The tractability landscape of diffusion alignment: regularization, rewards, and computational primitives

preprint2026arXivOpen access

Abstract

Inference-time reward alignment asks how to turn a pre-trained diffusion model with base law pp into a sampler that favors a reward rr while remaining close to pp. Since there is no canonical distributional distance for this closeness constraint, different choices lead to different "reward-aligned" laws and, just as importantly, different algorithmic problems. We develop a primitive-based approach to reward alignment: rather than assuming arbitrary reward-aligned laws can be sampled, we ask which simple algorithmic primitives suffice to implement alignment for non-trivial reward classes. If closeness is measured in KL distance, the target law is q(x)∝p(x)exp⁡(λ−1r(x))q(x) \propto p(x) \exp(λ^{-1}r(x)). For this setting, we show that linear exponential tilts of the form q(x)∝p(x)exp⁡(⟨θ,x⟩)q(x)\propto p(x)\exp(\langle θ, x \rangle) -- which according to recent work [MRR26] can be efficiently sampled from -- are a sufficient primitive for aligning to a very broad class of convex low-dimensional rewards. If closeness is measured in Wasserstein distance, the corresponding primitive is a proximal transport oracle: given xx, solve $\mbox{argmax}_y \{r(y)- λc(x,y)\}$. This oracle can be efficiently implemented for concave or low-dimensional Lipschitz rewards r(x)=f(Ax)r(x)=f(Ax). Together, these results illustrate that the choice of distribution distance for alignment affects the computational primitive and the tractable reward class.

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