Source author record

Xiaoke Jiang

Xiaoke Jiang appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

2works
2topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. Details of the project can be found here: https://signalispupupu.github.io/GTA-VLA_ProjPage/

preprint2022arXiv

Uni6D: A Unified CNN Framework without Projection Breakdown for 6D Pose Estimation

As RGB-D sensors become more affordable, using RGB-D images to obtain high-accuracy 6D pose estimation results becomes a better option. State-of-the-art approaches typically use different backbones to extract features for RGB and depth images. They use a 2D CNN for RGB images and a per-pixel point cloud network for depth data, as well as a fusion network for feature fusion. We find that the essential reason for using two independent backbones is the "projection breakdown" problem. In the depth image plane, the projected 3D structure of the physical world is preserved by the 1D depth value and its built-in 2D pixel coordinate (UV). Any spatial transformation that modifies UV, such as resize, flip, crop, or pooling operations in the CNN pipeline, breaks the binding between the pixel value and UV coordinate. As a consequence, the 3D structure is no longer preserved by a modified depth image or feature. To address this issue, we propose a simple yet effective method denoted as Uni6D that explicitly takes the extra UV data along with RGB-D images as input. Our method has a Unified CNN framework for 6D pose estimation with a single CNN backbone. In particular, the architecture of our method is based on Mask R-CNN with two extra heads, one named RT head for directly predicting 6D pose and the other named abc head for guiding the network to map the visible points to their coordinates in the 3D model as an auxiliary module. This end-to-end approach balances simplicity and accuracy, achieving comparable accuracy with state of the arts and 7.2x faster inference speed on the YCB-Video dataset.