Abstract
For the problem of task-agnostic reinforcement learning (RL), an agent first collects samples from an unknown environment without the supervision of reward signals, then is revealed with a reward and is asked to compute a corresponding near-optimal policy. Existing approaches mainly concern the worst-case scenarios, in which no structural information of the reward/transition-dynamics is utilized. Therefore the best sample upper bound is , where is the target accuracy of the obtained policy, and can be overly pessimistic. To tackle this issue, we provide an efficient algorithm that utilizes a gap parameter, , to reduce the amount of exploration. In particular, for an unknown finite-horizon Markov decision process, the algorithm takes only episodes of exploration, and is able to obtain an -optimal policy for a post-revealed reward with sub-optimality gap at least , where is the number of states, is the number of actions, and is the length of the horizon, obtaining a nearly \emph{quadratic saving} in terms of . We show that, information-theoretically, this bound is nearly tight for and . We further show that sample bound is possible for (i.e., multi-armed bandit) or with a sampling simulator, establishing a stark separation between those settings and the RL setting.
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