Paper detail

Extrapolation in Gridworld Markov-Decision Processes

Extrapolation in reinforcement learning is the ability to generalize at test time given states that could never have occurred at training time. Here we consider four factors that lead to improved extrapolation in a simple Gridworld environment: (a) avoiding maximum Q-value (or other deterministic methods) for action choice at test time, (b) ego-centric representation of the Gridworld, (c) building rotational and mirror symmetry into the learning mechanism using rotational and mirror invariant convolution (rather than standard translation-invariant convolution), and (d) adding a maximum entropy term to the loss function to encourage equally good actions to be chosen equally often.

preprint2020arXivOpen access
0citations
0reviews
0saves
Nocode
Nodataset
0institutions

Next steps

Decide what to do with this paper

Use like or dislike for the fast social read. The more specific scholarly feedback stays available below when needed.

Log in to curate

Reading frame

Keep the important context close to the paper

Keep the important signals around this paper in one place: votes, save state, collection context, reviews and the metadata you need before deciding what to do next.

Institutions

Add specific reaction

Move through the context

Research map

Open full explorer

Move through nearby people, institutions, topics and adjacent work without leaving the paper page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Structured reviews

0 review(s)

ContributeLeave structured feedbackUse the review template when you have a concrete strength, concern or method question.Open review form

No structured reviews yet. High-signal critique starts here.

Work discussion

0 comment(s)

DiscussAdd a high-signal commentKeep quick notes, caveats and replication pointers separate from formal reviews.Open comment form

No discussion yet. The first strong comment sets the tone.