Researcher profile

Yue Li

Yue Li contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

Taming the Long Tail: Rebalancing Adversarial Training via Adaptive Perturbation

Deep neural networks are highly vulnerable to adversarial examples, i.e.,small perturbations that can significantly degrade model performance. While adversarial training has become the primary defense strategy, most studies focus on balanced datasets, overlooking the challenges posed by real-world long-tail data. Motivated by the fact that perturbations in adversarial examples inherently alter the training distribution, we theoretically investigate their impact. We first revisit adversarial training for long-tail data and identify two key limitations: (i) a skewed training objective caused by class imbalance, and (ii) unstable evolution of adversarial distributions. Furthermore, we show that perturbations can simultaneously address both adversarial vulnerability and class imbalance. Based on these insights, we propose RobustLT, a plug-and-play framework that adaptively adjusts perturbations during adversarial training. Extensive experiments demonstrate that RobustLT consistently enhances adversarial robustness and class-balance on long-tailed datasets. The code is available at \href{https://github.com/zhang-lilin/RobustLT}{https://github.com/zhang-lilin/RobustLT}.

preprint2026arXiv

TeachAnything: A Multimodal Crowdsourcing Platform for Training Embodied AI Agents in Symmetrical Reality

Symmetrical Reality (SR) is emerging as a future trend for human-agent coexistence, placing higher demands on agents to acquire human-like intelligence. It calls for richer and more diverse human guidance. We introduce a three-stage demonstration paradigm integrating multimodal demonstration signals. Building on this paradigm, we developed TeachAnything, a cloud-based, crowdsourcing-oriented demonstration platform with physics simulation capable of collecting diverse demonstration data across varied scenes, tasks, and embodiments. By unifying virtual and physical interactions through both methodological design and physics simulation, the system serves as a practical foundation for developing embodied agents aligned with Symmetrical Reality.