Abstract

Given a graph G=(V,E)G=(V,E), the problem of \gb{} is to find a sequence of nodes from VV, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to spread fire to its neighbors by marking it as a burnt node. A node that is burnt spreads the fire to its neighbors at the next consecutive step. The goal is to find the burning sequence of minimum length. The \gb{} problem is NP-Hard for general graphs and even for binary trees. A few approximation results are known, including a 33-approximation algorithm for general graphs and a 22- approximation algorithm for trees. In this paper, we propose an approximation algorithm for trees that produces a burning sequence of length at most ⌊1.75b(T)⌋+1\lfloor 1.75b(T) \rfloor + 1, where b(T)b(T) is length of the optimal burning sequence, also called the burning number of the tree TT. In other words, we achieve an approximation factor of (⌊1.75b(T)⌋+1)/b(T)(\lfloor 1.75b(T) \rfloor + 1)/b(T).

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