Abstract
Dissipative particle dynamics (DPD) is now a well-established method for simulating soft matter systems. However, its applicability was recently questioned because some investigations showed an upper coarse-graining limit that would prevent the applicability of the method to the whole mesoscopic range. This article aims to reestablish DPD as a truly scale-free method by analyzing the problems reported by other authors and by presenting a scaling scheme that allows one to gauge a DPD-simulation to any desired length scale.
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