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Parallel Neutrino Triggers using GPUs for an underwater telescope

Graphics Processing Units are high performance co-processors originally intended to improve the use and the acceleration of computer graphics applications. Because of their performance, researchers have extended their use beyond the computer graphics scope. We have investigated the possibility of implementing online neutrino trigger algorithms in the KM3Net-It experiment using a CPU-GPU system. The results of a neutrino trigger simulation on a NEMO Phase II tower and a KM3-It 14 floors tower are reported.

preprint2015arXivOpen access

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