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Wenguan Wang

Wenguan Wang contributes to research discovery and scholarly infrastructure.

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Published work

24 published item(s)

preprint2026arXiv

AxiomOcean: Forecasting the Three-Dimensional Structure of the Upper Ocean

Short-term ocean forecast skill depends strongly on the three-dimensional ocean structure of the upper ocean, which governs stratification, subsurface heat storage, and the response of the ocean to atmospheric forcing. However, AI ocean forecasting models often fail to preserve this vertical structure, resulting in over-smoothed subsurface features and weak physical consistency under strong forcing. Here, we present AxiomOcean, a global AI ocean forecasting model that explicitly represents vertical hierarchy and cross-layer dependence within the water column. By combining a fully three-dimensional encoder-backbone-decoder architecture with surface atmospheric forcing, AxiomOcean jointly predicts upper-ocean temperature, salinity, and three-dimensional currents at global 1/12° resolution down to 643 m depth. In 10-day forecasts, AxiomOcean outperforms an advanced AI comparison model across variables and lead times, reducing day-1 RMSE by approximately 20 to 35% while maintaining higher anomaly correlation. The gain is not achieved through excessive smoothing: AxiomOcean better preserves eddy kinetic energy, temperature and salinity variance. Its advantage also extends through the water column and remains evident across the equatorial Pacific, Kuroshio Extension, and Southern Ocean, yielding a more realistic reconstruction of upper-ocean heat content. These results show that explicitly preserving upper-ocean three-dimensional structure can improve both forecast accuracy and physical fidelity in AI ocean prediction.

preprint2022arXiv

Counterfactual Cycle-Consistent Learning for Instruction Following and Generation in Vision-Language Navigation

Since the rise of vision-language navigation (VLN), great progress has been made in instruction following -- building a follower to navigate environments under the guidance of instructions. However, far less attention has been paid to the inverse task: instruction generation -- learning a speaker~to generate grounded descriptions for navigation routes. Existing VLN methods train a speaker independently and often treat it as a data augmentation tool to strengthen the follower while ignoring rich cross-task relations. Here we describe an approach that learns the two tasks simultaneously and exploits their intrinsic correlations to boost the training of each: the follower judges whether the speaker-created instruction explains the original navigation route correctly, and vice versa. Without the need of aligned instruction-path pairs, such cycle-consistent learning scheme is complementary to task-specific training targets defined on labeled data, and can also be applied over unlabeled paths (sampled without paired instructions). Another agent, called~creator is added to generate counterfactual environments. It greatly changes current scenes yet leaves novel items -- which are vital for the execution of original instructions -- unchanged. Thus more informative training scenes are synthesized and the three agents compose a powerful VLN learning system. Extensive experiments on a standard benchmark show that our approach improves the performance of various follower models and produces accurate navigation instructions.

preprint2022arXiv

Deep Hierarchical Semantic Segmentation

Humans are able to recognize structured relations in observation, allowing us to decompose complex scenes into simpler parts and abstract the visual world in multiple levels. However, such hierarchical reasoning ability of human perception remains largely unexplored in current literature of semantic segmentation. Existing work is often aware of flatten labels and predicts target classes exclusively for each pixel. In this paper, we instead address hierarchical semantic segmentation (HSS), which aims at structured, pixel-wise description of visual observation in terms of a class hierarchy. We devise HSSN, a general HSS framework that tackles two critical issues in this task: i) how to efficiently adapt existing hierarchy-agnostic segmentation networks to the HSS setting, and ii) how to leverage the hierarchy information to regularize HSS network learning. To address i), HSSN directly casts HSS as a pixel-wise multi-label classification task, only bringing minimal architecture change to current segmentation models. To solve ii), HSSN first explores inherent properties of the hierarchy as a training objective, which enforces segmentation predictions to obey the hierarchy structure. Further, with hierarchy-induced margin constraints, HSSN reshapes the pixel embedding space, so as to generate well-structured pixel representations and improve segmentation eventually. We conduct experiments on four semantic segmentation datasets (i.e., Mapillary Vistas 2.0, Cityscapes, LIP, and PASCAL-Person-Part), with different class hierarchies, segmentation network architectures and backbones, showing the generalization and superiority of HSSN.

preprint2022arXiv

Locality-Aware Inter-and Intra-Video Reconstruction for Self-Supervised Correspondence Learning

Our target is to learn visual correspondence from unlabeled videos. We develop LIIR, a locality-aware inter-and intra-video reconstruction framework that fills in three missing pieces, i.e., instance discrimination, location awareness, and spatial compactness, of self-supervised correspondence learning puzzle. First, instead of most existing efforts focusing on intra-video self-supervision only, we exploit cross video affinities as extra negative samples within a unified, inter-and intra-video reconstruction scheme. This enables instance discriminative representation learning by contrasting desired intra-video pixel association against negative inter-video correspondence. Second, we merge position information into correspondence matching, and design a position shifting strategy to remove the side-effect of position encoding during inter-video affinity computation, making our LIIR location-sensitive. Third, to make full use of the spatial continuity nature of video data, we impose a compactness-based constraint on correspondence matching, yielding more sparse and reliable solutions. The learned representation surpasses self-supervised state-of-the-arts on label propagation tasks including objects, semantic parts, and keypoints.

preprint2022arXiv

ProposalContrast: Unsupervised Pre-training for LiDAR-based 3D Object Detection

Existing approaches for unsupervised point cloud pre-training are constrained to either scene-level or point/voxel-level instance discrimination. Scene-level methods tend to lose local details that are crucial for recognizing the road objects, while point/voxel-level methods inherently suffer from limited receptive field that is incapable of perceiving large objects or context environments. Considering region-level representations are more suitable for 3D object detection, we devise a new unsupervised point cloud pre-training framework, called ProposalContrast, that learns robust 3D representations by contrasting region proposals. Specifically, with an exhaustive set of region proposals sampled from each point cloud, geometric point relations within each proposal are modeled for creating expressive proposal representations. To better accommodate 3D detection properties, ProposalContrast optimizes with both inter-cluster and inter-proposal separation, i.e., sharpening the discriminativeness of proposal representations across semantic classes and object instances. The generalizability and transferability of ProposalContrast are verified on various 3D detectors (i.e., PV-RCNN, CenterPoint, PointPillars and PointRCNN) and datasets (i.e., KITTI, Waymo and ONCE).

preprint2022arXiv

Reference-based Image Super-Resolution with Deformable Attention Transformer

Reference-based image super-resolution (RefSR) aims to exploit auxiliary reference (Ref) images to super-resolve low-resolution (LR) images. Recently, RefSR has been attracting great attention as it provides an alternative way to surpass single image SR. However, addressing the RefSR problem has two critical challenges: (i) It is difficult to match the correspondence between LR and Ref images when they are significantly different; (ii) How to transfer the relevant texture from Ref images to compensate the details for LR images is very challenging. To address these issues of RefSR, this paper proposes a deformable attention Transformer, namely DATSR, with multiple scales, each of which consists of a texture feature encoder (TFE) module, a reference-based deformable attention (RDA) module and a residual feature aggregation (RFA) module. Specifically, TFE first extracts image transformation (e.g., brightness) insensitive features for LR and Ref images, RDA then can exploit multiple relevant textures to compensate more information for LR features, and RFA lastly aggregates LR features and relevant textures to get a more visually pleasant result. Extensive experiments demonstrate that our DATSR achieves state-of-the-art performance on benchmark datasets quantitatively and qualitatively.

preprint2022arXiv

Rethinking Semantic Segmentation: A Prototype View

Prevalent semantic segmentation solutions, despite their different network designs (FCN based or attention based) and mask decoding strategies (parametric softmax based or pixel-query based), can be placed in one category, by considering the softmax weights or query vectors as learnable class prototypes. In light of this prototype view, this study uncovers several limitations of such parametric segmentation regime, and proposes a nonparametric alternative based on non-learnable prototypes. Instead of prior methods learning a single weight/query vector for each class in a fully parametric manner, our model represents each class as a set of non-learnable prototypes, relying solely on the mean features of several training pixels within that class. The dense prediction is thus achieved by nonparametric nearest prototype retrieving. This allows our model to directly shape the pixel embedding space, by optimizing the arrangement between embedded pixels and anchored prototypes. It is able to handle arbitrary number of classes with a constant amount of learnable parameters. We empirically show that, with FCN based and attention based segmentation models (i.e., HRNet, Swin, SegFormer) and backbones (i.e., ResNet, HRNet, Swin, MiT), our nonparametric framework yields compelling results over several datasets (i.e., ADE20K, Cityscapes, COCO-Stuff), and performs well in the large-vocabulary situation. We expect this work will provoke a rethink of the current de facto semantic segmentation model design.

preprint2022arXiv

Semi-supervised 3D Object Detection with Proficient Teachers

Dominated point cloud-based 3D object detectors in autonomous driving scenarios rely heavily on the huge amount of accurately labeled samples, however, 3D annotation in the point cloud is extremely tedious, expensive and time-consuming. To reduce the dependence on large supervision, semi-supervised learning (SSL) based approaches have been proposed. The Pseudo-Labeling methodology is commonly used for SSL frameworks, however, the low-quality predictions from the teacher model have seriously limited its performance. In this work, we propose a new Pseudo-Labeling framework for semi-supervised 3D object detection, by enhancing the teacher model to a proficient one with several necessary designs. First, to improve the recall of pseudo labels, a Spatialtemporal Ensemble (STE) module is proposed to generate sufficient seed boxes. Second, to improve the precision of recalled boxes, a Clusteringbased Box Voting (CBV) module is designed to get aggregated votes from the clustered seed boxes. This also eliminates the necessity of sophisticated thresholds to select pseudo labels. Furthermore, to reduce the negative influence of wrongly pseudo-labeled samples during the training, a soft supervision signal is proposed by considering Box-wise Contrastive Learning (BCL). The effectiveness of our model is verified on both ONCE and Waymo datasets. For example, on ONCE, our approach significantly improves the baseline by 9.51 mAP. Moreover, with half annotations, our model outperforms the oracle model with full annotations on Waymo.

preprint2022arXiv

Towards Interpretable Video Super-Resolution via Alternating Optimization

In this paper, we study a practical space-time video super-resolution (STVSR) problem which aims at generating a high-framerate high-resolution sharp video from a low-framerate low-resolution blurry video. Such problem often occurs when recording a fast dynamic event with a low-framerate and low-resolution camera, and the captured video would suffer from three typical issues: i) motion blur occurs due to object/camera motions during exposure time; ii) motion aliasing is unavoidable when the event temporal frequency exceeds the Nyquist limit of temporal sampling; iii) high-frequency details are lost because of the low spatial sampling rate. These issues can be alleviated by a cascade of three separate sub-tasks, including video deblurring, frame interpolation, and super-resolution, which, however, would fail to capture the spatial and temporal correlations among video sequences. To address this, we propose an interpretable STVSR framework by leveraging both model-based and learning-based methods. Specifically, we formulate STVSR as a joint video deblurring, frame interpolation, and super-resolution problem, and solve it as two sub-problems in an alternate way. For the first sub-problem, we derive an interpretable analytical solution and use it as a Fourier data transform layer. Then, we propose a recurrent video enhancement layer for the second sub-problem to further recover high-frequency details. Extensive experiments demonstrate the superiority of our method in terms of quantitative metrics and visual quality.

preprint2022arXiv

Visual Abductive Reasoning

Abductive reasoning seeks the likeliest possible explanation for partial observations. Although abduction is frequently employed in human daily reasoning, it is rarely explored in computer vision literature. In this paper, we propose a new task and dataset, Visual Abductive Reasoning (VAR), for examining abductive reasoning ability of machine intelligence in everyday visual situations. Given an incomplete set of visual events, AI systems are required to not only describe what is observed, but also infer the hypothesis that can best explain the visual premise. Based on our large-scale VAR dataset, we devise a strong baseline model, Reasoner (causal-and-cascaded reasoning Transformer). First, to capture the causal structure of the observations, a contextualized directional position embedding strategy is adopted in the encoder, that yields discriminative representations for the premise and hypothesis. Then, multiple decoders are cascaded to generate and progressively refine the premise and hypothesis sentences. The prediction scores of the sentences are used to guide cross-sentence information flow in the cascaded reasoning procedure. Our VAR benchmarking results show that Reasoner surpasses many famous video-language models, while still being far behind human performance. This work is expected to foster future efforts in the reasoning-beyond-observation paradigm.

preprint2021arXiv

Differentiable Multi-Granularity Human Representation Learning for Instance-Aware Human Semantic Parsing

To address the challenging task of instance-aware human part parsing, a new bottom-up regime is proposed to learn category-level human semantic segmentation as well as multi-person pose estimation in a joint and end-to-end manner. It is a compact, efficient and powerful framework that exploits structural information over different human granularities and eases the difficulty of person partitioning. Specifically, a dense-to-sparse projection field, which allows explicitly associating dense human semantics with sparse keypoints, is learnt and progressively improved over the network feature pyramid for robustness. Then, the difficult pixel grouping problem is cast as an easier, multi-person joint assembling task. By formulating joint association as maximum-weight bipartite matching, a differentiable solution is developed to exploit projected gradient descent and Dykstra's cyclic projection algorithm. This makes our method end-to-end trainable and allows back-propagating the grouping error to directly supervise multi-granularity human representation learning. This is distinguished from current bottom-up human parsers or pose estimators which require sophisticated post-processing or heuristic greedy algorithms. Experiments on three instance-aware human parsing datasets show that our model outperforms other bottom-up alternatives with much more efficient inference.

preprint2021arXiv

Salient Object Detection in the Deep Learning Era: An In-Depth Survey

As an essential problem in computer vision, salient object detection (SOD) has attracted an increasing amount of research attention over the years. Recent advances in SOD are predominantly led by deep learning-based solutions (named deep SOD). To enable in-depth understanding of deep SOD, in this paper, we provide a comprehensive survey covering various aspects, ranging from algorithm taxonomy to unsolved issues. In particular, we first review deep SOD algorithms from different perspectives, including network architecture, level of supervision, learning paradigm, and object-/instance-level detection. Following that, we summarize and analyze existing SOD datasets and evaluation metrics. Then, we benchmark a large group of representative SOD models, and provide detailed analyses of the comparison results. Moreover, we study the performance of SOD algorithms under different attribute settings, which has not been thoroughly explored previously, by constructing a novel SOD dataset with rich attribute annotations covering various salient object types, challenging factors, and scene categories. We further analyze, for the first time in the field, the robustness of SOD models to random input perturbations and adversarial attacks. We also look into the generalization and difficulty of existing SOD datasets. Finally, we discuss several open issues of SOD and outline future research directions.

preprint2021arXiv

Structured Scene Memory for Vision-Language Navigation

Recently, numerous algorithms have been developed to tackle the problem of vision-language navigation (VLN), i.e., entailing an agent to navigate 3D environments through following linguistic instructions. However, current VLN agents simply store their past experiences/observations as latent states in recurrent networks, failing to capture environment layouts and make long-term planning. To address these limitations, we propose a crucial architecture, called Structured Scene Memory (SSM). It is compartmentalized enough to accurately memorize the percepts during navigation. It also serves as a structured scene representation, which captures and disentangles visual and geometric cues in the environment. SSM has a collect-read controller that adaptively collects information for supporting current decision making and mimics iterative algorithms for long-range reasoning. As SSM provides a complete action space, i.e., all the navigable places on the map, a frontier-exploration based navigation decision making strategy is introduced to enable efficient and global planning. Experiment results on two VLN datasets (i.e., R2R and R4R) show that our method achieves state-of-the-art performance on several metrics.

preprint2020arXiv

A Unified Object Motion and Affinity Model for Online Multi-Object Tracking

Current popular online multi-object tracking (MOT) solutions apply single object trackers (SOTs) to capture object motions, while often requiring an extra affinity network to associate objects, especially for the occluded ones. This brings extra computational overhead due to repetitive feature extraction for SOT and affinity computation. Meanwhile, the model size of the sophisticated affinity network is usually non-trivial. In this paper, we propose a novel MOT framework that unifies object motion and affinity model into a single network, named UMA, in order to learn a compact feature that is discriminative for both object motion and affinity measure. In particular, UMA integrates single object tracking and metric learning into a unified triplet network by means of multi-task learning. Such design brings advantages of improved computation efficiency, low memory requirement and simplified training procedure. In addition, we equip our model with a task-specific attention module, which is used to boost task-aware feature learning. The proposed UMA can be easily trained end-to-end, and is elegant - requiring only one training stage. Experimental results show that it achieves promising performance on several MOT Challenge benchmarks.

preprint2020arXiv

Active Visual Information Gathering for Vision-Language Navigation

Vision-language navigation (VLN) is the task of entailing an agent to carry out navigational instructions inside photo-realistic environments. One of the key challenges in VLN is how to conduct a robust navigation by mitigating the uncertainty caused by ambiguous instructions and insufficient observation of the environment. Agents trained by current approaches typically suffer from this and would consequently struggle to avoid random and inefficient actions at every step. In contrast, when humans face such a challenge, they can still maintain robust navigation by actively exploring the surroundings to gather more information and thus make more confident navigation decisions. This work draws inspiration from human navigation behavior and endows an agent with an active information gathering ability for a more intelligent vision-language navigation policy. To achieve this, we propose an end-to-end framework for learning an exploration policy that decides i) when and where to explore, ii) what information is worth gathering during exploration, and iii) how to adjust the navigation decision after the exploration. The experimental results show promising exploration strategies emerged from training, which leads to significant boost in navigation performance. On the R2R challenge leaderboard, our agent gets promising results all three VLN settings, i.e., single run, pre-exploration, and beam search.

preprint2020arXiv

Cascaded Human-Object Interaction Recognition

Rapid progress has been witnessed for human-object interaction (HOI) recognition, but most existing models are confined to single-stage reasoning pipelines. Considering the intrinsic complexity of the task, we introduce a cascade architecture for a multi-stage, coarse-to-fine HOI understanding. At each stage, an instance localization network progressively refines HOI proposals and feeds them into an interaction recognition network. Each of the two networks is also connected to its predecessor at the previous stage, enabling cross-stage information propagation. The interaction recognition network has two crucial parts: a relation ranking module for high-quality HOI proposal selection and a triple-stream classifier for relation prediction. With our carefully-designed human-centric relation features, these two modules work collaboratively towards effective interaction understanding. Further beyond relation detection on a bounding-box level, we make our framework flexible to perform fine-grained pixel-wise relation segmentation; this provides a new glimpse into better relation modeling. Our approach reached the $1^{st}$ place in the ICCV2019 Person in Context Challenge, on both relation detection and segmentation tasks. It also shows promising results on V-COCO.

preprint2020arXiv

Hierarchical Human Parsing with Typed Part-Relation Reasoning

Human parsing is for pixel-wise human semantic understanding. As human bodies are underlying hierarchically structured, how to model human structures is the central theme in this task. Focusing on this, we seek to simultaneously exploit the representational capacity of deep graph networks and the hierarchical human structures. In particular, we provide following two contributions. First, three kinds of part relations, i.e., decomposition, composition, and dependency, are, for the first time, completely and precisely described by three distinct relation networks. This is in stark contrast to previous parsers, which only focus on a portion of the relations and adopt a type-agnostic relation modeling strategy. More expressive relation information can be captured by explicitly imposing the parameters in the relation networks to satisfy the specific characteristics of different relations. Second, previous parsers largely ignore the need for an approximation algorithm over the loopy human hierarchy, while we instead address an iterative reasoning process, by assimilating generic message-passing networks with their edge-typed, convolutional counterparts. With these efforts, our parser lays the foundation for more sophisticated and flexible human relation patterns of reasoning. Comprehensive experiments on five datasets demonstrate that our parser sets a new state-of-the-art on each.

preprint2020arXiv

Human-Aware Motion Deblurring

This paper proposes a human-aware deblurring model that disentangles the motion blur between foreground (FG) humans and background (BG). The proposed model is based on a triple-branch encoder-decoder architecture. The first two branches are learned for sharpening FG humans and BG details, respectively; while the third one produces global, harmonious results by comprehensively fusing multi-scale deblurring information from the two domains. The proposed model is further endowed with a supervised, human-aware attention mechanism in an end-to-end fashion. It learns a soft mask that encodes FG human information and explicitly drives the FG/BG decoder-branches to focus on their specific domains. To further benefit the research towards Human-aware Image Deblurring, we introduce a large-scale dataset, named HIDE, which consists of 8,422 blurry and sharp image pairs with 65,784 densely annotated FG human bounding boxes. HIDE is specifically built to span a broad range of scenes, human object sizes, motion patterns, and background complexities. Extensive experiments on public benchmarks and our dataset demonstrate that our model performs favorably against the state-of-the-art motion deblurring methods, especially in capturing semantic details.

preprint2020arXiv

Learning Compositional Neural Information Fusion for Human Parsing

This work proposes to combine neural networks with the compositional hierarchy of human bodies for efficient and complete human parsing. We formulate the approach as a neural information fusion framework. Our model assembles the information from three inference processes over the hierarchy: direct inference (directly predicting each part of a human body using image information), bottom-up inference (assembling knowledge from constituent parts), and top-down inference (leveraging context from parent nodes). The bottom-up and top-down inferences explicitly model the compositional and decompositional relations in human bodies, respectively. In addition, the fusion of multi-source information is conditioned on the inputs, i.e., by estimating and considering the confidence of the sources. The whole model is end-to-end differentiable, explicitly modeling information flows and structures. Our approach is extensively evaluated on four popular datasets, outperforming the state-of-the-arts in all cases, with a fast processing speed of 23fps. Our code and results have been released to help ease future research in this direction.

preprint2020arXiv

Learning Video Object Segmentation from Unlabeled Videos

We propose a new method for video object segmentation (VOS) that addresses object pattern learning from unlabeled videos, unlike most existing methods which rely heavily on extensive annotated data. We introduce a unified unsupervised/weakly supervised learning framework, called MuG, that comprehensively captures intrinsic properties of VOS at multiple granularities. Our approach can help advance understanding of visual patterns in VOS and significantly reduce annotation burden. With a carefully-designed architecture and strong representation learning ability, our learned model can be applied to diverse VOS settings, including object-level zero-shot VOS, instance-level zero-shot VOS, and one-shot VOS. Experiments demonstrate promising performance in these settings, as well as the potential of MuG in leveraging unlabeled data to further improve the segmentation accuracy.

preprint2020arXiv

Mining Cross-Image Semantics for Weakly Supervised Semantic Segmentation

This paper studies the problem of learning semantic segmentation from image-level supervision only. Current popular solutions leverage object localization maps from classifiers as supervision signals, and struggle to make the localization maps capture more complete object content. Rather than previous efforts that primarily focus on intra-image information, we address the value of cross-image semantic relations for comprehensive object pattern mining. To achieve this, two neural co-attentions are incorporated into the classifier to complimentarily capture cross-image semantic similarities and differences. In particular, given a pair of training images, one co-attention enforces the classifier to recognize the common semantics from co-attentive objects, while the other one, called contrastive co-attention, drives the classifier to identify the unshared semantics from the rest, uncommon objects. This helps the classifier discover more object patterns and better ground semantics in image regions. In addition to boosting object pattern learning, the co-attention can leverage context from other related images to improve localization map inference, hence eventually benefiting semantic segmentation learning. More essentially, our algorithm provides a unified framework that handles well different WSSS settings, i.e., learning WSSS with (1) precise image-level supervision only, (2) extra simple single-label data, and (3) extra noisy web data. It sets new state-of-the-arts on all these settings, demonstrating well its efficacy and generalizability. Moreover, our approach ranked 1st place in the Weakly-Supervised Semantic Segmentation Track of CVPR2020 Learning from Imperfect Data Challenge.

preprint2020arXiv

See More, Know More: Unsupervised Video Object Segmentation with Co-Attention Siamese Networks

We introduce a novel network, called CO-attention Siamese Network (COSNet), to address the unsupervised video object segmentation task from a holistic view. We emphasize the importance of inherent correlation among video frames and incorporate a global co-attention mechanism to improve further the state-of-the-art deep learning based solutions that primarily focus on learning discriminative foreground representations over appearance and motion in short-term temporal segments. The co-attention layers in our network provide efficient and competent stages for capturing global correlations and scene context by jointly computing and appending co-attention responses into a joint feature space. We train COSNet with pairs of video frames, which naturally augments training data and allows increased learning capacity. During the segmentation stage, the co-attention model encodes useful information by processing multiple reference frames together, which is leveraged to infer the frequently reappearing and salient foreground objects better. We propose a unified and end-to-end trainable framework where different co-attention variants can be derived for mining the rich context within videos. Our extensive experiments over three large benchmarks manifest that COSNet outperforms the current alternatives by a large margin.

preprint2020arXiv

Weakly Supervised 3D Object Detection from Lidar Point Cloud

It is laborious to manually label point cloud data for training high-quality 3D object detectors. This work proposes a weakly supervised approach for 3D object detection, only requiring a small set of weakly annotated scenes, associated with a few precisely labeled object instances. This is achieved by a two-stage architecture design. Stage-1 learns to generate cylindrical object proposals under weak supervision, i.e., only the horizontal centers of objects are click-annotated on bird's view scenes. Stage-2 learns to refine the cylindrical proposals to get cuboids and confidence scores, using a few well-labeled object instances. Using only 500 weakly annotated scenes and 534 precisely labeled vehicle instances, our method achieves 85-95% the performance of current top-leading, fully supervised detectors (which require 3, 712 exhaustively and precisely annotated scenes with 15, 654 instances). More importantly, with our elaborately designed network architecture, our trained model can be applied as a 3D object annotator, allowing both automatic and active working modes. The annotations generated by our model can be used to train 3D object detectors with over 94% of their original performance (under manually labeled data). Our experiments also show our model's potential in boosting performance given more training data. Above designs make our approach highly practical and introduce new opportunities for learning 3D object detection with reduced annotation burden.

preprint2020arXiv

Zero-Shot Video Object Segmentation via Attentive Graph Neural Networks

This work proposes a novel attentive graph neural network (AGNN) for zero-shot video object segmentation (ZVOS). The suggested AGNN recasts this task as a process of iterative information fusion over video graphs. Specifically, AGNN builds a fully connected graph to efficiently represent frames as nodes, and relations between arbitrary frame pairs as edges. The underlying pair-wise relations are described by a differentiable attention mechanism. Through parametric message passing, AGNN is able to efficiently capture and mine much richer and higher-order relations between video frames, thus enabling a more complete understanding of video content and more accurate foreground estimation. Experimental results on three video segmentation datasets show that AGNN sets a new state-of-the-art in each case. To further demonstrate the generalizability of our framework, we extend AGNN to an additional task: image object co-segmentation (IOCS). We perform experiments on two famous IOCS datasets and observe again the superiority of our AGNN model. The extensive experiments verify that AGNN is able to learn the underlying semantic/appearance relationships among video frames or related images, and discover the common objects.