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Xiangxiang Chu

Xiangxiang Chu contributes to research discovery and scholarly infrastructure.

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Published work

19 published item(s)

preprint2026arXiv

Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution

Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.

preprint2026arXiv

D$^2$Evo: Dual Difficulty-Aware Self-Evolution for Data-Efficient Reinforcement Learning

Reinforcement learning (RL) has demonstrated potential for enhancing reasoning in large language models (LLMs). However, effective RL training, which requires medium-difficulty training samples, faces two fundamental challenges: Effective Data Scarcity and Dynamic Difficulty Shifts, where medium-difficulty samples are scarce and become trivial as models improve. Existing methods mitigate this scarcity to some extent by generating training samples. However, these approaches suffer from anchor-free generation, ignoring co-evolution, and difficulty mismatch. To address these issues, we propose D$^2$Evo, a Dual Difficulty-aware self-Evolution RL framework. In each iteration, our method mines medium-difficulty anchors based on the current Solver's capability, trains the Questioner to generate diverse questions at appropriate difficulty levels, and jointly optimizes both components to enable progressive reasoning gains. Extensive experiments demonstrate that D$^2$Evo outperforms existing methods on mathematical reasoning benchmarks with fewer than 2K real mathematical samples, and exhibits strong generalization on general reasoning benchmarks.

preprint2026arXiv

Embedding-perturbed Exploration Preference Optimization for Flow Models

Recent advancements have established Reinforcement Learning (RL) as a pivotal paradigm for aligning generative models with human intent. However, group-based optimization frameworks (e.g., GRPO) face a critical limitation: the rapid decay of intra-group variance. As the distinctiveness among samples within a group diminishes, the variance approaches zero. This eliminates the very learning signal required for optimization, rendering the process unstable and forcing the policy into premature stagnation or reward hacking. Existing strategies, such as varying the initial noise or increasing group sizes, often fail to address this fundamental issue, resulting in training instability or diminishing returns. To overcome these challenges, we propose $\textbf{Embedding-perturbed Exploration Preference Optimization (}E^2\textbf{PO)}$, a novel framework that sustains optimization through embedding-level perturbation. Our method introduces structured, embedding-level perturbations within sample groups, guaranteeing a robust variance that preserves the discriminative signal throughout the training process. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art baselines, achieving a more faithful alignment with human preference.

preprint2026arXiv

Learning Agentic Policy from Action Guidance

Agentic reinforcement learning (RL) for Large Language Models (LLMs) critically depends on the exploration capability of the base policy, as training signals emerge only within its in-capability region. For tasks where the base policy cannot reach reward states, additional training or external guidance is needed to recover effective learning signals. Rather than relying on costly iterative supervised fine tuning (SFT), we exploit the abundant action data generated in everyday human interactions. We propose \textsc{ActGuide-RL}, which injects action data as plan-style reference guidance, enabling the agentic policy to overcome reachability barriers to reward states. Guided and unguided rollouts are then jointly optimized via mixed-policy training, internalizing the exploration gains back into the unguided policy. Motivated by a theoretical and empirical analysis of the benefit-risk trade-off, we adopt a minimal intervention principle that invokes guidance only as an adaptive fallback, matching task difficulty while minimizing off-policy risk. On search-agent benchmarks, \textsc{ActGuide-RL} substantially improves over zero RL (+10.7 pp on GAIA and +19 pp on XBench with Qwen3-4B), and performs on par with the SFT+RL pipeline without any cold start. This suggests a new paradigm for agentic RL that reduces the reliance on heavy SFT data by using scalable action guidance instead.

preprint2026arXiv

SaaSBench: Exploring the Boundaries of Coding Agents in Long-Horizon Enterprise SaaS Engineering

As autonomous coding agents become capable of handling increasingly long-horizon tasks, they have gradually demonstrated the potential to complete end-to-end software development. Although existing benchmarks have recently evolved from localized code editing to from-scratch project generation, they remain confined to structurally simplified, single-stack applications. Consequently, they fail to capture the heterogeneous environments, full-stack orchestration, and system-level complexity of real enterprise Software as a Service (SaaS) systems, leaving a critical gap in assessing agents under realistic engineering constraints. To fill this gap, we introduce SaaSBench, the first benchmark designed to explore the boundaries of AI agents in enterprise SaaS engineering. Spanning 30 complex tasks across 6 SaaS domains with 5,370 validation nodes, it incorporates 8 programming languages, 6 databases, and 13 frameworks to meticulously mirror real-world software heterogeneity. Furthermore, we design a dependency-aware hybrid evaluation paradigm tailored for complex systems with long horizons and multi-component coupling, enabling fine-grained, reproducible assessment. Crucially, our extensive experiments reveal a striking insight: the primary bottleneck for state-of-the-art agents is not generating isolated code logic, but successfully configuring and integrating a multi-component system. Over 95\% of task failures occur before agents even reach deep business logic, with models often falling victim to overconfidence and prematurely halting during foundational system setup, or getting trapped in ineffective debugging loops. We hope SaaSBench serves as a practical and challenging testbed to drive the evolution of reliable, system-level coding agents. The code is available at \url{https://github.com/ShadeCloak/SaaSbench}.

preprint2026arXiv

Thinking with Map: Reinforced Parallel Map-Augmented Agent for Geolocalization

The image geolocalization task aims to predict the location where an image was taken anywhere on Earth using visual clues. Existing large vision-language model (LVLM) approaches leverage world knowledge, chain-of-thought reasoning, and agentic capabilities, but overlook a common strategy used by humans -- using maps. In this work, we first equip the model \textit{Thinking with Map} ability and formulate it as an agent-in-the-map loop. We develop a two-stage optimization scheme for it, including agentic reinforcement learning (RL) followed by parallel test-time scaling (TTS). The RL strengthens the agentic capability of model to improve sampling efficiency, and the parallel TTS enables the model to explore multiple candidate paths before making the final prediction, which is crucial for geolocalization. To evaluate our method on up-to-date and in-the-wild images, we further present MAPBench, a comprehensive geolocalization training and evaluation benchmark composed entirely of real-world images. Experimental results show that our method outperforms existing open- and closed-source models on most metrics, specifically improving Acc@500m from 8.0\% to 22.1\% compared to \textit{Gemini-3-Pro} with Google Search/Map grounded mode.

preprint2025arXiv

Taming Hallucinations: Boosting MLLMs' Video Understanding via Counterfactual Video Generation

Multimodal Large Language Models (MLLMs) have made remarkable progress in video understanding. However, they suffer from a critical vulnerability: an over-reliance on language priors, which can lead to visual ungrounded hallucinations, especially when processing counterfactual videos that defy common sense. This limitation, stemming from the intrinsic data imbalance between text and video, is challenging to address due to the substantial cost of collecting and annotating counterfactual data. To address this, we introduce DualityForge, a novel counterfactual data synthesis framework that employs controllable, diffusion-based video editing to transform real-world videos into counterfactual scenarios. By embedding structured contextual information into the video editing and QA generation processes, the framework automatically produces high-quality QA pairs together with original-edited video pairs for contrastive training. Based on this, we build DualityVidQA, a large-scale video dataset designed to reduce MLLM hallucinations. In addition, to fully exploit the contrastive nature of our paired data, we propose Duality-Normalized Advantage Training (DNA-Train), a two-stage SFT-RL training regime where the RL phase applies pair-wise $\ell_1$ advantage normalization, thereby enabling a more stable and efficient policy optimization. Experiments on DualityVidQA-Test demonstrate that our method substantially reduces model hallucinations on counterfactual videos, yielding a relative improvement of 24.0% over the Qwen2.5-VL-7B baseline. Moreover, our approach achieves significant gains across both hallucination and general-purpose benchmarks, indicating strong generalization capability. We will open-source our dataset and code.

preprint2023arXiv

MobileVLM : A Fast, Strong and Open Vision Language Assistant for Mobile Devices

We present MobileVLM, a competent multimodal vision language model (MMVLM) targeted to run on mobile devices. It is an amalgamation of a myriad of architectural designs and techniques that are mobile-oriented, which comprises a set of language models at the scale of 1.4B and 2.7B parameters, trained from scratch, a multimodal vision model that is pre-trained in the CLIP fashion, cross-modality interaction via an efficient projector. We evaluate MobileVLM on several typical VLM benchmarks. Our models demonstrate on par performance compared with a few much larger models. More importantly, we measure the inference speed on both a Qualcomm Snapdragon 888 CPU and an NVIDIA Jeston Orin GPU, and we obtain state-of-the-art performance of 21.5 tokens and 65.3 tokens per second, respectively. Our code will be made available at: https://github.com/Meituan-AutoML/MobileVLM.

preprint2023arXiv

YOLOv6 v3.0: A Full-Scale Reloading

The YOLO community has been in high spirits since our first two releases! By the advent of Chinese New Year 2023, which sees the Year of the Rabbit, we refurnish YOLOv6 with numerous novel enhancements on the network architecture and the training scheme. This release is identified as YOLOv6 v3.0. For a glimpse of performance, our YOLOv6-N hits 37.5% AP on the COCO dataset at a throughput of 1187 FPS tested with an NVIDIA Tesla T4 GPU. YOLOv6-S strikes 45.0% AP at 484 FPS, outperforming other mainstream detectors at the same scale (YOLOv5-S, YOLOv8-S, YOLOX-S and PPYOLOE-S). Whereas, YOLOv6-M/L also achieve better accuracy performance (50.0%/52.8% respectively) than other detectors at a similar inference speed. Additionally, with an extended backbone and neck design, our YOLOv6-L6 achieves the state-of-the-art accuracy in real-time. Extensive experiments are carefully conducted to validate the effectiveness of each improving component. Our code is made available at https://github.com/meituan/YOLOv6.

preprint2022arXiv

DAAS: Differentiable Architecture and Augmentation Policy Search

Neural architecture search (NAS) has been an active direction of automatic machine learning (Auto-ML), aiming to explore efficient network structures. The searched architecture is evaluated by training on datasets with fixed data augmentation policies. However, recent works on auto-augmentation show that the suited augmentation policies can vary over different structures. Therefore, this work considers the possible coupling between neural architectures and data augmentation and proposes an effective algorithm jointly searching for them. Specifically, 1) for the NAS task, we adopt a single-path based differentiable method with Gumbel-softmax reparameterization strategy due to its memory efficiency; 2) for the auto-augmentation task, we introduce a novel search method based on policy gradient algorithm, which can significantly reduce the computation complexity. Our approach achieves 97.91% accuracy on CIFAR-10 and 76.6% Top-1 accuracy on ImageNet dataset, showing the outstanding performance of our search algorithm.

preprint2022arXiv

Modeling Motion with Multi-Modal Features for Text-Based Video Segmentation

Text-based video segmentation aims to segment the target object in a video based on a describing sentence. Incorporating motion information from optical flow maps with appearance and linguistic modalities is crucial yet has been largely ignored by previous work. In this paper, we design a method to fuse and align appearance, motion, and linguistic features to achieve accurate segmentation. Specifically, we propose a multi-modal video transformer, which can fuse and aggregate multi-modal and temporal features between frames. Furthermore, we design a language-guided feature fusion module to progressively fuse appearance and motion features in each feature level with guidance from linguistic features. Finally, a multi-modal alignment loss is proposed to alleviate the semantic gap between features from different modalities. Extensive experiments on A2D Sentences and J-HMDB Sentences verify the performance and the generalization ability of our method compared to the state-of-the-art methods.

preprint2022arXiv

PromptDet: Towards Open-vocabulary Detection using Uncurated Images

The goal of this work is to establish a scalable pipeline for expanding an object detector towards novel/unseen categories, using zero manual annotations. To achieve that, we make the following four contributions: (i) in pursuit of generalisation, we propose a two-stage open-vocabulary object detector, where the class-agnostic object proposals are classified with a text encoder from pre-trained visual-language model; (ii) To pair the visual latent space (of RPN box proposals) with that of the pre-trained text encoder, we propose the idea of regional prompt learning to align the textual embedding space with regional visual object features; (iii) To scale up the learning procedure towards detecting a wider spectrum of objects, we exploit the available online resource via a novel self-training framework, which allows to train the proposed detector on a large corpus of noisy uncurated web images. Lastly, (iv) to evaluate our proposed detector, termed as PromptDet, we conduct extensive experiments on the challenging LVIS and MS-COCO dataset. PromptDet shows superior performance over existing approaches with fewer additional training images and zero manual annotations whatsoever. Project page with code: https://fcjian.github.io/promptdet.

preprint2022arXiv

YOLOv6: A Single-Stage Object Detection Framework for Industrial Applications

For years, the YOLO series has been the de facto industry-level standard for efficient object detection. The YOLO community has prospered overwhelmingly to enrich its use in a multitude of hardware platforms and abundant scenarios. In this technical report, we strive to push its limits to the next level, stepping forward with an unwavering mindset for industry application. Considering the diverse requirements for speed and accuracy in the real environment, we extensively examine the up-to-date object detection advancements either from industry or academia. Specifically, we heavily assimilate ideas from recent network design, training strategies, testing techniques, quantization, and optimization methods. On top of this, we integrate our thoughts and practice to build a suite of deployment-ready networks at various scales to accommodate diversified use cases. With the generous permission of YOLO authors, we name it YOLOv6. We also express our warm welcome to users and contributors for further enhancement. For a glimpse of performance, our YOLOv6-N hits 35.9% AP on the COCO dataset at a throughput of 1234 FPS on an NVIDIA Tesla T4 GPU. YOLOv6-S strikes 43.5% AP at 495 FPS, outperforming other mainstream detectors at the same scale~(YOLOv5-S, YOLOX-S, and PPYOLOE-S). Our quantized version of YOLOv6-S even brings a new state-of-the-art 43.3% AP at 869 FPS. Furthermore, YOLOv6-M/L also achieves better accuracy performance (i.e., 49.5%/52.3%) than other detectors with a similar inference speed. We carefully conducted experiments to validate the effectiveness of each component. Our code is made available at https://github.com/meituan/YOLOv6.

preprint2021arXiv

AutoKWS: Keyword Spotting with Differentiable Architecture Search

Smart audio devices are gated by an always-on lightweight keyword spotting program to reduce power consumption. It is however challenging to design models that have both high accuracy and low latency for accurate and fast responsiveness. Many efforts have been made to develop end-to-end neural networks, in which depthwise separable convolutions, temporal convolutions, and LSTMs are adopted as building units. Nonetheless, these networks designed with human expertise may not achieve an optimal trade-off in an expansive search space. In this paper, we propose to leverage recent advances in differentiable neural architecture search to discover more efficient networks. Our searched model attains 97.2% top-1 accuracy on Google Speech Command Dataset v1 with only nearly 100K parameters.

preprint2021arXiv

DARTS-: Robustly Stepping out of Performance Collapse Without Indicators

Despite the fast development of differentiable architecture search (DARTS), it suffers from long-standing performance instability, which extremely limits its application. Existing robustifying methods draw clues from the resulting deteriorated behavior instead of finding out its causing factor. Various indicators such as Hessian eigenvalues are proposed as a signal to stop searching before the performance collapses. However, these indicator-based methods tend to easily reject good architectures if the thresholds are inappropriately set, let alone the searching is intrinsically noisy. In this paper, we undertake a more subtle and direct approach to resolve the collapse. We first demonstrate that skip connections have a clear advantage over other candidate operations, where it can easily recover from a disadvantageous state and become dominant. We conjecture that this privilege is causing degenerated performance. Therefore, we propose to factor out this benefit with an auxiliary skip connection, ensuring a fairer competition for all operations. We call this approach DARTS-. Extensive experiments on various datasets verify that it can substantially improve robustness. Our code is available at https://github.com/Meituan-AutoML/DARTS- .

preprint2020arXiv

Fair DARTS: Eliminating Unfair Advantages in Differentiable Architecture Search

Differentiable Architecture Search (DARTS) is now a widely disseminated weight-sharing neural architecture search method. However, it suffers from well-known performance collapse due to an inevitable aggregation of skip connections. In this paper, we first disclose that its root cause lies in an unfair advantage in exclusive competition. Through experiments, we show that if either of two conditions is broken, the collapse disappears. Thereby, we present a novel approach called Fair DARTS where the exclusive competition is relaxed to be collaborative. Specifically, we let each operation's architectural weight be independent of others. Yet there is still an important issue of discretization discrepancy. We then propose a zero-one loss to push architectural weights towards zero or one, which approximates an expected multi-hot solution. Our experiments are performed on two mainstream search spaces, and we derive new state-of-the-art results on CIFAR-10 and ImageNet. Our code is available on https://github.com/xiaomi-automl/fairdarts .

preprint2020arXiv

Fast, Accurate and Lightweight Super-Resolution with Neural Architecture Search

Deep convolutional neural networks demonstrate impressive results in the super-resolution domain. A series of studies concentrate on improving peak signal noise ratio (PSNR) by using much deeper layers, which are not friendly to constrained resources. Pursuing a trade-off between the restoration capacity and the simplicity of models is still non-trivial. Recent contributions are struggling to manually maximize this balance, while our work achieves the same goal automatically with neural architecture search. Specifically, we handle super-resolution with a multi-objective approach. We also propose an elastic search tactic at both micro and macro level, based on a hybrid controller that profits from evolutionary computation and reinforcement learning. Quantitative experiments help us to draw a conclusion that our generated models dominate most of the state-of-the-art methods with respect to the individual FLOPS.

preprint2020arXiv

MoGA: Searching Beyond MobileNetV3

The evolution of MobileNets has laid a solid foundation for neural network applications on mobile end. With the latest MobileNetV3, neural architecture search again claimed its supremacy in network design. Unfortunately, till today all mobile methods mainly focus on CPU latencies instead of GPU, the latter, however, is much preferred in practice for it has faster speed, lower overhead and less interference. Bearing the target hardware in mind, we propose the first Mobile GPU-Aware (MoGA) neural architecture search in order to be precisely tailored for real-world applications. Further, the ultimate objective to devise a mobile network lies in achieving better performance by maximizing the utilization of bounded resources. Urging higher capability while restraining time consumption is not reconcilable. We alleviate the tension by weighted evolution techniques. Moreover, we encourage increasing the number of parameters for higher representational power. With 200x fewer GPU days than MnasNet, we obtain a series of models that outperform MobileNetV3 under the similar latency constraints, i.e., MoGA-A achieves 75.9% top-1 accuracy on ImageNet, MoGA-B meets 75.5% which costs only 0.5 ms more on mobile GPU. MoGA-C best attests GPU-awareness by reaching 75.3% and being slower on CPU but faster on GPU.The models and test code is made available here https://github.com/xiaomi-automl/MoGA.

preprint2020arXiv

Neural Architecture Search on Acoustic Scene Classification

Convolutional neural networks are widely adopted in Acoustic Scene Classification (ASC) tasks, but they generally carry a heavy computational burden. In this work, we propose a lightweight yet high-performing baseline network inspired by MobileNetV2, which replaces square convolutional kernels with unidirectional ones to extract features alternately in temporal and frequency dimensions. Furthermore, we explore a dynamic architecture space built on the basis of the proposed baseline with the recent Neural Architecture Search (NAS) paradigm, which first trains a supernet that incorporates all candidate networks and then applies a well-known evolutionary algorithm NSGA-II to discover more efficient networks with higher accuracy and lower computational cost. Experimental results demonstrate that our searched network is competent in ASC tasks, which achieves 90.3% F1-score on the DCASE2018 task 5 evaluation set, marking a new state-of-the-art performance while saving 25% of FLOPs compared to our baseline network.