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Streaming Algorithms with Large Approximation Factors

We initiate a broad study of classical problems in the streaming model with insertions and deletions in the setting where we allow the approximation factor $α$ to be much larger than $1$. Such algorithms can use significantly less memory than the usual setting for which $α= 1+ε$ for an $ε\in (0,1)$. We study large approximations for a number of problems in sketching and streaming and the following are some of our results. For the $\ell_p$ norm/quasinorm $\|x\|_p$ of an $n$-dimensional vector $x$, $0 < p \le 2$, we show that obtaining a $\poly(n)$-approximation requires the same amount of memory as obtaining an $O(1)$-approximation for any $M = n^{Θ(1)}$. For estimating the $\ell_p$ norm, $p > 2$, we show an upper bound of $O(n^{1-2/p} (\log n \allowbreak \log M)/α^{2})$ bits for an $α$-approximation, and give a matching lower bound, for almost the full range of $α\geq 1$ for linear sketches. For the $\ell_2$-heavy hitters problem, we show that the known lower bound of $Ω(k \log n\log M)$ bits for identifying $(1/k)$-heavy hitters holds even if we are allowed to output items that are $1/(αk)$-heavy, for almost the full range of $α$, provided the algorithm succeeds with probability $1-O(1/n)$. We also obtain a lower bound for linear sketches that is tight even for constant probability algorithms. For estimating the number $\ell_0$ of distinct elements, we give an $n^{1/t}$-approximation algorithm using $O(t\log \log M)$ bits of space, as well as a lower bound of $Ω(t)$ bits, both excluding the storage of random bits.

preprint2022arXivOpen access
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