Researcher profile

Baigui Sun

Baigui Sun contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 21 - EmergingVerification L1Unclaimed author
7works
0followers
3topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

7 published item(s)

preprint2026arXiv

NEWTON: Agentic Planning for Physically Grounded Video Generation

Video generation models produce visually compelling results but systematically violate physical commonsense -- on VideoPhy-2, the best model achieves only 32.6% joint accuracy. We identify a specification bottleneck: text prompts are lossy compression of the physical world, omitting the parameters that fully determine dynamics, and no amount of model scaling can recover what was never specified. From this diagnosis we derive three properties that physics conditioning must satisfy -- sufficiency, dynamism, and verifiability -- and show that no existing approach satisfies all three. We present NEWTON, in which video generation is demoted from the system output to one action inside an agent's toolbox: a learned planner orchestrates physics-aware tools (keyframe generation, scientific computation, prompt refinement) to construct rich conditioning, and a verifier closes the loop for iterative re-planning. The planner is the sole trainable component, optimized on-policy via Flow-GRPO inside the live multi-turn loop. On VideoPhy-2, NEWTON improves joint accuracy from 21.4% to 29.7% on LTX-Video and from 30.7% to 37.4% on Veo-3.1, without modifying either generator. Our project page: https://Newton026.github.io/newton

preprint2025arXiv

Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generation

Current state-of-the-art paradigms predominantly treat Text-to-Motion (T2M) generation as a direct translation problem, mapping symbolic language directly to continuous poses. While effective for simple actions, this System 1 approach faces a fundamental theoretical bottleneck we identify as the Semantic-Kinematic Impedance Mismatch: the inherent difficulty of grounding semantically dense, discrete linguistic intent into kinematically dense, high-frequency motion data in a single shot. In this paper, we argue that the solution lies in an architectural shift towards Latent System 2 Reasoning. Drawing inspiration from Hierarchical Motor Control in cognitive science, we propose Latent Motion Reasoning (LMR) that reformulates generation as a two-stage Think-then-Act decision process. Central to LMR is a novel Dual-Granularity Tokenizer that disentangles motion into two distinct manifolds: a compressed, semantically rich Reasoning Latent for planning global topology, and a high-frequency Execution Latent for preserving physical fidelity. By forcing the model to autoregressively reason (plan the coarse trajectory) before it moves (instantiates the frames), we effectively bridge the ineffability gap between language and physics. We demonstrate LMR's versatility by implementing it for two representative baselines: T2M-GPT (discrete) and MotionStreamer (continuous). Extensive experiments show that LMR yields non-trivial improvements in both semantic alignment and physical plausibility, validating that the optimal substrate for motion planning is not natural language, but a learned, motion-aligned concept space. Codes and demos can be found in \hyperlink{https://chenhaoqcdyq.github.io/LMR/}{https://chenhaoqcdyq.github.io/LMR/}

preprint2024arXiv

PointDC:Unsupervised Semantic Segmentation of 3D Point Clouds via Cross-modal Distillation and Super-Voxel Clustering

Semantic segmentation of point clouds usually requires exhausting efforts of human annotations, hence it attracts wide attention to the challenging topic of learning from unlabeled or weaker forms of annotations. In this paper, we take the first attempt for fully unsupervised semantic segmentation of point clouds, which aims to delineate semantically meaningful objects without any form of annotations. Previous works of unsupervised pipeline on 2D images fails in this task of point clouds, due to: 1) Clustering Ambiguity caused by limited magnitude of data and imbalanced class distribution; 2) Irregularity Ambiguity caused by the irregular sparsity of point cloud. Therefore, we propose a novel framework, PointDC, which is comprised of two steps that handle the aforementioned problems respectively: Cross-Modal Distillation (CMD) and Super-Voxel Clustering (SVC). In the first stage of CMD, multi-view visual features are back-projected to the 3D space and aggregated to a unified point feature to distill the training of the point representation. In the second stage of SVC, the point features are aggregated to super-voxels and then fed to the iterative clustering process for excavating semantic classes. PointDC yields a significant improvement over the prior state-of-the-art unsupervised methods, on both the ScanNet-v2 (+18.4 mIoU) and S3DIS (+11.5 mIoU) semantic segmentation benchmarks.

preprint2022arXiv

An Efficient Training Approach for Very Large Scale Face Recognition

Face recognition has achieved significant progress in deep learning era due to the ultra-large-scale and welllabeled datasets. However, training on the outsize datasets is time-consuming and takes up a lot of hardware resource. Therefore, designing an efficient training approach is indispensable. The heavy computational and memory costs mainly result from the million-level dimensionality of thefully connected (FC) layer. To this end, we propose a novel training approach, termed Faster Face Classification (F2C), to alleviate time and cost without sacrificing the performance. This method adopts Dynamic Class Pool (DCP) for storing and updating the identities features dynamically, which could be regarded as a substitute for the FC layer. DCP is efficiently time-saving and cost-saving, as its smaller size with the independence from the whole face identities together. We further validate the proposed F2C method across several face benchmarks and private datasets, and display comparable results, meanwhile the speed is faster than state-of-the-art FC-based methods in terms of recognition accuracy and hardware costs. Moreover, our method is further improved by a well-designed dual data loader including indentity-based and instancebased loaders, which makes it more efficient for the updating DCP parameters.

preprint2022arXiv

DLME: Deep Local-flatness Manifold Embedding

Manifold learning (ML) aims to seek low-dimensional embedding from high-dimensional data. The problem is challenging on real-world datasets, especially with under-sampling data, and we find that previous methods perform poorly in this case. Generally, ML methods first transform input data into a low-dimensional embedding space to maintain the data's geometric structure and subsequently perform downstream tasks therein. The poor local connectivity of under-sampling data in the former step and inappropriate optimization objectives in the latter step leads to two problems: structural distortion and underconstrained embedding. This paper proposes a novel ML framework named Deep Local-flatness Manifold Embedding (DLME) to solve these problems. The proposed DLME constructs semantic manifolds by data augmentation and overcomes the structural distortion problem using a smoothness constrained based on a local flatness assumption about the manifold. To overcome the underconstrained embedding problem, we design a loss and theoretically demonstrate that it leads to a more suitable embedding based on the local flatness. Experiments on three types of datasets (toy, biological, and image) for various downstream tasks (classification, clustering, and visualization) show that our proposed DLME outperforms state-of-the-art ML and contrastive learning methods.

preprint2022arXiv

MogFace: Towards a Deeper Appreciation on Face Detection

Benefiting from the pioneering design of generic object detectors, significant achievements have been made in the field of face detection. Typically, the architectures of the backbone, feature pyramid layer, and detection head module within the face detector all assimilate the excellent experience from general object detectors. However, several effective methods, including label assignment and scale-level data augmentation strategy, fail to maintain consistent superiority when applying on the face detector directly. Concretely, the former strategy involves a vast body of hyper-parameters and the latter one suffers from the challenge of scale distribution bias between different detection tasks, which both limit their generalization abilities. Furthermore, in order to provide accurate face bounding boxes for facial down-stream tasks, the face detector imperatively requires the elimination of false alarms. As a result, practical solutions on label assignment, scale-level data augmentation, and reducing false alarms are necessary for advancing face detectors. In this paper, we focus on resolving three aforementioned challenges that exiting methods are difficult to finish off and present a novel face detector, termed MogFace. In our Mogface, three key components, Adaptive Online Incremental Anchor Mining Strategy, Selective Scale Enhancement Strategy and Hierarchical Context-Aware Module, are separately proposed to boost the performance of face detectors. Finally, to the best of our knowledge, our MogFace is the best face detector on the Wider Face leader-board, achieving all champions across different testing scenarios. The code is available at \url{https://github.com/damo-cv/MogFace}.

preprint2020arXiv

SoftTriple Loss: Deep Metric Learning Without Triplet Sampling

Distance metric learning (DML) is to learn the embeddings where examples from the same class are closer than examples from different classes. It can be cast as an optimization problem with triplet constraints. Due to the vast number of triplet constraints, a sampling strategy is essential for DML. With the tremendous success of deep learning in classifications, it has been applied for DML. When learning embeddings with deep neural networks (DNNs), only a mini-batch of data is available at each iteration. The set of triplet constraints has to be sampled within the mini-batch. Since a mini-batch cannot capture the neighbors in the original set well, it makes the learned embeddings sub-optimal. On the contrary, optimizing SoftMax loss, which is a classification loss, with DNN shows a superior performance in certain DML tasks. It inspires us to investigate the formulation of SoftMax. Our analysis shows that SoftMax loss is equivalent to a smoothed triplet loss where each class has a single center. In real-world data, one class can contain several local clusters rather than a single one, e.g., birds of different poses. Therefore, we propose the SoftTriple loss to extend the SoftMax loss with multiple centers for each class. Compared with conventional deep metric learning algorithms, optimizing SoftTriple loss can learn the embeddings without the sampling phase by mildly increasing the size of the last fully connected layer. Experiments on the benchmark fine-grained data sets demonstrate the effectiveness of the proposed loss function. Code is available at https://github.com/idstcv/SoftTriple