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Xiaotang Chen

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Published work

6 published item(s)

preprint2026arXiv

Repeated Deceptive Path Planning against Learnable Observer

We study the problem of deceptive path planning (DPP), where an agent aims to conceal its true destination from external observers. While existing work assumes static, non-learning observers, real-world adversaries-such as in critical goods transportation or military operations-can adapt by learning from historical trajectories. To address this gap, we introduce Repeated Deceptive Path Planning (RDPP), a new formulation that explicitly models learnable observers. We show that existing DPP methods fail under this setting, as they cannot adapt to evolving adversarial predictions. While incorporating observer previous predictions into updates enables some adaptation, such incremental updates cause accumulative lag that degrades deception. To this end, we propose Deceptive Meta Planning (DeMP), a two-level optimization framework that combines episode-level adaptation, which enables short-term policy adjustment to counter updated observer, and meta-level updates, which leverage cross-episode feedback to capture how observers update their models and accelerate adaptation in future episodes. In this way, DeMP mitigates the accumulation of adaptation lag, enabling sustained deception against a learning observer. Experiments across environments demonstrate that DeMP significantly outperforms existing approaches in RDPP while maintaining competitive path cost. Our results highlight the importance of modeling repeated interactions with learnable adversaries, providing new insights into deception and privacy in multi-agent systems.

preprint2026arXiv

SOM: Structured Opponent Modeling for LLM-based Agents via Structural Causal Model

Accurately predicting opponents' behavior from interactions is a fundamental capability for large language model (LLM)-based agents in multi-agent and game-theoretic environments. Existing approaches often entangle opponent modeling with prediction, relying on implicit contextual reasoning and limiting adaptability in dynamic interactions. To this end, we propose Structured Opponent Modeling (SOM), a two-stage opponent modeling framework that distinctly separates opponent model construction and opponent prediction. At the construction stage, SOM employs a Structural Causal Model (SCM), a graph-based formalism for representing dependencies among variables, to capture directed links between opponents' observations and actions, yielding an explicit and structured opponent representation. At the prediction stage, the LLM performs structured reasoning along clear pathways derived from the SCM, improving both prediction accuracy and stability. Extensive experiments on diverse multi-agent benchmarks demonstrate that SOM consistently outperforms state-of-the-art LLM-based reasoning baselines, enabling more accurate and adaptable strategic decision-making in complex and dynamic multi-agent interactions.

preprint2020arXiv

Rethinking of Pedestrian Attribute Recognition: Realistic Datasets with Efficient Method

Despite various methods are proposed to make progress in pedestrian attribute recognition, a crucial problem on existing datasets is often neglected, namely, a large number of identical pedestrian identities in train and test set, which is not consistent with practical application. Thus, images of the same pedestrian identity in train set and test set are extremely similar, leading to overestimated performance of state-of-the-art methods on existing datasets. To address this problem, we propose two realistic datasets PETA\textsubscript{$zs$} and RAPv2\textsubscript{$zs$} following zero-shot setting of pedestrian identities based on PETA and RAPv2 datasets. Furthermore, compared to our strong baseline method, we have observed that recent state-of-the-art methods can not make performance improvement on PETA, RAPv2, PETA\textsubscript{$zs$} and RAPv2\textsubscript{$zs$}. Thus, through solving the inherent attribute imbalance in pedestrian attribute recognition, an efficient method is proposed to further improve the performance. Experiments on existing and proposed datasets verify the superiority of our method by achieving state-of-the-art performance.

preprint2016arXiv

A Multi-task Deep Network for Person Re-identification

Person re-identification (ReID) focuses on identifying people across different scenes in video surveillance, which is usually formulated as a binary classification task or a ranking task in current person ReID approaches. In this paper, we take both tasks into account and propose a multi-task deep network (MTDnet) that makes use of their own advantages and jointly optimize the two tasks simultaneously for person ReID. To the best of our knowledge, we are the first to integrate both tasks in one network to solve the person ReID. We show that our proposed architecture significantly boosts the performance. Furthermore, deep architecture in general requires a sufficient dataset for training, which is usually not met in person ReID. To cope with this situation, we further extend the MTDnet and propose a cross-domain architecture that is capable of using an auxiliary set to assist training on small target sets. In the experiments, our approach outperforms most of existing person ReID algorithms on representative datasets including CUHK03, CUHK01, VIPeR, iLIDS and PRID2011, which clearly demonstrates the effectiveness of the proposed approach.

preprint2016arXiv

A Richly Annotated Dataset for Pedestrian Attribute Recognition

In this paper, we aim to improve the dataset foundation for pedestrian attribute recognition in real surveillance scenarios. Recognition of human attributes, such as gender, and clothes types, has great prospects in real applications. However, the development of suitable benchmark datasets for attribute recognition remains lagged behind. Existing human attribute datasets are collected from various sources or an integration of pedestrian re-identification datasets. Such heterogeneous collection poses a big challenge on developing high quality fine-grained attribute recognition algorithms. Furthermore, human attribute recognition are generally severely affected by environmental or contextual factors, such as viewpoints, occlusions and body parts, while existing attribute datasets barely care about them. To tackle these problems, we build a Richly Annotated Pedestrian (RAP) dataset from real multi-camera surveillance scenarios with long term collection, where data samples are annotated with not only fine-grained human attributes but also environmental and contextual factors. RAP has in total 41,585 pedestrian samples, each of which is annotated with 72 attributes as well as viewpoints, occlusions, body parts information. To our knowledge, the RAP dataset is the largest pedestrian attribute dataset, which is expected to greatly promote the study of large-scale attribute recognition systems. Furthermore, we empirically analyze the effects of different environmental and contextual factors on pedestrian attribute recognition. Experimental results demonstrate that viewpoints, occlusions and body parts information could assist attribute recognition a lot in real applications.

preprint2016arXiv

An equalised global graphical model-based approach for multi-camera object tracking

Non-overlapping multi-camera visual object tracking typically consists of two steps: single camera object tracking and inter-camera object tracking. Most of tracking methods focus on single camera object tracking, which happens in the same scene, while for real surveillance scenes, inter-camera object tracking is needed and single camera tracking methods can not work effectively. In this paper, we try to improve the overall multi-camera object tracking performance by a global graph model with an improved similarity metric. Our method treats the similarities of single camera tracking and inter-camera tracking differently and obtains the optimization in a global graph model. The results show that our method can work better even in the condition of poor single camera object tracking.