Researcher profile

Yiduo Wang

Yiduo Wang contributes to research discovery and scholarly infrastructure.

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Published work

7 published item(s)

preprint2026arXiv

Disentangling Hardness from Noise: An Uncertainty-Driven Model-Agnostic Framework for Long-Tailed Remote Sensing Classification

Long-Tailed distributions are pervasive in remote sensing due to the inherently imbalanced occurrence of grounded objects. However, a critical challenge remains largely overlooked, i.e., disentangling hard tail data samples from noisy ambiguous ones. Conventional methods often indiscriminately emphasize all low-confidence samples, leading to overfitting on noisy data. To bridge this gap, building upon Evidential Deep Learning, we propose a model-agnostic uncertainty-aware framework termed DUAL, which dynamically disentangles prediction uncertainty into Epistemic Uncertainty (EU) and Aleatoric Uncertainty (AU). Specifically, we introduce EU as an indicator of sample scarcity to guide a reweighting strategy for hard-to-learn tail samples, while leveraging AU to quantify data ambiguity, employing an adaptive label smoothing mechanism to suppress the impact of noise. Extensive experiments on multiple datasets across various backbones demonstrate the effectiveness and generalization of our framework, surpassing strong baselines such as TGN and SADE. Ablation studies provide further insights into the crucial choices of our design.

preprint2026arXiv

MooD: Perception-Enhanced Efficient Affective Image Editing via Continuous Valence-Arousal Modeling

Affective Image Editing (AIE) aims to modify visual content to evoke targeted emotions. Although current approaches achieve impressive editing quality, they often overlook inference efficiency, which limits their applicability in computational social scenarios. Moreover, most methods depend on discrete emotion representations, which hinder the continuous modeling of complex human emotions and constrain expressive capabilities in interactive scenarios. To tackle these gaps, we propose MooD, the first framework that directly leverages continuous Valence-Arousal (VA) values as editing instruction for fine-grained and efficient AIE in computational social systems. Specifically, we first introduce a VA-Aware retrieval strategy to bridge vague affective values and detailed visual semantics. Building upon this, MooD integrates visual transfer and perception-enhanced semantic guidance to achieve controllable AIE. Furthermore, considering that existing VA-annotated datasets mainly focus on social scenarios and largely overlook natural scenes, we therefore construct AffectSet, a comprehensive VA-annotated dataset covering diverse scenarios, to support model optimization and evaluation. Extensive qualitative and quantitative experimental results demonstrate that our MooD achieves superior performance in both affective controllability and visual fidelity while maintaining high efficiency. A series of ablation studies further reveal the crucial factors of our design.

preprint2026arXiv

RePose: A Real-Time 3D Human Pose Estimation and Biomechanical Analysis Framework for Rehabilitation

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate feedback and guidance to assist patients in executing rehabilitation exercises correctly. Firstly, we introduce a unified pipeline for end-to-end real-time human pose estimation and motion analysis using RGB video input from multiple cameras which can be applied to the field of rehabilitation training. The pipeline can help to monitor and correct patients'actions, thus aiding them in regaining muscle strength and motor functions. Secondly, we propose a fast tracking method for medical rehabilitation scenarios with multiple-person interference, which requires less than 1ms for tracking for a single frame. Additionally, we modify SmoothNet for real-time posture estimation, effectively reducing pose estimation errors and restoring the patient's true motion state, making it visually smoother. Finally, we use Unity platform for real-time monitoring and evaluation of patients' motion during rehabilitation, and to display the muscle stress conditions to assist patients with their rehabilitation training.

preprint2022arXiv

3D Lidar Reconstruction with Probabilistic Depth Completion for Robotic Navigation

Safe motion planning in robotics requires planning into space which has been verified to be free of obstacles. However, obtaining such environment representations using lidars is challenging by virtue of the sparsity of their depth measurements. We present a learning-aided 3D lidar reconstruction framework that upsamples sparse lidar depth measurements with the aid of overlapping camera images so as to generate denser reconstructions with more definitively free space than can be achieved with the raw lidar measurements alone. We use a neural network with an encoder-decoder structure to predict dense depth images along with depth uncertainty estimates which are fused using a volumetric mapping system. We conduct experiments on real-world outdoor datasets captured using a handheld sensing device and a legged robot. Using input data from a 16-beam lidar mapping a building network, our experiments showed that the amount of estimated free space was increased by more than 40% with our approach. We also show that our approach trained on a synthetic dataset generalises well to real-world outdoor scenes without additional fine-tuning. Finally, we demonstrate how motion planning tasks can benefit from these denser reconstructions.

preprint2022arXiv

The Newer College Dataset: Handheld LiDAR, Inertial and Vision with Ground Truth

In this paper we present a large dataset with a variety of mobile mapping sensors collected using a handheld device carried at typical walking speeds for nearly 2.2 km through New College, Oxford. The dataset includes data from two commercially available devices - a stereoscopic-inertial camera and a multi-beam 3D LiDAR, which also provides inertial measurements. Additionally, we used a tripod-mounted survey grade LiDAR scanner to capture a detailed millimeter-accurate 3D map of the test location (containing $\sim$290 million points). Using the map we inferred centimeter-accurate 6 Degree of Freedom (DoF) ground truth for the position of the device for each LiDAR scan to enable better evaluation of LiDAR and vision localisation, mapping and reconstruction systems. This ground truth is the particular novel contribution of this dataset and we believe that it will enable systematic evaluation which many similar datasets have lacked. The dataset combines both built environments, open spaces and vegetated areas so as to test localization and mapping systems such as vision-based navigation, visual and LiDAR SLAM, 3D LIDAR reconstruction and appearance-based place recognition. The dataset is available at: ori.ox.ac.uk/datasets/newer-college-dataset

preprint2021arXiv

Elastic and Efficient LiDAR Reconstruction for Large-Scale Exploration Tasks

We present an efficient, elastic 3D LiDAR reconstruction framework which can reconstruct up to maximum LiDAR ranges (60 m) at multiple frames per second, thus enabling robot exploration in large-scale environments. Our approach only requires a CPU. We focus on three main challenges of large-scale reconstruction: integration of long-range LiDAR scans at high frequency, the capacity to deform the reconstruction after loop closures are detected, and scalability for long-duration exploration. Our system extends upon a state-of-the-art efficient RGB-D volumetric reconstruction technique, called supereight, to support LiDAR scans and a newly developed submapping technique to allow for dynamic correction of the 3D reconstruction. We then introduce a novel pose graph clustering and submap fusion feature to make the proposed system more scalable for large environments. We evaluate the performance using two public datasets including outdoor exploration with a handheld device and a drone, and with a mobile robot exploring an underground room network. Experimental results demonstrate that our system can reconstruct at 3 Hz with 60 m sensor range and ~5 cm resolution, while state-of-the-art approaches can only reconstruct to 25 cm resolution or 20 m range at the same frequency.

preprint2020arXiv

Actively Mapping Industrial Structures with Information Gain-Based Planning on a Quadruped Robot

In this paper, we develop an online active mapping system to enable a quadruped robot to autonomously survey large physical structures. We describe the perception, planning and control modules needed to scan and reconstruct an object of interest, without requiring a prior model. The system builds a voxel representation of the object, and iteratively determines the Next-Best-View (NBV) to extend the representation, according to both the reconstruction itself and to avoid collisions with the environment. By computing the expected information gain of a set of candidate scan locations sampled on the as-sensed terrain map, as well as the cost of reaching these candidates, the robot decides the NBV for further exploration. The robot plans an optimal path towards the NBV, avoiding obstacles and un-traversable terrain. Experimental results on both simulated and real-world environments show the capability and efficiency of our system. Finally we present a full system demonstration on the real robot, the ANYbotics ANYmal, autonomously reconstructing a building facade and an industrial structure.