removing individual weights). The first enables much easier acceleration, but with this type it is difficult to achieve a sparsity level and accuracy as high as that obtained with the second type. Non-structural pruning with retraining can generate a matrix-weight up to $\sim90\%$ or more of sparsity in some deep CNN models. This work shows when is worth using a direct sparse operation to speed-up the calculation of the convolution layers. The VGG-16, CNN-non-static and 1x1 layers from ResNet models were used as a benchmarks. In addition, we present the impact of using reduced precision on time efficiency.

preprint2020arXiv

Training with reduced precision of a support vector machine model for text classification

This paper presents the impact of using quantization on the efficiency of multi-class text classification in the training process of a support vector machine (SVM). This work is focused on comparing the efficiency of SVM model trained using reduced precision with its original form. The main advantage of using quantization is decrease in computation time and in memory footprint on the dedicated hardware platform which supports low precision computation like GPU (16-bit) or FPGA (any bit-width). The paper presents the impact of a precision reduction of the SVM training process on text classification accuracy. The implementation of the CPU was performed using the OpenMP library. Additionally, the results of the implementation of the GPU using double, single and half precision are presented.