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Siyuan Liang

Siyuan Liang contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

E$^2$AT: Multimodal Jailbreak Defense via Dynamic Joint Optimization for Multimodal Large Language Models

Research endeavors have been made in learning robust Multimodal Large Language Models (MLLMs) against jailbreak attacks. However, existing methods for improving MLLMs' robustness still face critical challenges: \ding{172} how to efficiently tune massive weight parameters and \ding{173} how to ensure robustness against attacks across both visual and textual modalities. To this end, we propose an \textbf{E}fficient \textbf{E}nd-to-end \textbf{A}dversarial \textbf{T}raining (E$^2$AT) framework for both visual and textual adversarial attacks. Specifically, for the visual aspect, E$^2$AT incorporates an efficient projector-based AT module that aligns the attack samples at the feature level. For training objectives, we propose a Dynamic Joint Multimodal Optimization (DJMO) strategy to enhance generalization ability against jailbreak attacks by dynamically adjusting weights between normal and adversarial objectives. Extensive experiments are conducted with five major jailbreak attack methods across three mainstream MLLMs. Results demonstrate that our E$^2$AT achieves the state-of-the-art performance, outperforming existing baselines by an average margin of 34\% across text and image modalities, while maintaining clean task performance. Furthermore, evaluations of real-world embodied intelligent systems highlight the practical applicability of E$^2$AT, paving the way for the development of more secure and reliable multimodal systems. Our code is available on \href{https://anonymous.4open.science/r/E2AT_568}{\textcolor{red}{https://anonymous.4open.science/r/E2AT\_568}}.

preprint2026arXiv

Who Generated This 3D Asset? Learning Source Attribution for Generative 3D Models

Generative 3D models are deployed in gaming, robotics, and immersive creation, making source attribution critical: given a 3D asset, can we identify whether and which generative model created it? This problem faces two core challenges: dispersed attribution signals, where 3D fingerprints are distributed across multi-view, geometric, and frequency-domain cues; and realistic deployment constraints, where scarce labels, degraded prompts, and mixed real/synthetic assets undermine attribution reliability. To systematically study this problem, we construct, to the best of our knowledge, the first passive source attribution benchmark for modern generated assets, covering 22 representative 3D generators under standard, few-shot, and realistic deployment protocols. Based on this benchmark, we find that generative 3D models leave two types of stable fingerprints: cross-view inconsistency and structural artifacts reflected in geometric statistics and frequency-domain cues. To capture these dispersed signals, we propose a hierarchical multi-view multi-modal Transformer that fuses appearance, geometric, and frequency-domain features within each view and models global relationships across views. Extensive experiments demonstrate strong performance, achieving 97.22% accuracy under full supervision and 77.17% accuracy with only 1% training data, corresponding to fewer than five samples per generator. These results show that modern 3D generators leave stable and attributable fingerprints, establishing a new benchmark and methodological foundation for trustworthy 3D content provenance.

preprint2023arXiv

Does Few-shot Learning Suffer from Backdoor Attacks?

The field of few-shot learning (FSL) has shown promising results in scenarios where training data is limited, but its vulnerability to backdoor attacks remains largely unexplored. We first explore this topic by first evaluating the performance of the existing backdoor attack methods on few-shot learning scenarios. Unlike in standard supervised learning, existing backdoor attack methods failed to perform an effective attack in FSL due to two main issues. Firstly, the model tends to overfit to either benign features or trigger features, causing a tough trade-off between attack success rate and benign accuracy. Secondly, due to the small number of training samples, the dirty label or visible trigger in the support set can be easily detected by victims, which reduces the stealthiness of attacks. It seemed that FSL could survive from backdoor attacks. However, in this paper, we propose the Few-shot Learning Backdoor Attack (FLBA) to show that FSL can still be vulnerable to backdoor attacks. Specifically, we first generate a trigger to maximize the gap between poisoned and benign features. It enables the model to learn both benign and trigger features, which solves the problem of overfitting. To make it more stealthy, we hide the trigger by optimizing two types of imperceptible perturbation, namely attractive and repulsive perturbation, instead of attaching the trigger directly. Once we obtain the perturbations, we can poison all samples in the benign support set into a hidden poisoned support set and fine-tune the model on it. Our method demonstrates a high Attack Success Rate (ASR) in FSL tasks with different few-shot learning paradigms while preserving clean accuracy and maintaining stealthiness. This study reveals that few-shot learning still suffers from backdoor attacks, and its security should be given attention.

preprint2022arXiv

Edge YOLO: Real-Time Intelligent Object Detection System Based on Edge-Cloud Cooperation in Autonomous Vehicles

Driven by the ever-increasing requirements of autonomous vehicles, such as traffic monitoring and driving assistant, deep learning-based object detection (DL-OD) has been increasingly attractive in intelligent transportation systems. However, it is difficult for the existing DL-OD schemes to realize the responsible, cost-saving, and energy-efficient autonomous vehicle systems due to low their inherent defects of low timeliness and high energy consumption. In this paper, we propose an object detection (OD) system based on edge-cloud cooperation and reconstructive convolutional neural networks, which is called Edge YOLO. This system can effectively avoid the excessive dependence on computing power and uneven distribution of cloud computing resources. Specifically, it is a lightweight OD framework realized by combining pruning feature extraction network and compression feature fusion network to enhance the efficiency of multi-scale prediction to the largest extent. In addition, we developed an autonomous driving platform equipped with NVIDIA Jetson for system-level verification. We experimentally demonstrate the reliability and efficiency of Edge YOLO on COCO2017 and KITTI data sets, respectively. According to COCO2017 standard datasets with a speed of 26.6 frames per second (FPS), the results show that the number of parameters in the entire network is only 25.67 MB, while the accuracy (mAP) is up to 47.3%.

preprint2022arXiv

Parallel Rectangle Flip Attack: A Query-based Black-box Attack against Object Detection

Object detection has been widely used in many safety-critical tasks, such as autonomous driving. However, its vulnerability to adversarial examples has not been sufficiently studied, especially under the practical scenario of black-box attacks, where the attacker can only access the query feedback of predicted bounding-boxes and top-1 scores returned by the attacked model. Compared with black-box attack to image classification, there are two main challenges in black-box attack to detection. Firstly, even if one bounding-box is successfully attacked, another sub-optimal bounding-box may be detected near the attacked bounding-box. Secondly, there are multiple bounding-boxes, leading to very high attack cost. To address these challenges, we propose a Parallel Rectangle Flip Attack (PRFA) via random search. We explain the difference between our method with other attacks in Fig.~\ref{fig1}. Specifically, we generate perturbations in each rectangle patch to avoid sub-optimal detection near the attacked region. Besides, utilizing the observation that adversarial perturbations mainly locate around objects' contours and critical points under white-box attacks, the search space of attacked rectangles is reduced to improve the attack efficiency. Moreover, we develop a parallel mechanism of attacking multiple rectangles simultaneously to further accelerate the attack process. Extensive experiments demonstrate that our method can effectively and efficiently attack various popular object detectors, including anchor-based and anchor-free, and generate transferable adversarial examples.

preprint2020arXiv

Efficient Adversarial Attacks for Visual Object Tracking

Visual object tracking is an important task that requires the tracker to find the objects quickly and accurately. The existing state-ofthe-art object trackers, i.e., Siamese based trackers, use DNNs to attain high accuracy. However, the robustness of visual tracking models is seldom explored. In this paper, we analyze the weakness of object trackers based on the Siamese network and then extend adversarial examples to visual object tracking. We present an end-to-end network FAN (Fast Attack Network) that uses a novel drift loss combined with the embedded feature loss to attack the Siamese network based trackers. Under a single GPU, FAN is efficient in the training speed and has a strong attack performance. The FAN can generate an adversarial example at 10ms, achieve effective targeted attack (at least 40% drop rate on OTB) and untargeted attack (at least 70% drop rate on OTB).