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Ron Wettenstein

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2 published item(s)

preprint2026arXiv

Quadrature-TreeSHAP: Depth-Independent TreeSHAP and Shapley Interactions

Shapley values are a standard tool for explaining predictions of tree ensembles, with Path-Dependent SHAP being the most widely used variant. Despite substantial progress, existing methods still exhibit trade-offs between depth-dependent runtime, numerical stability, and support for higher-order interactions. To address these challenges, we introduce Quadrature-TreeSHAP, a quadrature-based reformulation of Path-Dependent TreeSHAP that is numerically stable, naturally extends to any-order Shapley interaction values and is practically insensitive to tree depth. Our implementation supports both CPU and GPU and is integrated into XGBoost. Our method is based on a weighted-Banzhaf interaction polynomial, which expresses Banzhaf interaction values as expectations under a feature participation probability $p$. Shapley values and any-order interaction values are then recovered by integrating these polynomials over $p$ from 0 to 1. We evaluate these integrals using Gauss-Legendre quadrature, and show that, in practice, only 8 fixed quadrature points are sufficient to reach machine precision. In fact, Quadrature-TreeSHAP with 8 fixed points achieves greater numerical stability than TreeSHAP. This fixed-point formulation removes depth dependence from the inner computation and enables efficient SIMD execution. We confirm these advantages empirically. On 12 XGBoost benchmarks, Quadrature-TreeSHAP computes Shapley values 1.06x-10.59x faster than TreeSHAP on CPU and 1.84x-6.95x faster than GPUTreeSHAP on GPU. Shapley pairwise interactions are 3.80x-58.11x faster on CPU, with higher-order interactions achieving speedups of up to 1200x compared to TreeSHAP-IQ.

preprint2026arXiv

Woodelf++: A Fast and Unified Partial Dependence Plot Algorithm for Decision Tree Ensembles

Partial Dependence Plots (PDPs) visualize how changes in a single feature affect the average model prediction. They are widely used in practice to interpret decision tree ensembles and other machine learning models. Joint-PDPs extend this idea to pairs of features, revealing their combined effect. Partial Dependence Interaction Values (PDIVs) measure feature interactions. The Any-Order-PDIVs task computes these interactions for every feature subset across all rows of the dataset. We introduce Woodelf++, a unified and efficient approach for computing all these useful explainability tools on decision tree ensembles, building on Woodelf, an algorithm for efficient SHAP computation. By deriving suitable metrics over pseudo-Boolean functions, Woodelf++ can compute PDPs (exact and approximate), Joint-PDPs, and Any-Order-PDIVs in a unified framework. Our method delivers substantial complexity improvements over the state of the art, including an exponential gain for Any-Order-PDIVs. Additionally, we introduce and efficiently compute Full PDPs, which leverage the model's split thresholds to faithfully capture its behavior across all possible feature values. Woodelf++ is implemented in pure Python and supports GPU acceleration. On a dataset with 400,000 rows, Woodelf++ computes PDP and Joint-PDP up to 6x faster than the state of the art and up to five orders of magnitude faster than scikit-learn. For Any-Order-PDIVs, the gap is even larger: Woodelf++ computes all interaction values in 5 minutes, while the state of the art is estimated to require over 1,000,000 years.