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Zhenwei Tang

Zhenwei Tang contributes to research discovery and scholarly infrastructure.

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Published work

7 published item(s)

preprint2026arXiv

Chessformer: A Unified Architecture for Chess Modeling

Chess has long served as a canonical testbed for artificial intelligence, but modeling approaches for its central tasks have diverged. Maximizing playing strength, predicting human play, and enabling interpretability are typically solved with disparate architectures, and these designs are often misaligned with the geometry of the domain. This raises the natural question of whether these objectives require separate modeling paradigms, or if there exists a single architecture that supports them simultaneously. We introduce Chessformer, a unified architecture that advances the state of the art on all three central goals in chess modeling. Chessformer is an encoder-only transformer that represents board squares as tokens, augments self-attention with a novel dynamic positional encoding called Geometric Attention Bias (GAB) that adapts to domain-specific geometry, and predicts actions with an attention-based source-destination policy head. We evaluate Chessformer on each front. First, we develop \maiathree, a family of models for human move prediction that reaches 57.1\% move-matching accuracy, significantly surpassing the previous state of the art with fewer than a quarter of the parameters. Second, we integrate Chessformer into Leela Chess Zero, a leading open-source engine, adding over 100 Elo of playing strength and resulting in tournament victories over Stockfish in major computer chess competitions. Third, we show that Chessformer's square-token design makes attention patterns and activations directly attributable to board squares, enabling granular interpretability analyses that prior architectures do not naturally support. More broadly, our results demonstrate that aligning a model's tokenization, positional encoding, and output design with the underlying structure of a domain can yield simultaneous gains in performance, human compatibility, and interpretability.

preprint2026arXiv

MINER: Mining Multimodal Internal Representation for Efficient Retrieval

Visual document retrieval has become essential for accessing information in visually rich documents. Existing approaches fall into two camps. Late-interaction retrievers achieve strong quality through fine-grained token-level matching but store hundreds of vectors per page, incurring large index footprints and high serving costs. By contrast, dense single-vector retrievers retain storage and latency advantages but consistently lag in quality because they compress all information into a single final-layer embedding. In this work, we first conduct a layerwise diagnostic on single-vector retrievers, revealing that retrieval-relevant signal resides in internal representations. Motivated by these findings, we propose MINER (Mining Multimodal Internal RepreseNtation for Efficient Retrieval), a lightweight plug-in module that probes and fuses internal signals across transformer layers into a single compact embedding without modifying the backbone or sacrificing single-vector efficiency. The first Retrieval-Aligned Layer Probing stage attaches a lightweight probe at each layer, surfacing which dimensions carry retrieval-relevant information. The subsequent Adaptive Sparse Multi-Layer Fusion stage applies performance-adaptive neuron-level masking to the selected layers and fuses the surviving signals into the final dense vector. Across ViDoRe V1/V2/V3, MINER outperforms existing dense single-vector retrievers on the majority of benchmarks, with up to 4.5% nDCG@5 improvement over its corresponding backbone. Compared to strong late-interaction baselines, in some settings MINER substantially narrows the nDCG@$5$ gap to $0.2$ while preserving the storage and serving advantages of dense retrieval.

preprint2022arXiv

Customized Conversational Recommender Systems

Conversational recommender systems (CRS) aim to capture user's current intentions and provide recommendations through real-time multi-turn conversational interactions. As a human-machine interactive system, it is essential for CRS to improve the user experience. However, most CRS methods neglect the importance of user experience. In this paper, we propose two key points for CRS to improve the user experience: (1) Speaking like a human, human can speak with different styles according to the current dialogue context. (2) Identifying fine-grained intentions, even for the same utterance, different users have diverse finegrained intentions, which are related to users' inherent preference. Based on the observations, we propose a novel CRS model, coined Customized Conversational Recommender System (CCRS), which customizes CRS model for users from three perspectives. For human-like dialogue services, we propose multi-style dialogue response generator which selects context-aware speaking style for utterance generation. To provide personalized recommendations, we extract user's current fine-grained intentions from dialogue context with the guidance of user's inherent preferences. Finally, to customize the model parameters for each user, we train the model from the meta-learning perspective. Extensive experiments and a series of analyses have shown the superiority of our CCRS on both the recommendation and dialogue services.

preprint2022arXiv

Description Logic EL++ Embeddings with Intersectional Closure

Many ontologies, in particular in the biomedical domain, are based on the Description Logic EL++. Several efforts have been made to interpret and exploit EL++ ontologies by distributed representation learning. Specifically, concepts within EL++ theories have been represented as n-balls within an n-dimensional embedding space. However, the intersectional closure is not satisfied when using n-balls to represent concepts because the intersection of two n-balls is not an n-ball. This leads to challenges when measuring the distance between concepts and inferring equivalence between concepts. To this end, we developed EL Box Embedding (ELBE) to learn Description Logic EL++ embeddings using axis-parallel boxes. We generate specially designed box-based geometric constraints from EL++ axioms for model training. Since the intersection of boxes remains as a box, the intersectional closure is satisfied. We report extensive experimental results on three datasets and present a case study to demonstrate the effectiveness of the proposed method.

preprint2022arXiv

Positive-Unlabeled Learning with Adversarial Data Augmentation for Knowledge Graph Completion

Most real-world knowledge graphs (KG) are far from complete and comprehensive. This problem has motivated efforts in predicting the most plausible missing facts to complete a given KG, i.e., knowledge graph completion (KGC). However, existing KGC methods suffer from two main issues, 1) the false negative issue, i.e., the sampled negative training instances may include potential true facts; and 2) the data sparsity issue, i.e., true facts account for only a tiny part of all possible facts. To this end, we propose positive-unlabeled learning with adversarial data augmentation (PUDA) for KGC. In particular, PUDA tailors positive-unlabeled risk estimator for the KGC task to deal with the false negative issue. Furthermore, to address the data sparsity issue, PUDA achieves a data augmentation strategy by unifying adversarial training and positive-unlabeled learning under the positive-unlabeled minimax game. Extensive experimental results on real-world benchmark datasets demonstrate the effectiveness and compatibility of our proposed method.

preprint2022arXiv

TAR: Neural Logical Reasoning across TBox and ABox

Many ontologies, i.e., Description Logic (DL) knowledge bases, have been developed to provide rich knowledge about various domains. An ontology consists of an ABox, i.e., assertion axioms between two entities or between a concept and an entity, and a TBox, i.e., terminology axioms between two concepts. Neural logical reasoning (NLR) is a fundamental task to explore such knowledge bases, which aims at answering multi-hop queries with logical operations based on distributed representations of queries and answers. While previous NLR methods can give specific entity-level answers, i.e., ABox answers, they are not able to provide descriptive concept-level answers, i.e., TBox answers, where each concept is a description of a set of entities. In other words, previous NLR methods only reason over the ABox of an ontology while ignoring the TBox. In particular, providing TBox answers enables inferring the explanations of each query with descriptive concepts, which make answers comprehensible to users and are of great usefulness in the field of applied ontology. In this work, we formulate the problem of neural logical reasoning across TBox and ABox (TA-NLR), solving which needs to address challenges in incorporating, representing, and operating on concepts. We propose an original solution named TAR for TA-NLR. Firstly, we incorporate description logic based ontological axioms to provide the source of concepts. Then, we represent concepts and queries as fuzzy sets, i.e., sets whose elements have degrees of membership, to bridge concepts and queries with entities. Moreover, we design operators involving concepts on top of fuzzy set representation of concepts and queries for optimization and inference. Extensive experimental results on two real-world datasets demonstrate the effectiveness of TAR for TA-NLR.

preprint2020arXiv

Intelligent Exploration for User Interface Modules of Mobile App with Collective Learning

A mobile app interface usually consists of a set of user interface modules. How to properly design these user interface modules is vital to achieving user satisfaction for a mobile app. However, there are few methods to determine design variables for user interface modules except for relying on the judgment of designers. Usually, a laborious post-processing step is necessary to verify the key change of each design variable. Therefore, there is a only very limited amount of design solutions that can be tested. It is timeconsuming and almost impossible to figure out the best design solutions as there are many modules. To this end, we introduce FEELER, a framework to fast and intelligently explore design solutions of user interface modules with a collective machine learning approach. FEELER can help designers quantitatively measure the preference score of different design solutions, aiming to facilitate the designers to conveniently and quickly adjust user interface module. We conducted extensive experimental evaluations on two real-life datasets to demonstrate its applicability in real-life cases of user interface module design in the Baidu App, which is one of the most popular mobile apps in China.