Abstract

We propose Coactive Learning as a model of interaction between a learning system and a human user, where both have the common goal of providing results of maximum utility to the user. At each step, the system (e.g. search engine) receives a context (e.g. query) and predicts an object (e.g. ranking). The user responds by correcting the system if necessary, providing a slightly improved -- but not necessarily optimal -- object as feedback. We argue that such feedback can often be inferred from observable user behavior, for example, from clicks in web-search. Evaluating predictions by their cardinal utility to the user, we propose efficient learning algorithms that have O(1T){\cal O}(\frac{1}{\sqrt{T}}) average regret, even though the learning algorithm never observes cardinal utility values as in conventional online learning. We demonstrate the applicability of our model and learning algorithms on a movie recommendation task, as well as ranking for web-search.

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.