Researcher profile

Shaocheng Yan

Shaocheng Yan contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 13 - UnverifiedVerification L1Unclaimed author
2works
0followers
3topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Model-Agnostic Lifelong LLM Safety via Externalized Attack-Defense Co-Evolution

Large language models remain vulnerable to adversarial prompts that elicit harmful outputs. Existing safety paradigms typically couple red-teaming and post-training in a closed, policy-centric loop, causing attack discovery to suffer from rapid saturation and limiting the exposure of novel failure modes, while leaving defenses inefficient, rigid, and difficult to transfer across victim models. To this end, we propose EvoSafety, an LLM safety framework built around persistent, inspectable, and reusable external structures. For red teaming, EvoSafety equips the attack policy with an adversarial skill library, enabling continued vulnerability probing through simple library expansion after saturation, while supporting the evolution of adversarial vectors. For defense learning, EvoSafety replaces model-specific safety fine-tuning with a lightweight auxiliary defense model augmented with memory retrieval. This enables efficient, transferable, and model-agnostic safety improvements, while allowing robustness to be enhanced solely through memory updates. With a single training procedure, the defense policy can operate in both Steer and Guard modes: the former activates the victim model's intrinsic defense mechanisms, while the latter directly filters harmful inputs. Extensive experiments demonstrate the superiority of EvoSafety: in Guard mode, it achieves a 99.61% defense success rate, outperforming Qwen3Guard-8B by 14.13% with only 37.5% of its parameters, while preserving reasoning performance on benign queries. Warning: This paper contains potentially harmful text.

preprint2026arXiv

ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splatting

Visual localization is a core technology for augmented reality and autonomous navigation. Recent methods combine the efficient rendering of 3D Gaussian Splatting (3DGS) with feature-based localization. These methods rely on direct matching between 2D query features and the 3D Gaussian feature field, but this often results in mismatches due to an inherent bias in the learned Gaussian feature. We theoretically analyze the feature learning process in 3DGS, revealing that the widely adopted $α$-blending optimization inherently introduces bias into 3D point features. This bias stems from the entanglement between individual Gaussians and their neighboring Gaussians, making the learned features unsuitable for precise matching tasks. Motivated by these findings, we propose ULF-Loc, an unbiased landmark feature framework that replaces biased feature optimization with geometry-weighted feature fusion. We further introduce keypoint-consensus landmark sampling to select reliable Gaussians and local geometric consistency verification to reject mismatches caused by rendering artifacts. On the Cambridge Landmarks dataset, ULF-Loc reduces the mean median translation error by 17\% compared to the state-of-the-art, while achieving superior efficiency with only 1/10 the training time and 1/6 the GPU memory of STDLoc.