Source author record

Zhihua Zhao

Zhihua Zhao appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

2works
2topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Ground4D: Spatially-Grounded Feedforward 4D Reconstruction for Unstructured Off-Road Scenes

Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter, and increased non-rigid dynamics. These factors introduce conflicting Gaussian observations across timestamps, leading to either over-smoothed renderings or structural artifacts. To address this issue, we propose Ground4D, a spatially-grounded 4D feedforward framework for pose-free off-road reconstruction. The key idea is to resolve temporal conflicts through spatially localized conditioning. Specifically, we introduce voxel-grounded temporal Gaussian aggregation, which partitions the canonical Gaussian space into spatial voxels and performs query-conditioned temporal attention within each voxel. Intra-voxel softmax normalization ensures that temporal selectivity and spatial occupancy become mutually reinforcing rather than conflicting. We furthermore introduce surface normal cues as auxiliary geometric guidance to regularize the geometry of Gaussian primitives. Extensive experiments on ORAD-3D and RELLIS-3D demonstrate that Ground4D consistently outperforms existing feedforward methods in reconstruction quality and generalizes zero-shot to unseen off-road domains. Project page and code:https://github.com/wsnbws/Ground4D.

preprint2026arXiv

OT-Drive: Out-of-Distribution Off-Road Traversable Area Segmentation via Optimal Transport

Reliable traversable area segmentation in unstructured environments is critical for planning and decision-making in autonomous driving. However, existing data-driven approaches often suffer from degraded segmentation performance in out-of-distribution (OOD) scenarios, consequently impairing downstream driving tasks. To address this issue, we propose OT-Drive, an Optimal Transport--driven multi-modal fusion framework. The proposed method formulates RGB and surface normal fusion as a distribution transport problem. Specifically, we design a novel Scene Anchor Generator (SAG) to decompose scene information into the joint distribution of weather, time-of-day, and road type, thereby constructing semantic anchors that can generalize to unseen scenarios. Subsequently, we design an innovative Optimal Transport-based multi-modal fusion module (OT Fusion) to transport RGB and surface normal features onto the manifold defined by the semantic anchors, enabling robust traversable area segmentation under OOD scenarios. Experimental results demonstrate that our method achieves 95.16% mIoU on ORFD OOD scenarios, outperforming prior methods by 6.35%, and 89.79% mIoU on cross-dataset transfer tasks, surpassing baselines by 13.99%.These results indicate that the proposed model can attain strong OOD generalization with only limited training data, substantially enhancing its practicality and efficiency for real-world deployment.