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Thuan Hoang Nguyen

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2 published item(s)

preprint2026arXiv

Efficient Image Synthesis with Sphere Latent Encoder

Few-step image generation has seen rapid progress, with consistency and meanflow-based methods significantly reducing the number of sampling steps. Despite their low inference cost, these approaches often suffer from training instability and limited scalability. Sphere Encoder is a recent alternative that produces high-quality images in only a few steps; however, it requires repeated transitions between the pixel space and latent space during inference while jointly optimizing reconstruction and generation within a single architecture. This design leads to computational inefficiency and objective conflict between reconstruction and generation. To address these limitations, we decouple the framework into a fixed pretrained image encoder and a separate latent denoising model trained entirely in a spherical latent space. Our approach eliminates repeated pixel-space operations during training and inference, improving efficiency and allowing reconstruction and generation to specialize independently. On Animal-Faces, Oxford-Flowers and ImageNet-1K datasets, our method significantly outperforms Sphere Encoder in both generation quality and inference speed, while achieving competitive results against strong few-step and multi-step baselines.

preprint2026arXiv

FFAvatar: Few-Shot, Feed-Forward, and Generalizable Avatar Reconstruction

Avatar reconstruction has traditionally relied on per-subject optimization that requires hours of computation or on expensive preprocessing that limits scalability. We introduce FFAvatar, a generalizable feed-forward framework that reconstructs high-quality, animatable 3D Gaussian head avatars from few-shot unposed portrait images in seconds. FFAvatar fuses information from multiple source images into a unified canonical Gaussian representation through Multi-View Query-Former, which is animated via FLAME parameters predicted end-to-end directly from pixels, eliminating the overhead of offline FLAME extraction. We further propose a three-stage training curriculum that achieves both broad generalization and high-fidelity reconstruction: (i) scalable pretraining on extensive monocular video data with over 1M identities to learn strong generalizable priors; (ii) multi-view fine-tuning on a small but high-quality dataset of 360-degree captures to enhance geometric fidelity and extreme-view awareness; and (iii) optional personalization that adapts to specific identities for maximum fidelity within 500 optimization steps. Extensive experiments demonstrate that FFAvatar sets a new standard for identity preservation, geometric consistency, and animation fidelity. On the NeRSemble benchmark, it outperforms the state-of-the-art LAM by a substantial 5.5 PSNR gain. Furthermore, FFAvatar enables real-time deployment, reconstructing avatars in 2 seconds without personalization and 10 seconds with personalization, while supporting 49 FPS animation on a single NVIDIA A100 GPU.