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Xiujin Liu

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2 published item(s)

preprint2026arXiv

A Novel Convolution and Attention Mechanism-based Model for 6D Object Pose Estimation

This paper proposes PoseLecTr, a graph-based encoder-decoder framework that integrates a novel Legendre convolution with attention mechanisms for six-degree-of-freedom (6-DOF) object pose estimation from monocular RGB images. Conventional learning-based approaches predominantly rely on grid-structured convolutions, which can limit their ability to model higher-order and long-range dependencies among image features, especially in cluttered or occluded scenes. PoseLecTr addresses this limitation by constructing a graph representation from image features, where spatial relationships are explicitly modeled through graph connectivity. The proposed framework incorporates a Legendre convolution layer to improve numerical stability in graph convolution, together with spatial-attention and self-attention distillation to enhance feature selection. Experiments conducted on the LINEMOD, Occluded LINEMOD, and YCB-VIDEO datasets demonstrate that our method achieves competitive performance and shows consistent improvements across a wide range of objects and scene complexities.

preprint2026arXiv

AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents

Vision-language model (VLM) agents increasingly rely on memory-augmented reinforcement learning to reuse experience across long-horizon tasks, yet most existing frameworks store memory as text and depend on proprietary teacher models to summarize or refine it. This design is poorly matched to spatial decision making: geometric priors are compressed into lossy language, and sparse interaction is often supervised through delayed textual feedback rather than dense visually grounded signals. We argue that reusable experience for VLM agents should remain visually grounded. Based on this insight, we propose \textbf{AtlasVA}, a teacher-free visual skill memory framework that organizes memory into three complementary layers: spatial heatmaps, visual exemplars, and symbolic text skills. AtlasVA further evolves danger and affinity atlases directly from trajectory statistics and lightweight grid heuristics, and reuses these self-evolving atlases as potential-based shaping rewards for reinforcement learning. This unifies perception, memory, and optimization without external LLM supervision. Experiments on \textsc{Sokoban}, \textsc{FrozenLake}, 3D embodied navigation, and 3D robotic manipulation benchmarks show that AtlasVA consistently outperforms text-centric memory baselines and competitive VLM agents, with especially strong gains on spatially intensive tasks. Homepage: https://wangpan-ustc.github.io/AtlasvaWeb