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Christos Tzamos

Christos Tzamos contributes to research discovery and scholarly infrastructure.

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Published work

14 published item(s)

preprint2026arXiv

MaxSketch: Robust Distinct Counting in Streams via Random Projections

Estimating the number of distinct elements in a data stream is well understood when repeated elements are identical. In modern settings, however, observations are high-dimensional and noisy, so repeated instances of the same object are only approximately similar -- for example, different images of the same individual may vary significantly at the pixel level. Classical sketches such as HyperLogLog rely on consistent hash values for identical elements and break down in this regime. Recent work on robust distinct counting in general metric spaces achieves $\widetildeΘ(\sqrt{n})$ memory, which is tight in the worst case. We show that substantially improved memory guarantees are possible under geometric structure common in learned representations. We introduce MaxSketch, a simple max-linear sketch built from random Gaussian projections, and prove that it succeeds in estimating the number of distinct latent objects. Concretely, we show that under this assumption $m = \widetilde{O} (\log n / \varepsilon^2)$ random projections (and hence $\widetilde{O} (\log n/\varepsilon^2)$ memory) suffice to recover the true distinct count within a $(1+\varepsilon)$ factor. Experiments on image streams confirm that MaxSketch accurately estimates distinct counts and generalizes beyond the training regime. Our results bridge classical streaming algorithms and modern representation learning, showing how geometric structure can fundamentally reduce the complexity of distinct counting.

preprint2026arXiv

Teaching Transformers to Solve Combinatorial Problems through Efficient Trial & Error

Despite their proficiency in various language tasks, Large Language Models (LLMs) struggle with combinatorial problems like Satisfiability, Traveling Salesman Problem, or even basic arithmetic. We address this gap through a novel trial & error approach for solving problems in the class NP, where candidate solutions are iteratively generated and efficiently validated using verifiers. We focus on the paradigmatic task of Sudoku and achieve state-of-the-art accuracy (99%) compared to prior neuro-symbolic approaches. Unlike prior work that used custom architectures, our method employs a vanilla decoder-only Transformer (GPT-2) without external tools or function calling. Our method integrates imitation learning of simple Sudoku rules with an explicit Depth-First Search (DFS) exploration strategy involving informed guessing and backtracking. Moving beyond imitation learning, we seek to minimize the number of guesses until reaching a solution. This is achieved using depth-1 guessing, showing empirically that almost all Sudoku can be solved using the puzzle's rules with at most one guess. We provide a rigorous analysis of this setup formalizing its connection to a contextual variant of Min-Sum Set Cover, a well-studied problem in algorithms and stochastic optimization.

preprint2022arXiv

Clustering with Queries under Semi-Random Noise

The seminal paper by Mazumdar and Saha \cite{MS17a} introduced an extensive line of work on clustering with noisy queries. Yet, despite significant progress on the problem, the proposed methods depend crucially on knowing the exact probabilities of errors of the underlying fully-random oracle. In this work, we develop robust learning methods that tolerate general semi-random noise obtaining qualitatively the same guarantees as the best possible methods in the fully-random model. More specifically, given a set of $n$ points with an unknown underlying partition, we are allowed to query pairs of points $u,v$ to check if they are in the same cluster, but with probability $p$, the answer may be adversarially chosen. We show that information theoretically $O\left(\frac{nk \log n} {(1-2p)^2}\right)$ queries suffice to learn any cluster of sufficiently large size. Our main result is a computationally efficient algorithm that can identify large clusters with $O\left(\frac{nk \log n} {(1-2p)^2}\right) + \text{poly}\left(\log n, k, \frac{1}{1-2p} \right)$ queries, matching the guarantees of the best known algorithms in the fully-random model. As a corollary of our approach, we develop the first parameter-free algorithm for the fully-random model, answering an open question by \cite{MS17a}.

preprint2022arXiv

Graph Connectivity with Noisy Queries

Graph connectivity is a fundamental combinatorial optimization problem that arises in many practical applications, where usually a spanning subgraph of a network is used for its operation. However, in the real world, links may fail unexpectedly deeming the networks non-operational, while checking whether a link is damaged is costly and possibly erroneous. After an event that has damaged an arbitrary subset of the edges, the network operator must find a spanning tree of the network using non-damaged edges by making as few checks as possible. Motivated by such questions, we study the problem of finding a spanning tree in a network, when we only have access to noisy queries of the form "Does edge e exist?". We design efficient algorithms, even when edges fail adversarially, for all possible error regimes; 2-sided error (where any answer might be erroneous), false positives (where "no" answers are always correct) and false negatives (where "yes" answers are always correct). In the first two regimes we provide efficient algorithms and give matching lower bounds for general graphs. In the False Negative case we design efficient algorithms for large interesting families of graphs (e.g. bounded treewidth, sparse). Using the previous results, we provide tight algorithms for the practically useful family of planar graphs in all error regimes.

preprint2022arXiv

Learning a Single Neuron with Adversarial Label Noise via Gradient Descent

We study the fundamental problem of learning a single neuron, i.e., a function of the form $\mathbf{x}\mapstoσ(\mathbf{w}\cdot\mathbf{x})$ for monotone activations $σ:\mathbb{R}\mapsto\mathbb{R}$, with respect to the $L_2^2$-loss in the presence of adversarial label noise. Specifically, we are given labeled examples from a distribution $D$ on $(\mathbf{x}, y)\in\mathbb{R}^d \times \mathbb{R}$ such that there exists $\mathbf{w}^\ast\in\mathbb{R}^d$ achieving $F(\mathbf{w}^\ast)=ε$, where $F(\mathbf{w})=\mathbf{E}_{(\mathbf{x},y)\sim D}[(σ(\mathbf{w}\cdot \mathbf{x})-y)^2]$. The goal of the learner is to output a hypothesis vector $\mathbf{w}$ such that $F(\mathbb{w})=C\, ε$ with high probability, where $C>1$ is a universal constant. As our main contribution, we give efficient constant-factor approximate learners for a broad class of distributions (including log-concave distributions) and activation functions. Concretely, for the class of isotropic log-concave distributions, we obtain the following important corollaries: For the logistic activation, we obtain the first polynomial-time constant factor approximation (even under the Gaussian distribution). Our algorithm has sample complexity $\widetilde{O}(d/ε)$, which is tight within polylogarithmic factors. For the ReLU activation, we give an efficient algorithm with sample complexity $\tilde{O}(d\, \polylog(1/ε))$. Prior to our work, the best known constant-factor approximate learner had sample complexity $\tildeΩ(d/ε)$. In both of these settings, our algorithms are simple, performing gradient-descent on the (regularized) $L_2^2$-loss. The correctness of our algorithms relies on novel structural results that we establish, showing that (essentially all) stationary points of the underlying non-convex loss are approximately optimal.

preprint2022arXiv

Online Learning for Min Sum Set Cover and Pandora's Box

Two central problems in Stochastic Optimization are Min Sum Set Cover and Pandora's Box. In Pandora's Box, we are presented with $n$ boxes, each containing an unknown value and the goal is to open the boxes in some order to minimize the sum of the search cost and the smallest value found. Given a distribution of value vectors, we are asked to identify a near-optimal search order. Min Sum Set Cover corresponds to the case where values are either 0 or infinity. In this work, we study the case where the value vectors are not drawn from a distribution but are presented to a learner in an online fashion. We present a computationally efficient algorithm that is constant-competitive against the cost of the optimal search order. We extend our results to a bandit setting where only the values of the boxes opened are revealed to the learner after every round. We also generalize our results to other commonly studied variants of Pandora's Box and Min Sum Set Cover that involve selecting more than a single value subject to a matroid constraint.

preprint2022arXiv

ReLU Regression with Massart Noise

We study the fundamental problem of ReLU regression, where the goal is to fit Rectified Linear Units (ReLUs) to data. This supervised learning task is efficiently solvable in the realizable setting, but is known to be computationally hard with adversarial label noise. In this work, we focus on ReLU regression in the Massart noise model, a natural and well-studied semi-random noise model. In this model, the label of every point is generated according to a function in the class, but an adversary is allowed to change this value arbitrarily with some probability, which is {\em at most} $η< 1/2$. We develop an efficient algorithm that achieves exact parameter recovery in this model under mild anti-concentration assumptions on the underlying distribution. Such assumptions are necessary for exact recovery to be information-theoretically possible. We demonstrate that our algorithm significantly outperforms naive applications of $\ell_1$ and $\ell_2$ regression on both synthetic and real data.

preprint2021arXiv

Agnostic Proper Learning of Halfspaces under Gaussian Marginals

We study the problem of agnostically learning halfspaces under the Gaussian distribution. Our main result is the {\em first proper} learning algorithm for this problem whose sample complexity and computational complexity qualitatively match those of the best known improper agnostic learner. Building on this result, we also obtain the first proper polynomial-time approximation scheme (PTAS) for agnostically learning homogeneous halfspaces. Our techniques naturally extend to agnostically learning linear models with respect to other non-linear activations, yielding in particular the first proper agnostic algorithm for ReLU regression.

preprint2020arXiv

Black-box Methods for Restoring Monotonicity

In many practical applications, heuristic or approximation algorithms are used to efficiently solve the task at hand. However their solutions frequently do not satisfy natural monotonicity properties of optimal solutions. In this work we develop algorithms that are able to restore monotonicity in the parameters of interest. Specifically, given oracle access to a (possibly non-monotone) multi-dimensional real-valued function $f$, we provide an algorithm that restores monotonicity while degrading the expected value of the function by at most $\varepsilon$. The number of queries required is at most logarithmic in $1/\varepsilon$ and exponential in the number of parameters. We also give a lower bound showing that this exponential dependence is necessary. Finally, we obtain improved query complexity bounds for restoring the weaker property of $k$-marginal monotonicity. Under this property, every $k$-dimensional projection of the function $f$ is required to be monotone. The query complexity we obtain only scales exponentially with $k$.

preprint2020arXiv

Learning Halfspaces with Massart Noise Under Structured Distributions

We study the problem of learning halfspaces with Massart noise in the distribution-specific PAC model. We give the first computationally efficient algorithm for this problem with respect to a broad family of distributions, including log-concave distributions. This resolves an open question posed in a number of prior works. Our approach is extremely simple: We identify a smooth {\em non-convex} surrogate loss with the property that any approximate stationary point of this loss defines a halfspace that is close to the target halfspace. Given this structural result, we can use SGD to solve the underlying learning problem.

preprint2020arXiv

Learning Halfspaces with Tsybakov Noise

We study the efficient PAC learnability of halfspaces in the presence of Tsybakov noise. In the Tsybakov noise model, each label is independently flipped with some probability which is controlled by an adversary. This noise model significantly generalizes the Massart noise model, by allowing the flipping probabilities to be arbitrarily close to $1/2$ for a fraction of the samples. Our main result is the first non-trivial PAC learning algorithm for this problem under a broad family of structured distributions -- satisfying certain concentration and (anti-)anti-concentration properties -- including log-concave distributions. Specifically, we given an algorithm that achieves misclassification error $ε$ with respect to the true halfspace, with quasi-polynomial runtime dependence in $1/\epsilin$. The only previous upper bound for this problem -- even for the special case of log-concave distributions -- was doubly exponential in $1/ε$ (and follows via the naive reduction to agnostic learning). Our approach relies on a novel computationally efficient procedure to certify whether a candidate solution is near-optimal, based on semi-definite programming. We use this certificate procedure as a black-box and turn it into an efficient learning algorithm by searching over the space of halfspaces via online convex optimization.

preprint2020arXiv

Menu-size Complexity and Revenue Continuity of Buy-many Mechanisms

We study the multi-item mechanism design problem where a monopolist sells $n$ heterogeneous items to a single buyer. We focus on buy-many mechanisms, a natural class of mechanisms frequently used in practice. The buy-many property allows the buyer to interact with the mechanism multiple times instead of once as in the more commonly studied buy-one mechanisms. This imposes additional incentive constraints and thus restricts the space of mechanisms that the seller can use. In this paper, we explore the qualitative differences between buy-one and buy-many mechanisms focusing on two important properties: revenue continuity and menu-size complexity. Our first main result is that when the value function of the buyer is perturbed multiplicatively by a factor of $1\pmε$, the optimal revenue obtained by buy-many mechanisms only changes by a factor of $1 \pm \textrm{poly}(n,ε)$. In contrast, for buy-one mechanisms, the revenue of the resulting optimal mechanism after such a perturbation can change arbitrarily. Our second main result shows that under any distribution of arbitrary valuations, finite menu size suffices to achieve a $(1-ε)$-approximation to the optimal buy-many mechanism. We give tight upper and lower bounds on the number of menu entries as a function of $n$ and $ε$. On the other hand, such a result fails to hold for buy-one mechanisms as even for two items and a buyer with either unit-demand or additive valuations, the menu-size complexity of approximately optimal mechanisms is unbounded.

preprint2020arXiv

Non-Convex SGD Learns Halfspaces with Adversarial Label Noise

We study the problem of agnostically learning homogeneous halfspaces in the distribution-specific PAC model. For a broad family of structured distributions, including log-concave distributions, we show that non-convex SGD efficiently converges to a solution with misclassification error $O(\opt)+\eps$, where $\opt$ is the misclassification error of the best-fitting halfspace. In sharp contrast, we show that optimizing any convex surrogate inherently leads to misclassification error of $ω(\opt)$, even under Gaussian marginals.

preprint2020arXiv

Pandora&#39;s Box with Correlations: Learning and Approximation

The Pandora&#39;s Box problem and its extensions capture optimization problems with stochastic input where the algorithm can obtain instantiations of input random variables at some cost. To our knowledge, all previous work on this class of problems assumes that different random variables in the input are distributed independently. As such it does not capture many real-world settings. In this paper, we provide the first approximation algorithms for Pandora&#39;s Box-type problems with correlations. We assume that the algorithm has access to samples drawn from the joint distribution on input. Algorithms for these problems must determine an order in which to probe random variables, as well as when to stop and return the best solution found so far. In general, an optimal algorithm may make both decisions adaptively based on instantiations observed previously. Such fully adaptive (FA) strategies cannot be efficiently approximated to within any sublinear factor with sample access. We therefore focus on the simpler objective of approximating partially adaptive (PA) strategies that probe random variables in a fixed predetermined order but decide when to stop based on the instantiations observed. We consider a number of different feasibility constraints and provide simple PA strategies that are approximately optimal with respect to the best PA strategy for each case. All of our algorithms have polynomial sample complexity. We further show that our results are tight within constant factors: better factors cannot be achieved even using the full power of FA strategies.