The game of Cops and Robber on geodesic spaces

preprint2022arXivOpen access

Abstract

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic metric). It is shown that the game played on metric graphs is essentially the same as the discrete game played on abstract graphs and that for every compact geodesic surface there is an integer cc such that cc cops can win the game against one robber, and cc only depends on the genus gg of the surface. It is shown that c=3c=3 for orientable surfaces of genus 00 or 11 and nonorientable surfaces of crosscap number 11 or 22 (with any number of boundary components) and that c=O(g)c=O(g) and that c=Ω(g)c=Ω(\sqrt{g}) when the genus gg is larger. The main motivation for discussing this game is to view the cop number (the minimum number of cops needed to catch the robber) as a new geometric invariant describing how complex is the geodesic space.

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