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Przemyslaw Musialski

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Published work

4 published item(s)

preprint2026arXiv

HOSC: A Periodic Activation with Saturation Control for High-Fidelity Implicit Neural Representations

Periodic activations such as sine preserve high-frequency information in implicit neural representations (INRs) through their oscillatory structure, but often suffer from gradient instability and limited control over multi-scale behavior. We introduce the Hyperbolic Oscillator with Saturation Control (HOSC) activation, $\text{HOSC}(x) = \tanh\bigl(β\sin(ω_0 x)\bigr)$, which exposes an explicit parameter $β$ that controls the Lipschitz bound of the activation by $βω_0$. This provides a direct mechanism to tune gradient magnitudes while retaining a periodic carrier. We provide a mathematical analysis and conduct a comprehensive empirical study across images, audio, video, NeRFs, and SDFs using standardized training protocols. Comparative analysis against SIREN, FINER, and related methods shows where HOSC provides substantial benefits and where it achieves competitive parity. Results establish HOSC as a practical periodic activation for INR applications, with domain-specific guidance on hyperparameter selection. For code visit the project page https://hosc-nn.github.io/ .

preprint2026arXiv

StippleDiffusion: Capacity-Constrained Stippling using Controlled Diffusion

Stipple patterns, point sets whose local density tracks a target image, are traditionally produced by per-density iterative optimizers, which are slow, non-differentiable, and must be re-run from scratch for each new target. Learned alternatives have so far addressed only unconditional point generation; capacity-constrained, image-conditioned stippling has remained out of reach. We present the first diffusion-based sampler that simultaneously satisfies a learned local point-distribution prior and a continuous, image-defined capacity constraint at inference. The method is a ControlNet branch built on top of an optimal-transport-grid point-set diffusion baseline, conditioned on the target density map and a high-resolution image. Two design choices make the combination tractable: training and inference are restricted to the late-stage denoising regime, initialized from a density-weighted rejection sample, and the standard zero-convolution injection is replaced with a sigmoid-gated 1x1 projection that preserves the base model's blue-noise structure under hard density signals. A single trained checkpoint accepts arbitrary target densities at inference, generalizes to point budgets that were not seen during training, and produces stipples in time nearly independent of the output point count. On the Icons-50 benchmark, our learned sampler reaches parity with per-density-optimized baselines on every reported metric while remaining differentiable end-to-end.

preprint2020arXiv

On Elastic Geodesic Grids and Their Planar to Spatial Deployment

We propose a novel type of planar-to-spatial deployable structures that we call elastic geodesic grids. Our approach aims at the approximation of freeform surfaces with spatial grids of bent lamellas which can be deployed from a planar configuration using a simple kinematic mechanism. Such elastic structures are easy-to-fabricate and easy-to-deploy and approximate shapes which combine physics and aesthetics. We propose a solution based on networks of geodesic curves on target surfaces and we introduce a set of conditions and assumptions which can be closely met in practice. Our formulation allows for a purely geometric approach which avoids the necessity of numerical shape optimization by building on top of theoretical insights from differential geometry. We propose a solution for the design, computation, and physical simulation of elastic geodesic grids, and present several fabricated small-scale examples with varying complexity. Moreover, we provide an empirical proof of our method by comparing the results to laser-scans of the fabricated models. Our method is intended as a form-finding tool for elastic gridshells in architecture and other creative disciplines and should give the designer an easy-to-handle way for the exploration of such structures.

preprint2020arXiv

Pose to Seat: Automated Design of Body-Supporting Surfaces

The design of functional seating furniture is a complicated process which often requires extensive manual design effort and empirical evaluation. We propose a computational design framework for pose-driven automated generation of body-supports which are optimized for comfort of sitting. Given a human body in a specified pose as input, our method computes an approximate pressure distribution that also takes frictional forces and body torques into consideration which serves as an objective measure of comfort. Utilizing this information to find out where the body needs to be supported in order to maintain comfort of sitting, our algorithm can create a supporting mesh suited for a person in that specific pose. This is done in an automated fitting process, using a template model capable of supporting a large variety of sitting poses. The results can be used directly or can be considered as a starting point for further interactive design.