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Andrea Vedaldi

Andrea Vedaldi contributes to research discovery and scholarly infrastructure.

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Published work

29 published item(s)

preprint2026arXiv

Articraft: An Agentic System for Scalable Articulated 3D Asset Generation

A bottleneck in learning to understand articulated 3D objects is the lack of large and diverse datasets. In this paper, we propose to leverage large language models (LLMs) to close this gap and generate articulated assets at scale. We reduce the problem of generating an articulated 3D asset to that of writing a program that builds it. We then introduce a new agentic system, Articraft, that writes such programs automatically. We design a programmatic interface and harness to help the LLM do so effectively. The LLM writes code against a domain-specific SDK for defining parts, composing geometry, specifying joints, and writing tests to validate the resulting assets. The harness exposes a restricted workspace and interface to the LLM, validates the resulting assets, and returns structured feedback. In this way, the LLM is not distracted by details such as authoring a URDF file or managing a complex software environment. We show that this produces higher-quality assets than both state-of-the-art articulated-asset generators and general-purpose coding agents. Using Articraft, we build Articraft-10K, a curated dataset of over 10K articulated assets spanning 245 categories, and show its utility both for training models of articulated assets and in downstream applications such as robotics simulation and virtual reality.

preprint2026arXiv

Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key contribution is a compact latent space that encodes the entire animation sequence in a single pass. This latent space is learned by an autoencoder that, during training, is guided by the skeletal structure of the training objects, providing strong priors on plausible deformations. Crucially, skeletal information is not required at inference time. The encoder employs spatio-temporal attention, yielding a more stable representation of the object's overall deformation. Building on this representation, we train a latent diffusion model that, conditioned on the input video and the mesh reconstructed from the first frame, predicts the full animation in one shot. We evaluate Mesh4D on reconstruction and novel view synthesis benchmarks, outperforming prior methods in recovering accurate 3D shape and deformation.

preprint2026arXiv

MeshReGen: A Unified 3D Geometry Regeneration Framework

We consider the problem of regenerating 3D objects from 2D images and initial 3D shapes. Most 3D generators operate in a one-shot fashion, converting text or images to a 3D object with limited controllability. We introduce instead MeshReGen, a 3D regenerator that is conditioned on an initial 3D shape. This conceptually simple formulation allows us to support numerous useful tasks, including 3D enhancement, reconstruction, and editing. MeshReGen uses a new conditioning mechanism based on VecSet, which allows the regenerator to update or improve the input geometry with consistent fine-grained details. MeshReGen learns a widely applicable regeneration prior from off-the-shelf 3D datasets via self-supervised pretext tasks and augmentations, without additional annotations. We evaluate both the geometric consistency and fine-grained quality of MeshReGen, achieving state-of-the-art performance in controllable 3D generation across several tasks.

preprint2026arXiv

Syn4D: A Multiview Synthetic 4D Dataset

Dense 3D reconstruction and tracking of dynamic scenes from monocular video remains an important open challenge in computer vision. Progress in this area has been constrained by the scarcity of high-quality datasets with dense, complete, and accurate geometric annotations. To address this limitation, we introduce Syn4D, a multiview synthetic dataset of dynamic scenes that includes ground-truth camera motion, depth maps, dense tracking, and parametric human pose annotations. A key feature of Syn4D is the ability to unproject any pixel into 3D to any time and to any camera. We conduct extensive evaluations across multiple downstream tasks to demonstrate the utility and effectiveness of the proposed dataset, including 4D scene reconstruction, 3D point tracking, geometry-aware camera retargeting, and human pose estimation. The experimental results highlight Syn4D's potential to facilitate research in dynamic scene understanding and spatiotemporal modeling.

preprint2026arXiv

V-DPM: 4D Video Reconstruction with Dynamic Point Maps

Powerful 3D representations such as DUSt3R invariant point maps, which encode 3D shape and camera parameters, have significantly advanced feed forward 3D reconstruction. While point maps assume static scenes, Dynamic Point Maps (DPMs) extend this concept to dynamic 3D content by additionally representing scene motion. However, existing DPMs are limited to image pairs and, like DUSt3R, require post processing via optimization when more than two views are involved. We argue that DPMs are more useful when applied to videos and introduce V-DPM to demonstrate this. First, we show how to formulate DPMs for video input in a way that maximizes representational power, facilitates neural prediction, and enables reuse of pretrained models. Second, we implement these ideas on top of VGGT, a recent and powerful 3D reconstructor. Although VGGT was trained on static scenes, we show that a modest amount of synthetic data is sufficient to adapt it into an effective V-DPM predictor. Our approach achieves state of the art performance in 3D and 4D reconstruction for dynamic scenes. In particular, unlike recent dynamic extensions of VGGT such as P3, DPMs recover not only dynamic depth but also the full 3D motion of every point in the scene.

preprint2026arXiv

VGGT-$Ω$

Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features useful for other tasks. Here, we show that the quality of these models scales predictably with model and data size. We do so by introducing VGGT-$Ω$, which substantially improves reconstruction accuracy, efficiency, and capabilities for both static and dynamic scenes. To enable training this model at an unprecedented scale, we introduce architectural changes that improve training efficiency, a high-quality data annotation pipeline that supports dynamic scenes, and a self-supervised learning protocol. We simplify VGGT's architecture by using a single dense prediction head with multi-task supervision and removing the expensive high-resolution convolutional layers. We also use registers to aggregate scene information into a compact representation and introduce register attention, which restricts inter-frame information exchange to these registers, in part replacing global attention. In this way, during training, VGGT-$Ω$ uses only about 30% of the GPU memory of its predecessor, allowing us to train with 15x more supervised data than prior work and to leverage vast amounts of unlabeled video data. VGGT-$Ω$ achieves strong results for reconstruction of static and dynamic scenes across multiple benchmarks, for example, improving over the previous best camera estimation accuracy on Sintel by 77%. We also show that the learned registers can improve vision-language-action models and support alignment with language, suggesting that reconstruction can be a powerful and scalable proxy task for spatial understanding. Project Page: http://vggt-omega.github.io/

preprint2022arXiv

Deep Spectral Methods: A Surprisingly Strong Baseline for Unsupervised Semantic Segmentation and Localization

Unsupervised localization and segmentation are long-standing computer vision challenges that involve decomposing an image into semantically-meaningful segments without any labeled data. These tasks are particularly interesting in an unsupervised setting due to the difficulty and cost of obtaining dense image annotations, but existing unsupervised approaches struggle with complex scenes containing multiple objects. Differently from existing methods, which are purely based on deep learning, we take inspiration from traditional spectral segmentation methods by reframing image decomposition as a graph partitioning problem. Specifically, we examine the eigenvectors of the Laplacian of a feature affinity matrix from self-supervised networks. We find that these eigenvectors already decompose an image into meaningful segments, and can be readily used to localize objects in a scene. Furthermore, by clustering the features associated with these segments across a dataset, we can obtain well-delineated, nameable regions, i.e. semantic segmentations. Experiments on complex datasets (Pascal VOC, MS-COCO) demonstrate that our simple spectral method outperforms the state-of-the-art in unsupervised localization and segmentation by a significant margin. Furthermore, our method can be readily used for a variety of complex image editing tasks, such as background removal and compositing.

preprint2022arXiv

DOVE: Learning Deformable 3D Objects by Watching Videos

Learning deformable 3D objects from 2D images is often an ill-posed problem. Existing methods rely on explicit supervision to establish multi-view correspondences, such as template shape models and keypoint annotations, which restricts their applicability on objects "in the wild". A more natural way of establishing correspondences is by watching videos of objects moving around. In this paper, we present DOVE, a method that learns textured 3D models of deformable object categories from monocular videos available online, without keypoint, viewpoint or template shape supervision. By resolving symmetry-induced pose ambiguities and leveraging temporal correspondences in videos, the model automatically learns to factor out 3D shape, articulated pose and texture from each individual RGB frame, and is ready for single-image inference at test time. In the experiments, we show that existing methods fail to learn sensible 3D shapes without additional keypoint or template supervision, whereas our method produces temporally consistent 3D models, which can be animated and rendered from arbitrary viewpoints.

preprint2022arXiv

End-to-End Visual Editing with a Generatively Pre-Trained Artist

We consider the targeted image editing problem: blending a region in a source image with a driver image that specifies the desired change. Differently from prior works, we solve this problem by learning a conditional probability distribution of the edits, end-to-end. Training such a model requires addressing a fundamental technical challenge: the lack of example edits for training. To this end, we propose a self-supervised approach that simulates edits by augmenting off-the-shelf images in a target domain. The benefits are remarkable: implemented as a state-of-the-art auto-regressive transformer, our approach is simple, sidesteps difficulties with previous methods based on GAN-like priors, obtains significantly better edits, and is efficient. Furthermore, we show that different blending effects can be learned by an intuitive control of the augmentation process, with no other changes required to the model architecture. We demonstrate the superiority of this approach across several datasets in extensive quantitative and qualitative experiments, including human studies, significantly outperforming prior work.

preprint2022arXiv

Fixing the train-test resolution discrepancy

Data-augmentation is key to the training of neural networks for image classification. This paper first shows that existing augmentations induce a significant discrepancy between the typical size of the objects seen by the classifier at train and test time. We experimentally validate that, for a target test resolution, using a lower train resolution offers better classification at test time. We then propose a simple yet effective and efficient strategy to optimize the classifier performance when the train and test resolutions differ. It involves only a computationally cheap fine-tuning of the network at the test resolution. This enables training strong classifiers using small training images. For instance, we obtain 77.1% top-1 accuracy on ImageNet with a ResNet-50 trained on 128x128 images, and 79.8% with one trained on 224x224 image. In addition, if we use extra training data we get 82.5% with the ResNet-50 train with 224x224 images. Conversely, when training a ResNeXt-101 32x48d pre-trained in weakly-supervised fashion on 940 million public images at resolution 224x224 and further optimizing for test resolution 320x320, we obtain a test top-1 accuracy of 86.4% (top-5: 98.0%) (single-crop). To the best of our knowledge this is the highest ImageNet single-crop, top-1 and top-5 accuracy to date.

preprint2022arXiv

Generalized Category Discovery

In this paper, we consider a highly general image recognition setting wherein, given a labelled and unlabelled set of images, the task is to categorize all images in the unlabelled set. Here, the unlabelled images may come from labelled classes or from novel ones. Existing recognition methods are not able to deal with this setting, because they make several restrictive assumptions, such as the unlabelled instances only coming from known - or unknown - classes, and the number of unknown classes being known a-priori. We address the more unconstrained setting, naming it 'Generalized Category Discovery', and challenge all these assumptions. We first establish strong baselines by taking state-of-the-art algorithms from novel category discovery and adapting them for this task. Next, we propose the use of vision transformers with contrastive representation learning for this open-world setting. We then introduce a simple yet effective semi-supervised $k$-means method to cluster the unlabelled data into seen and unseen classes automatically, substantially outperforming the baselines. Finally, we also propose a new approach to estimate the number of classes in the unlabelled data. We thoroughly evaluate our approach on public datasets for generic object classification and on fine-grained datasets, leveraging the recent Semantic Shift Benchmark suite. Project page at https://www.robots.ox.ac.uk/~vgg/research/gcd

preprint2022arXiv

Measuring the Interpretability of Unsupervised Representations via Quantized Reverse Probing

Self-supervised visual representation learning has recently attracted significant research interest. While a common way to evaluate self-supervised representations is through transfer to various downstream tasks, we instead investigate the problem of measuring their interpretability, i.e. understanding the semantics encoded in raw representations. We formulate the latter as estimating the mutual information between the representation and a space of manually labelled concepts. To quantify this we introduce a decoding bottleneck: information must be captured by simple predictors, mapping concepts to clusters in representation space. This approach, which we call reverse linear probing, provides a single number sensitive to the semanticity of the representation. This measure is also able to detect when the representation contains combinations of concepts (e.g., "red apple") instead of just individual attributes ("red" and "apple" independently). Finally, we propose to use supervised classifiers to automatically label large datasets in order to enrich the space of concepts used for probing. We use our method to evaluate a large number of self-supervised representations, ranking them by interpretability, highlight the differences that emerge compared to the standard evaluation with linear probes and discuss several qualitative insights. Code at: {\scriptsize{\url{https://github.com/iro-cp/ssl-qrp}}}.

preprint2022arXiv

Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations

We present Neural Feature Fusion Fields (N3F), a method that improves dense 2D image feature extractors when the latter are applied to the analysis of multiple images reconstructible as a 3D scene. Given an image feature extractor, for example pre-trained using self-supervision, N3F uses it as a teacher to learn a student network defined in 3D space. The 3D student network is similar to a neural radiance field that distills said features and can be trained with the usual differentiable rendering machinery. As a consequence, N3F is readily applicable to most neural rendering formulations, including vanilla NeRF and its extensions to complex dynamic scenes. We show that our method not only enables semantic understanding in the context of scene-specific neural fields without the use of manual labels, but also consistently improves over the self-supervised 2D baselines. This is demonstrated by considering various tasks, such as 2D object retrieval, 3D segmentation, and scene editing, in diverse sequences, including long egocentric videos in the EPIC-KITCHENS benchmark.

preprint2022arXiv

Open-Set Recognition: a Good Closed-Set Classifier is All You Need?

The ability to identify whether or not a test sample belongs to one of the semantic classes in a classifier's training set is critical to practical deployment of the model. This task is termed open-set recognition (OSR) and has received significant attention in recent years. In this paper, we first demonstrate that the ability of a classifier to make the 'none-of-above' decision is highly correlated with its accuracy on the closed-set classes. We find that this relationship holds across loss objectives and architectures, and further demonstrate the trend both on the standard OSR benchmarks as well as on a large-scale ImageNet evaluation. Second, we use this correlation to boost the performance of a maximum logit score OSR 'baseline' by improving its closed-set accuracy, and with this strong baseline achieve state-of-the-art on a number of OSR benchmarks. Similarly, we boost the performance of the existing state-of-the-art method by improving its closed-set accuracy, but the resulting discrepancy with the strong baseline is marginal. Our third contribution is to present the 'Semantic Shift Benchmark' (SSB), which better respects the task of detecting semantic novelty, in contrast to other forms of distribution shift also considered in related sub-fields, such as out-of-distribution detection. On this new evaluation, we again demonstrate that there is negligible difference between the strong baseline and the existing state-of-the-art. Project Page: https://www.robots.ox.ac.uk/~vgg/research/osr/

preprint2022arXiv

Self-supervised object detection from audio-visual correspondence

We tackle the problem of learning object detectors without supervision. Differently from weakly-supervised object detection, we do not assume image-level class labels. Instead, we extract a supervisory signal from audio-visual data, using the audio component to "teach" the object detector. While this problem is related to sound source localisation, it is considerably harder because the detector must classify the objects by type, enumerate each instance of the object, and do so even when the object is silent. We tackle this problem by first designing a self-supervised framework with a contrastive objective that jointly learns to classify and localise objects. Then, without using any supervision, we simply use these self-supervised labels and boxes to train an image-based object detector. With this, we outperform previous unsupervised and weakly-supervised detectors for the task of object detection and sound source localization. We also show that we can align this detector to ground-truth classes with as little as one label per pseudo-class, and show how our method can learn to detect generic objects that go beyond instruments, such as airplanes and cats.

preprint2022arXiv

Test Sample Accuracy Scales with Training Sample Density in Neural Networks

Intuitively, one would expect accuracy of a trained neural network's prediction on test samples to correlate with how densely the samples are surrounded by seen training samples in representation space. We find that a bound on empirical training error smoothed across linear activation regions scales inversely with training sample density in representation space. Empirically, we verify this bound is a strong predictor of the inaccuracy of the network's prediction on test samples. For unseen test sets, including those with out-of-distribution samples, ranking test samples by their local region's error bound and discarding samples with the highest bounds raises prediction accuracy by up to 20% in absolute terms for image classification datasets, on average over thresholds.

preprint2022arXiv

Unsupervised Part Discovery from Contrastive Reconstruction

The goal of self-supervised visual representation learning is to learn strong, transferable image representations, with the majority of research focusing on object or scene level. On the other hand, representation learning at part level has received significantly less attention. In this paper, we propose an unsupervised approach to object part discovery and segmentation and make three contributions. First, we construct a proxy task through a set of objectives that encourages the model to learn a meaningful decomposition of the image into its parts. Secondly, prior work argues for reconstructing or clustering pre-computed features as a proxy to parts; we show empirically that this alone is unlikely to find meaningful parts; mainly because of their low resolution and the tendency of classification networks to spatially smear out information. We suggest that image reconstruction at the level of pixels can alleviate this problem, acting as a complementary cue. Lastly, we show that the standard evaluation based on keypoint regression does not correlate well with segmentation quality and thus introduce different metrics, NMI and ARI, that better characterize the decomposition of objects into parts. Our method yields semantic parts which are consistent across fine-grained but visually distinct categories, outperforming the state of the art on three benchmark datasets. Code is available at the project page: https://www.robots.ox.ac.uk/~vgg/research/unsup-parts/.

preprint2021arXiv

Labelling unlabelled videos from scratch with multi-modal self-supervision

A large part of the current success of deep learning lies in the effectiveness of data -- more precisely: labelled data. Yet, labelling a dataset with human annotation continues to carry high costs, especially for videos. While in the image domain, recent methods have allowed to generate meaningful (pseudo-) labels for unlabelled datasets without supervision, this development is missing for the video domain where learning feature representations is the current focus. In this work, we a) show that unsupervised labelling of a video dataset does not come for free from strong feature encoders and b) propose a novel clustering method that allows pseudo-labelling of a video dataset without any human annotations, by leveraging the natural correspondence between the audio and visual modalities. An extensive analysis shows that the resulting clusters have high semantic overlap to ground truth human labels. We further introduce the first benchmarking results on unsupervised labelling of common video datasets Kinetics, Kinetics-Sound, VGG-Sound and AVE.

preprint2021arXiv

Support-set bottlenecks for video-text representation learning

The dominant paradigm for learning video-text representations -- noise contrastive learning -- increases the similarity of the representations of pairs of samples that are known to be related, such as text and video from the same sample, and pushes away the representations of all other pairs. We posit that this last behaviour is too strict, enforcing dissimilar representations even for samples that are semantically-related -- for example, visually similar videos or ones that share the same depicted action. In this paper, we propose a novel method that alleviates this by leveraging a generative model to naturally push these related samples together: each sample's caption must be reconstructed as a weighted combination of other support samples' visual representations. This simple idea ensures that representations are not overly-specialized to individual samples, are reusable across the dataset, and results in representations that explicitly encode semantics shared between samples, unlike noise contrastive learning. Our proposed method outperforms others by a large margin on MSR-VTT, VATEX and ActivityNet, and MSVD for video-to-text and text-to-video retrieval.

preprint2020arXiv

A critical analysis of self-supervision, or what we can learn from a single image

We look critically at popular self-supervision techniques for learning deep convolutional neural networks without manual labels. We show that three different and representative methods, BiGAN, RotNet and DeepCluster, can learn the first few layers of a convolutional network from a single image as well as using millions of images and manual labels, provided that strong data augmentation is used. However, for deeper layers the gap with manual supervision cannot be closed even if millions of unlabelled images are used for training. We conclude that: (1) the weights of the early layers of deep networks contain limited information about the statistics of natural images, that (2) such low-level statistics can be learned through self-supervision just as well as through strong supervision, and that (3) the low-level statistics can be captured via synthetic transformations instead of using a large image dataset.

preprint2020arXiv

Automatically Discovering and Learning New Visual Categories with Ranking Statistics

We tackle the problem of discovering novel classes in an image collection given labelled examples of other classes. This setting is similar to semi-supervised learning, but significantly harder because there are no labelled examples for the new classes. The challenge, then, is to leverage the information contained in the labelled images in order to learn a general-purpose clustering model and use the latter to identify the new classes in the unlabelled data. In this work we address this problem by combining three ideas: (1) we suggest that the common approach of bootstrapping an image representation using the labeled data only introduces an unwanted bias, and that this can be avoided by using self-supervised learning to train the representation from scratch on the union of labelled and unlabelled data; (2) we use rank statistics to transfer the model's knowledge of the labelled classes to the problem of clustering the unlabelled images; and, (3) we train the data representation by optimizing a joint objective function on the labelled and unlabelled subsets of the data, improving both the supervised classification of the labelled data, and the clustering of the unlabelled data. We evaluate our approach on standard classification benchmarks and outperform current methods for novel category discovery by a significant margin.

preprint2020arXiv

Deep Image Prior

Deep convolutional networks have become a popular tool for image generation and restoration. Generally, their excellent performance is imputed to their ability to learn realistic image priors from a large number of example images. In this paper, we show that, on the contrary, the structure of a generator network is sufficient to capture a great deal of low-level image statistics prior to any learning. In order to do so, we show that a randomly-initialized neural network can be used as a handcrafted prior with excellent results in standard inverse problems such as denoising, super-resolution, and inpainting. Furthermore, the same prior can be used to invert deep neural representations to diagnose them, and to restore images based on flash-no flash input pairs. Apart from its diverse applications, our approach highlights the inductive bias captured by standard generator network architectures. It also bridges the gap between two very popular families of image restoration methods: learning-based methods using deep convolutional networks and learning-free methods based on handcrafted image priors such as self-similarity. Code and supplementary material are available at https://dmitryulyanov.github.io/deep_image_prior .

preprint2020arXiv

LSD-C: Linearly Separable Deep Clusters

We present LSD-C, a novel method to identify clusters in an unlabeled dataset. Our algorithm first establishes pairwise connections in the feature space between the samples of the minibatch based on a similarity metric. Then it regroups in clusters the connected samples and enforces a linear separation between clusters. This is achieved by using the pairwise connections as targets together with a binary cross-entropy loss on the predictions that the associated pairs of samples belong to the same cluster. This way, the feature representation of the network will evolve such that similar samples in this feature space will belong to the same linearly separated cluster. Our method draws inspiration from recent semi-supervised learning practice and proposes to combine our clustering algorithm with self-supervised pretraining and strong data augmentation. We show that our approach significantly outperforms competitors on popular public image benchmarks including CIFAR 10/100, STL 10 and MNIST, as well as the document classification dataset Reuters 10K.

preprint2020arXiv

Monocular Depth Estimation with Self-supervised Instance Adaptation

Recent advances in self-supervised learning havedemonstrated that it is possible to learn accurate monoculardepth reconstruction from raw video data, without using any 3Dground truth for supervision. However, in robotics applications,multiple views of a scene may or may not be available, depend-ing on the actions of the robot, switching between monocularand multi-view reconstruction. To address this mixed setting,we proposed a new approach that extends any off-the-shelfself-supervised monocular depth reconstruction system to usemore than one image at test time. Our method builds on astandard prior learned to perform monocular reconstruction,but uses self-supervision at test time to further improve thereconstruction accuracy when multiple images are available.When used to update the correct components of the model, thisapproach is highly-effective. On the standard KITTI bench-mark, our self-supervised method consistently outperformsall the previous methods with an average 25% reduction inabsolute error for the three common setups (monocular, stereoand monocular+stereo), and comes very close in accuracy whencompared to the fully-supervised state-of-the-art methods.

preprint2020arXiv

Self-labelling via simultaneous clustering and representation learning

Combining clustering and representation learning is one of the most promising approaches for unsupervised learning of deep neural networks. However, doing so naively leads to ill posed learning problems with degenerate solutions. In this paper, we propose a novel and principled learning formulation that addresses these issues. The method is obtained by maximizing the information between labels and input data indices. We show that this criterion extends standard crossentropy minimization to an optimal transport problem, which we solve efficiently for millions of input images and thousands of labels using a fast variant of the Sinkhorn-Knopp algorithm. The resulting method is able to self-label visual data so as to train highly competitive image representations without manual labels. Our method achieves state of the art representation learning performance for AlexNet and ResNet-50 on SVHN, CIFAR-10, CIFAR-100 and ImageNet and yields the first self-supervised AlexNet that outperforms the supervised Pascal VOC detection baseline. Code and models are available.

preprint2020arXiv

Semi-Supervised Learning with Scarce Annotations

While semi-supervised learning (SSL) algorithms provide an efficient way to make use of both labelled and unlabelled data, they generally struggle when the number of annotated samples is very small. In this work, we consider the problem of SSL multi-class classification with very few labelled instances. We introduce two key ideas. The first is a simple but effective one: we leverage the power of transfer learning among different tasks and self-supervision to initialize a good representation of the data without making use of any label. The second idea is a new algorithm for SSL that can exploit well such a pre-trained representation. The algorithm works by alternating two phases, one fitting the labelled points and one fitting the unlabelled ones, with carefully-controlled information flow between them. The benefits are greatly reducing overfitting of the labelled data and avoiding issue with balancing labelled and unlabelled losses during training. We show empirically that this method can successfully train competitive models with as few as 10 labelled data points per class. More in general, we show that the idea of bootstrapping features using self-supervised learning always improves SSL on standard benchmarks. We show that our algorithm works increasingly well compared to other methods when refining from other tasks or datasets.

preprint2020arXiv

There and Back Again: Revisiting Backpropagation Saliency Methods

Saliency methods seek to explain the predictions of a model by producing an importance map across each input sample. A popular class of such methods is based on backpropagating a signal and analyzing the resulting gradient. Despite much research on such methods, relatively little work has been done to clarify the differences between such methods as well as the desiderata of these techniques. Thus, there is a need for rigorously understanding the relationships between different methods as well as their failure modes. In this work, we conduct a thorough analysis of backpropagation-based saliency methods and propose a single framework under which several such methods can be unified. As a result of our study, we make three additional contributions. First, we use our framework to propose NormGrad, a novel saliency method based on the spatial contribution of gradients of convolutional weights. Second, we combine saliency maps at different layers to test the ability of saliency methods to extract complementary information at different network levels (e.g.~trading off spatial resolution and distinctiveness) and we explain why some methods fail at specific layers (e.g., Grad-CAM anywhere besides the last convolutional layer). Third, we introduce a class-sensitivity metric and a meta-learning inspired paradigm applicable to any saliency method for improving sensitivity to the output class being explained.

preprint2020arXiv

Transferring Dense Pose to Proximal Animal Classes

Recent contributions have demonstrated that it is possible to recognize the pose of humans densely and accurately given a large dataset of poses annotated in detail. In principle, the same approach could be extended to any animal class, but the effort required for collecting new annotations for each case makes this strategy impractical, despite important applications in natural conservation, science and business. We show that, at least for proximal animal classes such as chimpanzees, it is possible to transfer the knowledge existing in dense pose recognition for humans, as well as in more general object detectors and segmenters, to the problem of dense pose recognition in other classes. We do this by (1) establishing a DensePose model for the new animal which is also geometrically aligned to humans (2) introducing a multi-head R-CNN architecture that facilitates transfer of multiple recognition tasks between classes, (3) finding which combination of known classes can be transferred most effectively to the new animal and (4) using self-calibrated uncertainty heads to generate pseudo-labels graded by quality for training a model for this class. We also introduce two benchmark datasets labelled in the manner of DensePose for the class chimpanzee and use them to evaluate our approach, showing excellent transfer learning performance.

preprint2020arXiv

Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wild

We propose a method to learn 3D deformable object categories from raw single-view images, without external supervision. The method is based on an autoencoder that factors each input image into depth, albedo, viewpoint and illumination. In order to disentangle these components without supervision, we use the fact that many object categories have, at least in principle, a symmetric structure. We show that reasoning about illumination allows us to exploit the underlying object symmetry even if the appearance is not symmetric due to shading. Furthermore, we model objects that are probably, but not certainly, symmetric by predicting a symmetry probability map, learned end-to-end with the other components of the model. Our experiments show that this method can recover very accurately the 3D shape of human faces, cat faces and cars from single-view images, without any supervision or a prior shape model. On benchmarks, we demonstrate superior accuracy compared to another method that uses supervision at the level of 2D image correspondences.