Researcher profile

Balakrishnan Prabhakaran

Balakrishnan Prabhakaran contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

A Systematic Survey on Deep Learning Architectures for Point Cloud Classification and Segmentation

Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity. However, its inherent unordered and irregular nature, exacerbated by sensor noise and occlusions, introduces unique challenges for machine learning based methodologies. To combat these issues, diverse strategies have been developed, including converting to a format that has orderliness, extracting local geometry, and permutation-invariant or self-attention-based processing. In this paper, our focus is directed towards deep learning models for three fundamental tasks in 3D vision: point cloud classification, part segmentation, and semantic segmentation. We begin by formally defining point cloud data, followed by an in-depth discussion on its structural characteristics. Then, we categorize notable works based on their backbone structure and evaluate their performance on popular benchmarks. Beyond empirical comparison, we offer insights into architectural innovations and limitations. We also outline open challenges and promising future directions for 3D point cloud understanding.

preprint2022arXiv

A wearable sensor vest for social humanoid robots with GPGPU, IoT, and modular software architecture

Currently, most social robots interact with their surroundings and humans through sensors that are integral parts of the robots, which limits the usability of the sensors, human-robot interaction, and interchangeability. A wearable sensor garment that fits many robots is needed in many applications. This article presents an affordable wearable sensor vest, and an open-source software architecture with the Internet of Things (IoT) for social humanoid robots. The vest consists of touch, temperature, gesture, distance, vision sensors, and a wireless communication module. The IoT feature allows the robot to interact with humans locally and over the Internet. The designed architecture works for any social robot that has a general-purpose graphics processing unit (GPGPU), I2C/SPI buses, Internet connection, and the Robotics Operating System (ROS). The modular design of this architecture enables developers to easily add/remove/update complex behaviors. The proposed software architecture provides IoT technology, GPGPU nodes, I2C and SPI bus mangers, audio-visual interaction nodes (speech to text, text to speech, and image understanding), and isolation between behavior nodes and other nodes. The proposed IoT solution consists of related nodes in the robot, a RESTful web service, and user interfaces. We used the HTTP protocol as a means of two-way communication with the social robot over the Internet. Developers can easily edit or add nodes in C, C++, and Python programming languages. Our architecture can be used for designing more sophisticated behaviors for social humanoid robots.

preprint2022arXiv

Core-set Selection Using Metrics-based Explanations (CSUME) for multiclass ECG

The adoption of deep learning-based healthcare decision support systems such as the detection of irregular cardiac rhythm is hindered by challenges such as lack of access to quality data and the high costs associated with the collection and annotation of data. The collection and processing of large volumes of healthcare data is a continuous process. The performance of data-hungry Deep Learning models (DL) is highly dependent on the quantity and quality of the data. While the need for data quantity has been established through research adequately, we show how a selection of good quality data improves deep learning model performance. In this work, we take Electrocardiogram (ECG) data as a case study and propose a model performance improvement methodology for algorithm developers, that selects the most informative data samples from incoming streams of multi-class ECG data. Our Core-Set selection methodology uses metrics-based explanations to select the most informative ECG data samples. This also provides an understanding (for algorithm developers) as to why a sample was selected as more informative over others for the improvement of deep learning model performance. Our experimental results show a 9.67% and 8.69% precision and recall improvement with a significant training data volume reduction of 50%. Additionally, our proposed methodology asserts the quality and annotation of ECG samples from incoming data streams. It allows automatic detection of individual data samples that do not contribute to model learning thus minimizing possible negative effects on model performance. We further discuss the potential generalizability of our approach by experimenting with a different dataset and deep learning architecture.

preprint2022arXiv

HoloLens 2 Technical Evaluation as Mixed Reality Guide

Mixed Reality (MR) is an evolving technology lying in the continuum spanned by related technologies such as Virtual Reality (VR) and Augmented Reality (AR), and creates an exciting way of interacting with people and the environment. This technology is fast becoming a tool used by many people, potentially improving living environments and work efficiency. Microsoft HoloLens has played an important role in the progress of MR, from the first generation to the second generation. In this paper, we systematically evaluate the functions of applicable functions in HoloLens 2. These evaluations can serve as a performance benchmark that can help people who need to use this instrument for research or applications in the future. The detailed tests and the performance evaluation of the different functionalities show the usability and possible limitations of each function. We mainly divide the experiment into the existing functions of the HoloLens 1, the new functions of the HoloLens 2, and the use of research mode. This research results will be useful for MR researchers who want to use HoloLens 2 as a research tool to design their own MR applications.

preprint2022arXiv

NeuralGrasps: Learning Implicit Representations for Grasps of Multiple Robotic Hands

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape of an object and the 3D shape of a robotic hand in a grasping pose in terms of the signed distance functions of the two 3D shapes. In addition, the distance metric in the latent space is learned to preserve the similarity between grasps across different robotic hands, where the similarity of grasps is defined according to contact regions of the robotic hands. This property enables our method to transfer grasps between different grippers including a human hand, and grasp transfer has the potential to share grasping skills between robots and enable robots to learn grasping skills from humans. Furthermore, the encoded signed distance functions of objects and grasps in our implicit representation can be used for 6D object pose estimation with grasping contact optimization from partial point clouds, which enables robotic grasping in the real world.