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Yunfeng Yan

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2 published item(s)

preprint2026arXiv

DenseScout: Algorithm-System Co-design for Budgeted Tiny Object Selection on Edge Platforms

Deploying tiny object perception on edge platforms is challenging because practical systems must satisfy both strict compute budgets and end-to-end latency constraints. A common strategy is to first select a small number of candidate patches from a high-resolution image and then apply downstream processing only to the selected regions. However, existing detector-based frontends are not well aligned with this setting: strong offline detection accuracy does not necessarily yield effective low-budget patch prioritization, nor does it guarantee usable performance once transport and inference delays are considered. In this work, we study budgeted tiny object selection on edge platforms from a joint algorithm--system perspective. We present DenseScout, a lightweight dense-response selector with only 1.01M parameters, which directly ranks candidate patch locations from a high-resolution scene via a lightweight proxy input and is better aligned with low-budget tiny-object prioritization than detector-style frontends. To bridge offline selector quality and deployable utility, we further develop a transport-aware runtime realization on heterogeneous edge devices and adopt QoS-constrained recall, which counts a target as successfully perceived only if it is covered by the selected regions and the end-to-end processing finishes before the deadline. Experiments show that DenseScout consistently outperforms detector-based baselines in offline budgeted patch-selection evaluation, especially in low-budget regimes, while cross-platform results on RK3588 and Jetson Orin NX show that deployable performance depends jointly on selector quality and runtime realization efficiency. These results suggest that edge tiny object perception should be optimized as an algorithm--system co-design problem rather than as isolated model selection.

preprint2026arXiv

PanoWorld: Towards Spatial Supersensing in 360$^\circ$ Panorama World

Multimodal large laboratory models (MLLMs) still struggle with spatial understanding under the dominant perspective-image paradigm, which inherits the narrow field of view of human-like perception. For navigation, robotic search, and 3D scene understanding, 360-degree panoramic sensing offers a form of supersensing by capturing the entire surrounding environment at once. However, existing MLLM pipelines typically decompose panoramas into multiple perspective views, leaving the spherical structure of equirectangular projection (ERP) largely implicit. In this paper, we study pano-native understanding, which requires an MLLM to reason over an ERP panorama as a continuous, observer-centered space. To this end, we first define the key abilities for pano-native understanding, including semantic anchoring, spherical localization, reference-frame transformation, and depth-aware 3D spatial reasoning. We then build a large-scale metadata construction pipeline that converts mixed-source ERP panoramas into geometry-aware, language-grounded, and depth-aware supervision, and instantiate these signals as capability-aligned instruction tuning data. On the model side, we introduce PanoWorld with Spherical Spatial Cross-Attention, which injects spherical geometry into the visual stream. We further construct PanoSpace-Bench, a diagnostic benchmark for evaluating ERP-native spatial reasoning. Experiments show that PanoWorld substantially outperforms both proprietary and open-source baselines on PanoSpace-Bench, H* Bench, and R2R-CE Val-Unseen benchmarks. These results demonstrate that robust panoramic reasoning requires dedicated pano-native supervision and geometry-aware model adaptation. All source code and proposed data will be publicly released.