Researcher profile

Valliappan Chidambaram Adaikkappan

Valliappan Chidambaram Adaikkappan contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 13 - UnverifiedVerification L1Unclaimed author
2works
0followers
2topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

CA2: Code-Aware Agent for Automated Game Testing

Automated game testing is important for verifying game functionality, but it remains a costly and time-consuming process. Manual testing often misses edge cases, and current automated methods struggle to provide full code coverage. Prior work has explored reinforcement learning (RL) for game testing, but without leveraging internal code signals such as the call stack. We present Code Aware Agent (CA2), which uses call stack information to learn effective testing strategies. The agent receives the current function call trace along with the game state and learns to reach specific target functions. We instrument two types of environments, 1) State-based and 2) Image-based, with support for efficient call stack extraction. Through experimental evaluation, we find that CA2 achieves consistent improvement over the non-code aware baselines, which does not leverage call stack information. Our results show that incorporating code signals like the call stack enables more effective and targeted game testing.

preprint2026arXiv

Multi-scale Predictive Representations for Goal-conditioned Reinforcement Learning

This paper investigates robust representation learning in offline goal-conditioned reinforcement learning (GCRL). Particularly in sparse reward scenarios, learning representations that align state and goal latents is a challenge that frequently culminates in representation divergence where the encoder drifts toward a low-dimensional, goal-agnostic subspace that destabilizes policy learning. We address this issue by showing that an agent must acquire a fundamental understanding of its environment across multiple scales, from local physical dynamics to long-horizon goal-directed structure. Building on this insight, we propose Ms.PR, a framework that leverages multi-scale predictive supervision to enforce goal-directed alignment within the latent space. We demonstrate that Ms.PR leads to improved representation quality and strong performance on both vision and state-based tasks. Furthermore, we show that our approach is exceptionally resilient under realistic, challenging data regimes, maintaining state-of-the-art performance across a wide variety of tasks, trajectory stitching scenarios, and extreme noise conditions.