Source author record

Qingyu Shi

Qingyu Shi appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

2works
1topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

2 published item(s)

preprint2026arXiv

Threshold-Guided Optimization for Visual Generative Models

Aligning large visual generative models with human feedback is often performed through pairwise preference optimization. While such approaches are conceptually simple, they fundamentally rely on annotated pairs, limiting scalability in settings where feedback is collected as independent scalar ratings. In this work, we revisit the KL-regularized alignment objective and show that the optimal policy implicitly compares each sample's reward to an instance-specific baseline that is generally intractable. We propose a threshold-guided alignment framework that replaces this oracle baseline with a data-driven global threshold estimated from empirical score statistics. This formulation turns alignment into a binary decision task on unpaired data, enabling effective optimization directly from scalar feedback. We also incorporate a confidence weighting term to emphasize samples whose scores deviate strongly from the threshold, improving sample efficiency. Experiments across both diffusion and masked generative paradigms, spanning three test sets and five reward models, show that our method consistently improves preference alignment over previous methods. These results position our threshold-guided framework as a simple yet principled alternative for aligning visual generative models without paired comparisons.

preprint2026arXiv

Towards Customized Multimodal Role-Play

Unified multimodal understanding and generation models enable richer human-AI interaction. Yet jointly customizing a character's persona, dialogue style, and visual identity while maintaining output consistency across modalities remains largely unexplored. To mitigate this gap, we introduce a new task, Customized Multimodal Role-Play (CMRP). We construct the RoleScape-20 dataset comprising 20 characters, including training and evaluation data that cover persona, stylistic descriptions, visual/expressive cues, and text-image interactions. Building on a unified model, we devise UniCharacter, a two-stage training framework containing Unified Supervised Finetuning (Unified-SFT) and character-specific group relative policy optimization (Character-GRPO). Given only 10 images plus corresponding interaction examples, the model acquires the target character and exhibits coherent persona, style, and visual identity in both generated text and images. This process takes about 100 GPU hours. Experiments on the RoleScape-20 dataset show that the proposed method substantially outperforms prior approaches. Ablation studies further validate the effectiveness of our cross-modal consistency design and few-shot customization strategy. We argue that CMRP, coupled with unified modeling, provides a basis for next-generation characterful and immersive interactive agents.