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Xiaowen Jiang

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2 published item(s)

preprint2026arXiv

Learning When to Adapt

Low-rank adaptation (LoRA) is a widely used parameter-efficient fine-tuning method, yet its learned correction is static: the same low-rank update is applied to every input. This input-agnostic approach creates an inevitable compromise between adapting to the fine-tuning distribution and preserving pre-trained behavior on inputs outside that distribution, contributing to catastrophic forgetting. We introduce DISeL (Dynamic Input-Sensitive LoRA), which augments LoRA modules with lightweight input-dependent gates over individual rank-one components. The gating mechanism is designed to preserve the pre-trained model's behavior by default, while training learns to activate selected components that reduce the fine-tuning loss. DISeL adds only a small number of parameters and preserves the low-rank structure. Across RoBERTa on GLUE, and Llama and Mistral models fine-tuned for mathematical reasoning and code generation, DISeL reduces forgetting relative to LoRA and related variants while maintaining competitive fine-tuning accuracy. In addition, the learned gate activations provide an interpretable diagnostic view of which layers and rank components are most activated during fine-tuning, giving insight into where task-specific adaptation is concentrated. Code available at https://github.com/alizindari/DISeL .

preprint2022arXiv

A Low Memory Footprint Quantized Neural Network for Depth Completion of Very Sparse Time-of-Flight Depth Maps

Sparse active illumination enables precise time-of-flight depth sensing as it maximizes signal-to-noise ratio for low power budgets. However, depth completion is required to produce dense depth maps for 3D perception. We address this task with realistic illumination and sensor resolution constraints by simulating ToF datasets for indoor 3D perception with challenging sparsity levels. We propose a quantized convolutional encoder-decoder network for this task. Our model achieves optimal depth map quality by means of input pre-processing and carefully tuned training with a geometry-preserving loss function. We also achieve low memory footprint for weights and activations by means of mixed precision quantization-at-training techniques. The resulting quantized models are comparable to the state of the art in terms of quality, but they require very low GPU times and achieve up to 14-fold memory size reduction for the weights w.r.t. their floating point counterpart with minimal impact on quality metrics.