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Yushi Lan

Yushi Lan contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

FastMesh: Efficient Artistic Mesh Generation via Component Decoupling

Recent mesh generation approaches typically tokenize triangle meshes into sequences of tokens and train autoregressive models to generate these tokens sequentially. Despite substantial progress, such token sequences inevitably reuse vertices multiple times to fully represent manifold meshes, as each vertex is shared by multiple faces. This redundancy leads to excessively long token sequences and inefficient generation processes. In this paper, we propose an efficient framework that generates artistic meshes by treating vertices and faces separately, significantly reducing redundancy. We employ an autoregressive model solely for vertex generation, decreasing the token count to approximately 23% of that required by the most compact existing tokenizer. Next, we leverage a bidirectional transformer to complete the mesh in a single step by capturing inter-vertex relationships and constructing the adjacency matrix that defines the mesh faces. To further improve the generation quality, we introduce a fidelity enhancer to refine vertex positioning into more natural arrangements and propose a post-processing framework to remove undesirable edge connections. Experimental results show that our method achieves more than 8x faster speed on mesh generation compared to state-of-the-art approaches, while producing higher mesh quality.

preprint2026arXiv

Syn4D: A Multiview Synthetic 4D Dataset

Dense 3D reconstruction and tracking of dynamic scenes from monocular video remains an important open challenge in computer vision. Progress in this area has been constrained by the scarcity of high-quality datasets with dense, complete, and accurate geometric annotations. To address this limitation, we introduce Syn4D, a multiview synthetic dataset of dynamic scenes that includes ground-truth camera motion, depth maps, dense tracking, and parametric human pose annotations. A key feature of Syn4D is the ability to unproject any pixel into 3D to any time and to any camera. We conduct extensive evaluations across multiple downstream tasks to demonstrate the utility and effectiveness of the proposed dataset, including 4D scene reconstruction, 3D point tracking, geometry-aware camera retargeting, and human pose estimation. The experimental results highlight Syn4D's potential to facilitate research in dynamic scene understanding and spatiotemporal modeling.

preprint2026arXiv

WorldMem: Long-term Consistent World Simulation with Memory

World simulation has gained increasing popularity due to its ability to model virtual environments and predict the consequences of actions. However, the limited temporal context window often leads to failures in maintaining long-term consistency, particularly in preserving 3D spatial consistency. In this work, we present WorldMem, a framework that enhances scene generation with a memory bank consisting of memory units that store memory frames and states (e.g., poses and timestamps). By employing a memory attention mechanism that effectively extracts relevant information from these memory frames based on their states, our method is capable of accurately reconstructing previously observed scenes, even under significant viewpoint or temporal gaps. Furthermore, by incorporating timestamps into the states, our framework not only models a static world but also captures its dynamic evolution over time, enabling both perception and interaction within the simulated world. Extensive experiments in both virtual and real scenarios validate the effectiveness of our approach.

preprint2020arXiv

MagnifierNet: Towards Semantic Adversary and Fusion for Person Re-identification

Although person re-identification (ReID) has achieved significant improvement recently by enforcing part alignment, it is still a challenging task when it comes to distinguishing visually similar identities or identifying the occluded person. In these scenarios, magnifying details in each part features and selectively fusing them together may provide a feasible solution. In this work, we propose MagnifierNet, a triple-branch network which accurately mines details from whole to parts. Firstly, the holistic salient features are encoded by a global branch. Secondly, to enhance detailed representation for each semantic region, the "Semantic Adversarial Branch" is designed to learn from dynamically generated semantic-occluded samples during training. Meanwhile, we introduce "Semantic Fusion Branch" to filter out irrelevant noises by selectively fusing semantic region information sequentially. To further improve feature diversity, we introduce a novel loss function "Semantic Diversity Loss" to remove redundant overlaps across learned semantic representations. State-of-the-art performance has been achieved on three benchmarks by large margins. Specifically, the mAP score is improved by 6% and 5% on the most challenging CUHK03-L and CUHK03-D benchmarks.

preprint2020arXiv

Structural Combinatorial of Network Information System of Systems based on Evolutionary Optimization Method

The network information system is a military information network system with evolution characteristics. Evolution is a process of replacement between disorder and order, chaos and equilibrium. Given that the concept of evolution originates from biological systems, in this article, the evolution of network information architecture is analyzed by genetic algorithms, and the network information architecture is represented by chromosomes. Besides, the genetic algorithm is also applied to find the optimal chromosome in the architecture space. The evolutionary simulation is used to predict the optimal scheme of the network information architecture and provide a reference for system construction.