Abstract

We study the class of languages, denoted by $\MIP[k, 1-ε, s]$, which have kk-prover games where each prover just sends a \emph{single} bit, with completeness 1−ε1-ε and soundness error ss. For the case that k=1k=1 (i.e., for the case of interactive proofs), Goldreich, Vadhan and Wigderson ({\em Computational Complexity'02}) demonstrate that $\SZK$ exactly characterizes languages having 1-bit proof systems with"non-trivial" soundness (i.e., 1/2<s≤1−2ε1/2 < s \leq 1-2ε). We demonstrate that for the case that k≥2k\geq 2, 1-bit kk-prover games exhibit a significantly richer structure: + (Folklore) When s≤12k−εs \leq \frac{1}{2^k} - ε, $\MIP[k, 1-ε, s] = \BPP$; + When 12k+ε≤s<22k−ε\frac{1}{2^k} + ε\leq s < \frac{2}{2^k}-ε, $\MIP[k, 1-ε, s] = \SZK$; + When s≥22k+εs \ge \frac{2}{2^k} + ε, $\AM \subseteq \MIP[k, 1-ε, s]$; + For s≤0.62k/2ks \le 0.62 k/2^k and sufficiently large kk, $\MIP[k, 1-ε, s] \subseteq \EXP$; + For s≥2k/2ks \ge 2k/2^{k}, $\MIP[k, 1, 1-ε, s] = \NEXP$. As such, 1-bit kk-prover games yield a natural "quantitative" approach to relating complexity classes such as $\BPP$,$\SZK$,$\AM$, $\EXP$, and $\NEXP$. We leave open the question of whether a more fine-grained hierarchy (between $\AM$ and $\NEXP$) can be established for the case when s≥22k+εs \geq \frac{2}{2^k} + ε.

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.