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Tianming Zhang

Tianming Zhang contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. Details of the project can be found here: https://signalispupupu.github.io/GTA-VLA_ProjPage/

preprint2020arXiv

Tips and Tricks for Webly-Supervised Fine-Grained Recognition: Learning from the WebFG 2020 Challenge

WebFG 2020 is an international challenge hosted by Nanjing University of Science and Technology, University of Edinburgh, Nanjing University, The University of Adelaide, Waseda University, etc. This challenge mainly pays attention to the webly-supervised fine-grained recognition problem. In the literature, existing deep learning methods highly rely on large-scale and high-quality labeled training data, which poses a limitation to their practicability and scalability in real world applications. In particular, for fine-grained recognition, a visual task that requires professional knowledge for labeling, the cost of acquiring labeled training data is quite high. It causes extreme difficulties to obtain a large amount of high-quality training data. Therefore, utilizing free web data to train fine-grained recognition models has attracted increasing attentions from researchers in the fine-grained community. This challenge expects participants to develop webly-supervised fine-grained recognition methods, which leverages web images in training fine-grained recognition models to ease the extreme dependence of deep learning methods on large-scale manually labeled datasets and to enhance their practicability and scalability. In this technical report, we have pulled together the top WebFG 2020 solutions of total 54 competing teams, and discuss what methods worked best across the set of winning teams, and what surprisingly did not help.