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Claudia Linnhoff-Popien

Claudia Linnhoff-Popien contributes to research discovery and scholarly infrastructure.

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Published work

25 published item(s)

preprint2026arXiv

Architecture Shape Governs QNN Trainability: Jacobian Null Space Growth and Parameter Efficiency

Variational quantum circuits with angle encoding implement truncated Fourier series, and architectures arranging $N$ qubits with $L$ encoding layers each -- sharing encoding budget $E = NL$ -- generate identical frequency spectra, identical frequency redundancy, and require the same minimum parameter count for coefficient control. Despite this equivalence, trainability varies substantially with architecture shape $(N,L)$ at fixed $E$. We identify structural rank deficiency of the coefficient matching Jacobian $J$ as the mechanism responsible. For serial single-qubit architectures, we prove $\mathrm{rank}(J) \leq 2L+1$ regardless of parameter count $P$, with $\dim(\ker J) \geq P-(2L+1)$ growing without bound -- a phenomenon we term \emph{structural gradient starvation}: a growing fraction of parameters become structurally decoupled from the loss as $P$ increases at fixed $L$. Parallel architectures avoid this via independent phase trajectories, ensuring $σ_{\min}(J^{(\mathrm{par})}) > 0$ generically for $P \leq 2E+1$, so no parameter lies in $\ker J$. For practitioners, we further show that the two natural routes to increasing parameter count have fundamentally different effects: adding feature map (FM) layers monotonically strengthens the Jacobian QFIM eigenvalue spectrum and achieves $R^2 \geq 0.95$ with $1.6$--$2.2\times$ fewer parameters than adding trainable blocks across all tested architectures, while trainable blocks improve training only through the classical interpolation mechanism with no quantum-specific benefit.

preprint2026arXiv

Dynamic Incentivized Cooperation under Changing Rewards

Peer incentivization (PI) is a popular multi-agent reinforcement learning approach where all agents can reward or penalize each other to achieve cooperation in social dilemmas. Despite their potential for scalable cooperation, current PI methods heavily depend on fixed incentive values that need to be appropriately chosen with respect to the environmental rewards and thus are highly sensitive to their changes. Therefore, they fail to maintain cooperation under changing rewards in the environment, e.g., caused by modified specifications, varying supply and demand, or sensory flaws - even when the conditions for mutual cooperation remain the same. In this paper, we propose Dynamic Reward Incentives for Variable Exchange (DRIVE), an adaptive PI approach to cooperation in social dilemmas with changing rewards. DRIVE agents reciprocally exchange reward differences to incentivize mutual cooperation in a completely decentralized way. We show how DRIVE achieves mutual cooperation in the general Prisoner's Dilemma and empirically evaluate DRIVE in more complex sequential social dilemmas with changing rewards, demonstrating its ability to achieve and maintain cooperation, in contrast to current state-of-the-art PI methods.

preprint2026arXiv

Quantum Computing -- Strategic Recommendations for the Industry

This whitepaper surveys the current landscape and short- to mid-term prospects for quantum-enabled optimization and machine learning use cases in industrial settings. Grounded in the QCHALLenge program, it synthesizes hardware trajectories from different quantum architectures and providers, and assesses their maturity and potential for real-world use cases under a standardized traffic-light evaluation framework. We provide a concise summary of relevant hardware roadmaps, distinguishing superconducting and ion-trap technologies, their current states, modalities, and projected scaling trajectories. The core of the presented work are the use case evaluations in the domains of optimization problems and machine learning applications. For the conducted experiments, we apply a consistent set of evaluation criteria (model formulation, scalability, solution quality, runtime, and transferability) which are assessed in a shared system of three categories, ranging from optimistic (solutions produced by quantum computers are competitive with classical methods and/or a clear path to a quantum advantage is shown) to pessimistic (significant hurdles prevent practical application of quantum solutions now and potentially in the future). The resulting verdicts illuminate where quantum approaches currently offer promise, where hybrid classical-quantum strategies are most viable, and where classical methods are expected to remain superior.

preprint2026arXiv

Quantum King-Ring Domination in Chess: A QAOA Approach

The Quantum Approximate Optimization Algorithm (QAOA) is extensively benchmarked on synthetic random instances such as MaxCut, TSP, and SAT problems, but these lack semantic structure and human interpretability, offering limited insight into performance on real-world problems with meaningful constraints. We introduce Quantum King-Ring Domination (QKRD), a NISQ-scale benchmark derived from chess tactical positions that provides 5,000 structured instances with one-hot constraints, spatial locality, and 10--40 qubit scale. The benchmark pairs human-interpretable coverage metrics with intrinsic validation against classical heuristics, enabling algorithmic conclusions without external oracles. Using QKRD, we systematically evaluate QAOA design choices and find that constraint-preserving mixers (XY, domain-wall) converge approximately 13 steps faster than standard mixers (p<10^{-7}, d\approx0.5) while eliminating penalty tuning, warm-start strategies reduce convergence by 45 steps (p<10^{-127}, d=3.35) with energy improvements exceeding d=8, and Conditional Value-at-Risk (CVaR) optimization yields an informative negative result with worse energy (p<10^{-40}, d=1.21) and no coverage benefit. Intrinsic validation shows QAOA outperforms greedy heuristics by 12.6\% and random selection by 80.1\%. Our results demonstrate that structured benchmarks reveal advantages of problem-informed QAOA techniques obscured in random instances. We release all code, data, and experimental artifacts for reproducible NISQ algorithm research.

preprint2024arXiv

ClusterComm: Discrete Communication in Decentralized MARL using Internal Representation Clustering

In the realm of Multi-Agent Reinforcement Learning (MARL), prevailing approaches exhibit shortcomings in aligning with human learning, robustness, and scalability. Addressing this, we introduce ClusterComm, a fully decentralized MARL framework where agents communicate discretely without a central control unit. ClusterComm utilizes Mini-Batch-K-Means clustering on the last hidden layer&#39;s activations of an agent&#39;s policy network, translating them into discrete messages. This approach outperforms no communication and competes favorably with unbounded, continuous communication and hence poses a simple yet effective strategy for enhancing collaborative task-solving in MARL.

preprint2023arXiv

Compression of GPS Trajectories using Autoencoders

The ubiquitous availability of mobile devices capable of location tracking led to a significant rise in the collection of GPS data. Several compression methods have been developed in order to reduce the amount of storage needed while keeping the important information. In this paper, we present an lstm-autoencoder based approach in order to compress and reconstruct GPS trajectories, which is evaluated on both a gaming and real-world dataset. We consider various compression ratios and trajectory lengths. The performance is compared to other trajectory compression algorithms, i.e., Douglas-Peucker. Overall, the results indicate that our approach outperforms Douglas-Peucker significantly in terms of the discrete Fréchet distance and dynamic time warping. Furthermore, by reconstructing every point lossy, the proposed methodology offers multiple advantages over traditional methods.

preprint2023arXiv

DIRECT: Learning from Sparse and Shifting Rewards using Discriminative Reward Co-Training

We propose discriminative reward co-training (DIRECT) as an extension to deep reinforcement learning algorithms. Building upon the concept of self-imitation learning (SIL), we introduce an imitation buffer to store beneficial trajectories generated by the policy determined by their return. A discriminator network is trained concurrently to the policy to distinguish between trajectories generated by the current policy and beneficial trajectories generated by previous policies. The discriminator&#39;s verdict is used to construct a reward signal for optimizing the policy. By interpolating prior experience, DIRECT is able to act as a surrogate, steering policy optimization towards more valuable regions of the reward landscape thus learning an optimal policy. Our results show that DIRECT outperforms state-of-the-art algorithms in sparse- and shifting-reward environments being able to provide a surrogate reward to the policy and direct the optimization towards valuable areas.

preprint2022arXiv

Algorithmic QUBO Formulations for k-SAT and Hamiltonian Cycles

Quadratic unconstrained binary optimization (QUBO) can be seen as a generic language for optimization problems. QUBOs attract particular attention since they can be solved with quantum hardware, like quantum annealers or quantum gate computers running QAOA. In this paper, we present two novel QUBO formulations for $k$-SAT and Hamiltonian Cycles that scale significantly better than existing approaches. For $k$-SAT we reduce the growth of the QUBO matrix from $O(k)$ to $O(log(k))$. For Hamiltonian Cycles the matrix no longer grows quadratically in the number of nodes, as currently, but linearly in the number of edges and logarithmically in the number of nodes. We present these two formulations not as mathematical expressions, as most QUBO formulations are, but as meta-algorithms that facilitate the design of more complex QUBO formulations and allow easy reuse in larger and more complex QUBO formulations.

preprint2022arXiv

How to Approximate any Objective Function via Quadratic Unconstrained Binary Optimization

Quadratic unconstrained binary optimization (QUBO) has become the standard format for optimization using quantum computers, i.e., for both the quantum approximate optimization algorithm (QAOA) and quantum annealing (QA). We present a toolkit of methods to transform almost arbitrary problems to QUBO by (i) approximating them as a polynomial and then (ii) translating any polynomial to QUBO. We showcase the usage of our approaches on two example problems (ratio cut and logistic regression).

preprint2022arXiv

Stochastic Market Games

Some of the most relevant future applications of multi-agent systems like autonomous driving or factories as a service display mixed-motive scenarios, where agents might have conflicting goals. In these settings agents are likely to learn undesirable outcomes in terms of cooperation under independent learning, such as overly greedy behavior. Motivated from real world societies, in this work we propose to utilize market forces to provide incentives for agents to become cooperative. As demonstrated in an iterated version of the Prisoner&#39;s Dilemma, the proposed market formulation can change the dynamics of the game to consistently learn cooperative policies. Further we evaluate our approach in spatially and temporally extended settings for varying numbers of agents. We empirically find that the presence of markets can improve both the overall result and agent individual returns via their trading activities.

preprint2022arXiv

Towards Turing-Complete Quantum Computing Coming From Classical Assembler

Instead of producing quantum languages that are fit for current quantum computers, we build a language from standard classical assembler and augment it with quantum capabilities so that quantum algorithms become a subset of it. This paves the way for the development of hybrid algorithms directly from classical software, which is not feasible on today&#39;s hardware but might inspire future quantum programmers.

preprint2021arXiv

Acoustic Leak Detection in Water Networks

In this work, we present a general procedure for acoustic leak detection in water networks that satisfies multiple real-world constraints such as energy efficiency and ease of deployment. Based on recordings from seven contact microphones attached to the water supply network of a municipal suburb, we trained several shallow and deep anomaly detection models. Inspired by how human experts detect leaks using electronic sounding-sticks, we use these models to repeatedly listen for leaks over a predefined decision horizon. This way we avoid constant monitoring of the system. While we found the detection of leaks in close proximity to be a trivial task for almost all models, neural network based approaches achieve better results at the detection of distant leaks.

preprint2020arXiv

A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games

We introduce Q-Nash, a quantum annealing algorithm for the NP-complete problem of Fnding pure Nash equilibria in graphical games. The algorithm consists of two phases. The first phase determines all combinations of best response strategies for each player using classical computation. The second phase finds pure Nash equilibria using a quantum annealing device by mapping the computed combinations to a quadratic unconstrained binary optimization formulation based on the Set Cover problem. We empirically evaluate Q-Nash on D-Wave&#39;s Quantum Annealer 2000Q using different graphical game topologies. The results with respect to solution quality and computing time are compared to a Brute Force algorithm and the Iterated Best Response heuristic.

preprint2020arXiv

Acoustic Anomaly Detection for Machine Sounds based on Image Transfer Learning

In industrial applications, the early detection of malfunctioning factory machinery is crucial. In this paper, we consider acoustic malfunction detection via transfer learning. Contrary to the majority of current approaches which are based on deep autoencoders, we propose to extract features using neural networks that were pretrained on the task of image classification. We then use these features to train a variety of anomaly detection models and show that this improves results compared to convolutional autoencoders in recordings of four different factory machines in noisy environments. Moreover, we find that features extracted from ResNet based networks yield better results than those from AlexNet and Squeezenet. In our setting, Gaussian Mixture Models and One-Class Support Vector Machines achieve the best anomaly detection performance.

preprint2020arXiv

Approximate Approximation on a Quantum Annealer

Many problems of industrial interest are NP-complete, and quickly exhaust resources of computational devices with increasing input sizes. Quantum annealers (QA) are physical devices that aim at this class of problems by exploiting quantum mechanical properties of nature. However, they compete with efficient heuristics and probabilistic or randomised algorithms on classical machines that allow for finding approximate solutions to large NP-complete problems. While first implementations of QA have become commercially available, their practical benefits are far from fully explored. To the best of our knowledge, approximation techniques have not yet received substantial attention. In this paper, we explore how problems&#39; approximate versions of varying degree can be systematically constructed for quantum annealer programs, and how this influences result quality or the handling of larger problem instances on given set of qubits. We illustrate various approximation techniques on both, simulations and real QA hardware, on different seminal problems, and interpret the results to contribute towards a better understanding of the real-world power and limitations of current-state and future quantum computing.

preprint2020arXiv

Content-based Recommendations for Radio Stations with Deep Learned Audio Fingerprints

The world of linear radio broadcasting is characterized by a wide variety of stations and played content. That is why finding stations playing the preferred content is a tough task for a potential listener, especially due to the overwhelming number of offered choices. Here, recommender systems usually step in but existing content-based approaches rely on metadata and thus are constrained by the available data quality. Other approaches leverage user behavior data and thus do not exploit any domain-specific knowledge and are furthermore disadvantageous regarding privacy concerns. Therefore, we propose a new pipeline for the generation of audio-based radio station fingerprints relying on audio stream crawling and a Deep Autoencoder. We show that the proposed fingerprints are especially useful for characterizing radio stations by their audio content and thus are an excellent representation for meaningful and reliable radio station recommendations. Furthermore, the proposed modules are part of the HRADIO Communication Platform, which enables hybrid radio features to radio stations. It is released with a flexible open source license and enables especially small- and medium-sized businesses, to provide customized and high quality radio services to potential listeners.

preprint2020arXiv

Cross Entropy Hyperparameter Optimization for Constrained Problem Hamiltonians Applied to QAOA

Hybrid quantum-classical algorithms such as the Quantum Approximate Optimization Algorithm (QAOA) are considered as one of the most encouraging approaches for taking advantage of near-term quantum computers in practical applications. Such algorithms are usually implemented in a variational form, combining a classical optimization method with a quantum machine to find good solutions to an optimization problem. The solution quality of QAOA depends to a high degree on the parameters chosen by the classical optimizer at each iteration. However, the solution landscape of those parameters is highly multi-dimensional and contains many low-quality local optima. In this study we apply a Cross-Entropy method to shape this landscape, which allows the classical optimizer to find better parameter more easily and hence results in an improved performance. We empirically demonstrate that this approach can reach a significant better solution quality for the Knapsack Problem.

preprint2020arXiv

Insights on Training Neural Networks for QUBO Tasks

Current hardware limitations restrict the potential when solving quadratic unconstrained binary optimization (QUBO) problems via the quantum approximate optimization algorithm (QAOA) or quantum annealing (QA). Thus, we consider training neural networks in this context. We first discuss QUBO problems that originate from translated instances of the traveling salesman problem (TSP): Analyzing this representation via autoencoders shows that there is way more information included than necessary to solve the original TSP. Then we show that neural networks can be used to solve TSP instances from both QUBO input and autoencoders&#39; hiddenstate representation. We finally generalize the approach and successfully train neural networks to solve arbitrary QUBO problems, sketching means to use neuromorphic hardware as a simulator or an additional co-processor for quantum computing.

preprint2020arXiv

Optimizing Geometry Compression using Quantum Annealing

The compression of geometry data is an important aspect of bandwidth-efficient data transfer for distributed 3d computer vision applications. We propose a quantum-enabled lossy 3d point cloud compression pipeline based on the constructive solid geometry (CSG) model representation. Key parts of the pipeline are mapped to NP-complete problems for which an efficient Ising formulation suitable for the execution on a Quantum Annealer exists. We describe existing Ising formulations for the maximum clique search problem and the smallest exact cover problem, both of which are important building blocks of the proposed compression pipeline. Additionally, we discuss the properties of the overall pipeline regarding result optimality and described Ising formulations.

preprint2020arXiv

Policy Entropy for Out-of-Distribution Classification

One critical prerequisite for the deployment of reinforcement learning systems in the real world is the ability to reliably detect situations on which the agent was not trained. Such situations could lead to potential safety risks when wrong predictions lead to the execution of harmful actions. In this work, we propose PEOC, a new policy entropy based out-of-distribution classifier that reliably detects unencountered states in deep reinforcement learning. It is based on using the entropy of an agent&#39;s policy as the classification score of a one-class classifier. We evaluate our approach using a procedural environment generator. Results show that PEOC is highly competitive against state-of-the-art one-class classification algorithms on the evaluated environments. Furthermore, we present a structured process for benchmarking out-of-distribution classification in reinforcement learning.

preprint2020arXiv

Soccer Team Vectors

In this work we present STEVE - Soccer TEam VEctors, a principled approach for learning real valued vectors for soccer teams where similar teams are close to each other in the resulting vector space. STEVE only relies on freely available information about the matches teams played in the past. These vectors can serve as input to various machine learning tasks. Evaluating on the task of team market value estimation, STEVE outperforms all its competitors. Moreover, we use STEVE for similarity search and to rank soccer teams.

preprint2020arXiv

Surgical Mask Detection with Convolutional Neural Networks and Data Augmentations on Spectrograms

In many fields of research, labeled datasets are hard to acquire. This is where data augmentation promises to overcome the lack of training data in the context of neural network engineering and classification tasks. The idea here is to reduce model over-fitting to the feature distribution of a small under-descriptive training dataset. We try to evaluate such data augmentation techniques to gather insights in the performance boost they provide for several convolutional neural networks on mel-spectrogram representations of audio data. We show the impact of data augmentation on the binary classification task of surgical mask detection in samples of human voice (ComParE Challenge 2020). Also we consider four varying architectures to account for augmentation robustness. Results show that most of the baselines given by ComParE are outperformed.

preprint2020arXiv

The Holy Grail of Quantum Artificial Intelligence: Major Challenges in Accelerating the Machine Learning Pipeline

We discuss the synergetic connection between quantum computing and artificial intelligence. After surveying current approaches to quantum artificial intelligence and relating them to a formal model for machine learning processes, we deduce four major challenges for the future of quantum artificial intelligence: (i) Replace iterative training with faster quantum algorithms, (ii) distill the experience of larger amounts of data into the training process, (iii) allow quantum and classical components to be easily combined and exchanged, and (iv) build tools to thoroughly analyze whether observed benefits really stem from quantum properties of the algorithm.

preprint2019arXiv

Uncertainty-Based Out-of-Distribution Classification in Deep Reinforcement Learning

Robustness to out-of-distribution (OOD) data is an important goal in building reliable machine learning systems. Especially in autonomous systems, wrong predictions for OOD inputs can cause safety critical situations. As a first step towards a solution, we consider the problem of detecting such data in a value-based deep reinforcement learning (RL) setting. Modelling this problem as a one-class classification problem, we propose a framework for uncertainty-based OOD classification: UBOOD. It is based on the effect that an agent&#39;s epistemic uncertainty is reduced for situations encountered during training (in-distribution), and thus lower than for unencountered (OOD) situations. Being agnostic towards the approach used for estimating epistemic uncertainty, combinations with different uncertainty estimation methods, e.g. approximate Bayesian inference methods or ensembling techniques are possible. We further present a first viable solution for calculating a dynamic classification threshold, based on the uncertainty distribution of the training data. Evaluation shows that the framework produces reliable classification results when combined with ensemble-based estimators, while the combination with concrete dropout-based estimators fails to reliably detect OOD situations. In summary, UBOOD presents a viable approach for OOD classification in deep RL settings by leveraging the epistemic uncertainty of the agent&#39;s value function.