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Ruifeng Shi

Ruifeng Shi appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

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3 published item(s)

preprint2026arXiv

Swarm Skills: A Portable, Self-Evolving Multi-Agent System Specification for Coordination Engineering

As artificial intelligence engineering paradigms shift from single-agent Prompt and Context Engineering toward multi-agent \textbf{Coordination Engineering}, the ability to codify and systematically improve how multiple agents collaborate has emerged as a critical bottleneck. While single-agent skills can now be distributed as portable assets, multi-agent coordination protocols remain locked within framework-internal code or static configurations, preventing them from being shared across systems or autonomously improved over time. We propose \textbf{Swarm Skills}, a portable specification that extends the Anthropic Skills standard with multi-agent semantics. Swarm Skills turns multi-agent workflows into first-class, distributable assets that consist of roles, workflows, execution bounds, and a built-in semantic structure for self-evolution. To operationalize the specification's evolving nature, we present a companion self-evolution algorithm that automatically distills successful execution trajectories into new Swarm Skills and continuously patches existing ones based on multi-dimensional scoring (Effectiveness, Utilization, and Freshness), eliminating the need for human-in-the-loop oversight during the refinement process. Through an architectural compatibility analysis and a comprehensive qualitative case study using the open-source JiuwenSwarm reference implementation, we demonstrate how Swarm Skills achieves zero-adapter cross-agent portability via progressive disclosure, enabling agent teams to self-evolve their coordination strategies without framework lock-in.

preprint2020arXiv

Rectified Meta-Learning from Noisy Labels for Robust Image-based Plant Disease Diagnosis

Plant diseases serve as one of main threats to food security and crop production. It is thus valuable to exploit recent advances of artificial intelligence to assist plant disease diagnosis. One popular approach is to transform this problem as a leaf image classification task, which can be then addressed by the powerful convolutional neural networks (CNNs). However, the performance of CNN-based classification approach depends on a large amount of high-quality manually labeled training data, which are inevitably introduced noise on labels in practice, leading to model overfitting and performance degradation. To overcome this problem, we propose a novel framework that incorporates rectified meta-learning module into common CNN paradigm to train a noise-robust deep network without using extra supervision information. The proposed method enjoys the following merits: i) A rectified meta-learning is designed to pay more attention to unbiased samples, leading to accelerated convergence and improved classification accuracy. ii) Our method is free on assumption of label noise distribution, which works well on various kinds of noise. iii) Our method serves as a plug-and-play module, which can be embedded into any deep models optimized by gradient descent based method. Extensive experiments are conducted to demonstrate the superior performance of our algorithm over the state-of-the-arts.

preprint2014arXiv

A Game-Theoretic Approach to Energy-Efficient Resource Allocation in Device-to-Device Underlay Communications

Despite the numerous benefits brought by Device-to-Device (D2D) communications, the introduction of D2D into cellular networks poses many new challenges in the resource allocation design due to the co-channel interference caused by spectrum reuse and limited battery life of User Equipments (UEs). Most of the previous studies mainly focus on how to maximize the Spectral Efficiency (SE) and ignore the energy consumption of UEs. In this paper, we study how to maximize each UE's Energy Efficiency (EE) in an interference-limited environment subject to its specific Quality of Service (QoS) and maximum transmission power constraints. We model the resource allocation problem as a noncooperative game, in which each player is self-interested and wants to maximize its own EE. A distributed interference-aware energy-efficient resource allocation algorithm is proposed by exploiting the properties of the nonlinear fractional programming. We prove that the optimum solution obtained by the proposed algorithm is the Nash equilibrium of the noncooperative game. We also analyze the tradeoff between EE and SE and derive closed-form expressions for EE and SE gaps.