Potential benefits of a block-space GPU approach for discrete tetrahedral domains

preprint2016arXivOpen access

Abstract

The study of data-parallel domain re-organization and thread-mapping techniques are relevant topics as they can increase the efficiency of GPU computations when working on spatial discrete domains with non-box-shaped geometry. In this work we study the potential benefits of applying a succint data re-organization of a tetrahedral data-parallel domain of size O(n3)\mathcal{O}(n^3) combined with an efficient block-space GPU map of the form g:N→N3g:\mathbb{N} \rightarrow \mathbb{N}^3. Results from the analysis suggest that in theory the combination of these two optimizations produce significant performance improvement as block-based data re-organization allows a coalesced one-to-one correspondence at local thread-space while g(λ)g(λ) produces an efficient block-space spatial correspondence between groups of data and groups of threads, reducing the number of unnecessary threads from O(n3)O(n^3) to O(n2ρ3)O(n^2ρ^3) where ρρ is the linear block-size and typically ρ3≪nρ^3 \ll n. From the analysis, we obtained that a block based succint data re-organization can provide up to 2×2\times improved performance over a linear data organization while the map can be up to 6×6\times more efficient than a bounding box approach. The results from this work can serve as a useful guide for a more efficient GPU computation on tetrahedral domains found in spin lattice, finite element and special n-body problems, among others.

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