Source author record

Philippe Preux

Philippe Preux appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

ResearcherUnclaimed source record

Catalog footprint

What is connected

15works
5topics
4close collaborators

Actions

Connect this record

Log in to claim

Research graph

See the researcher in context

Open full explorer

Inspect adjacent papers, topics, institutions and collaborators without losing the researcher page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

15 published item(s)

preprint2026arXiv

Bandits attack function optimization

We consider function optimization as a sequential decision making problem under budget constraint. This constraint limits the number of objective function evaluations allowed during the optimization. We consider an algorithm inspired by a continuous version of a multi-armed bandit problem which attacks this optimization problem by solving the tradeoff between exploration (initial quasi-uniform search of the domain) and exploitation (local optimization around the potentially global maxima). We introduce the so-called Simultaneous Optimistic Optimization (SOO), a deterministic algorithm that works by domain partitioning. The benefit of such approach are the guarantees on the returned solution and the numerical efficiency of the algorithm. We present this machine learning approach to optimization, and provide the empirical assessment of SOO on the CEC'2014 competition on single objective real-parameter numerical optimization test-suite.

preprint2026arXiv

When (and How) to Trust the Expert: Diagnosing Query-Time Expert-Guided Reinforcement Learning

Many continuous-control problems ship with a competent but suboptimal controller (a tuned PID, a hand-designed gait). A growing family of methods uses such controllers as queryable experts during RL, but each method has been proposed in isolation, on a different benchmark, without imperfect-expert testing. We harmonize the comparison on a shared SAC backbone, common HPO and evaluation protocols, 100/50 seeds per (env, method), and a degradation sweep over expert undertuning, action bias, and observation noise. The comparison surfaces three failure modes single-paper evaluations miss: (F1) a critic blind spot under argmax-plus-bootstrap that drags IBRL below no-expert SAC on experts close to the no-expert-RL ceiling (RL-near-ceiling, distinct from the absolute physical ceiling); (F2) residual saturation on far-from-optimal experts; and (F3) warm-start buffer poisoning that collapses training-time-handoff methods under deployment-time expert undertuning. No single method dominates: each wins on one task-structure regime and fails predictably elsewhere; on RL-near-ceiling experts (FourTank, GlassFurnace) no query-time method clears the expert within our 1M-step budget, leaving open whether this is a fundamental wall or a budget effect. We convert the spread into a testable decision rule keyed on three pre-training observables (expert quality, task termination, perturbation type). The benchmark, taxonomy, and decision rule are the primary contribution; we additionally describe EDGE, a softmax-over-ensemble-LCB design point used to demonstrate that both axes the taxonomy points to (gate form, scoring rule) are individually exploitable.

preprint2021arXiv

Adversarially Guided Actor-Critic

Despite definite success in deep reinforcement learning problems, actor-critic algorithms are still confronted with sample inefficiency in complex environments, particularly in tasks where efficient exploration is a bottleneck. These methods consider a policy (the actor) and a value function (the critic) whose respective losses are built using different motivations and approaches. This paper introduces a third protagonist: the adversary. While the adversary mimics the actor by minimizing the KL-divergence between their respective action distributions, the actor, in addition to learning to solve the task, tries to differentiate itself from the adversary predictions. This novel objective stimulates the actor to follow strategies that could not have been correctly predicted from previous trajectories, making its behavior innovative in tasks where the reward is extremely rare. Our experimental analysis shows that the resulting Adversarially Guided Actor-Critic (AGAC) algorithm leads to more exhaustive exploration. Notably, AGAC outperforms current state-of-the-art methods on a set of various hard-exploration and procedurally-generated tasks.

preprint2020arXiv

A Machine of Few Words -- Interactive Speaker Recognition with Reinforcement Learning

Speaker recognition is a well known and studied task in the speech processing domain. It has many applications, either for security or speaker adaptation of personal devices. In this paper, we present a new paradigm for automatic speaker recognition that we call Interactive Speaker Recognition (ISR). In this paradigm, the recognition system aims to incrementally build a representation of the speakers by requesting personalized utterances to be spoken in contrast to the standard text-dependent or text-independent schemes. To do so, we cast the speaker recognition task into a sequential decision-making problem that we solve with Reinforcement Learning. Using a standard dataset, we show that our method achieves excellent performance while using little speech signal amounts. This method could also be applied as an utterance selection mechanism for building speech synthesis systems.

preprint2020arXiv

I'm sorry Dave, I'm afraid I can't do that, Deep Q-learning from forbidden action

The use of Reinforcement Learning (RL) is still restricted to simulation or to enhance human-operated systems through recommendations. Real-world environments (e.g. industrial robots or power grids) are generally designed with safety constraints in mind implemented in the shape of valid actions masks or contingency controllers. For example, the range of motion and the angles of the motors of a robot can be limited to physical boundaries. Violating constraints thus results in rejected actions or entering in a safe mode driven by an external controller, making RL agents incapable of learning from their mistakes. In this paper, we propose a simple modification of a state-of-the-art deep RL algorithm (DQN), enabling learning from forbidden actions. To do so, the standard Q-learning update is enhanced with an extra safety loss inspired by structured classification. We empirically show that it reduces the number of hit constraints during the learning phase and accelerates convergence to near-optimal policies compared to using standard DQN. Experiments are done on a Visual Grid World Environment and Text-World domain.

preprint2020arXiv

MERL: Multi-Head Reinforcement Learning

A common challenge in reinforcement learning is how to convert the agent's interactions with an environment into fast and robust learning. For instance, earlier work makes use of domain knowledge to improve existing reinforcement learning algorithms in complex tasks. While promising, previously acquired knowledge is often costly and challenging to scale up. Instead, we decide to consider problem knowledge with signals from quantities relevant to solve any task, e.g., self-performance assessment and accurate expectations. $\mathcal{V}^{ex}$ is such a quantity. It is the fraction of variance explained by the value function $V$ and measures the discrepancy between $V$ and the returns. Taking advantage of $\mathcal{V}^{ex}$, we propose MERL, a general framework for structuring reinforcement learning by injecting problem knowledge into policy gradient updates. As a result, the agent is not only optimized for a reward but learns using problem-focused quantities provided by MERL, applicable out-of-the-box to any task. In this paper: (a) We introduce and define MERL, the multi-head reinforcement learning framework we use throughout this work. (b) We conduct experiments across a variety of standard benchmark environments, including 9 continuous control tasks, where results show improved performance. (c) We demonstrate that MERL also improves transfer learning on a set of challenging pixel-based tasks. (d) We ponder how MERL tackles the problem of reward sparsity and better conditions the feature space of reinforcement learning agents.

preprint2016arXiv

Operator-valued Kernels for Learning from Functional Response Data

In this paper we consider the problems of supervised classification and regression in the case where attributes and labels are functions: a data is represented by a set of functions, and the label is also a function. We focus on the use of reproducing kernel Hilbert space theory to learn from such functional data. Basic concepts and properties of kernel-based learning are extended to include the estimation of function-valued functions. In this setting, the representer theorem is restated, a set of rigorously defined infinite-dimensional operator-valued kernels that can be valuably applied when the data are functions is described, and a learning algorithm for nonlinear functional data analysis is introduced. The methodology is illustrated through speech and audio signal processing experiments.

preprint2015arXiv

A Generalized Kernel Approach to Structured Output Learning

We study the problem of structured output learning from a regression perspective. We first provide a general formulation of the kernel dependency estimation (KDE) problem using operator-valued kernels. We show that some of the existing formulations of this problem are special cases of our framework. We then propose a covariance-based operator-valued kernel that allows us to take into account the structure of the kernel feature space. This kernel operates on the output space and encodes the interactions between the outputs without any reference to the input space. To address this issue, we introduce a variant of our KDE method based on the conditional covariance operator that in addition to the correlation between the outputs takes into account the effects of the input variables. Finally, we evaluate the performance of our KDE approach using both covariance and conditional covariance kernels on two structured output problems, and compare it to the state-of-the-art kernel-based structured output regression methods.

preprint2014arXiv

Cold-start Problems in Recommendation Systems via Contextual-bandit Algorithms

In this paper, we study a cold-start problem in recommendation systems where we have completely new users entered the systems. There is not any interaction or feedback of the new users with the systems previoustly, thus no ratings are available. Trivial approaches are to select ramdom items or the most popular ones to recommend to the new users. However, these methods perform poorly in many case. In this research, we provide a new look of this cold-start problem in recommendation systems. In fact, we cast this cold-start problem as a contextual-bandit problem. No additional information on new users and new items is needed. We consider all the past ratings of previous users as contextual information to be integrated into the recommendation framework. To solve this type of the cold-start problems, we propose a new efficient method which is based on the LinUCB algorithm for contextual-bandit problems. The experiments were conducted on three different publicly-available data sets, namely Movielens, Netflix and Yahoo!Music. The new proposed methods were also compared with other state-of-the-art techniques. Experiments showed that our new method significantly improves upon all these methods.

preprint2014arXiv

Improving offline evaluation of contextual bandit algorithms via bootstrapping techniques

In many recommendation applications such as news recommendation, the items that can be rec- ommended come and go at a very fast pace. This is a challenge for recommender systems (RS) to face this setting. Online learning algorithms seem to be the most straight forward solution. The contextual bandit framework was introduced for that very purpose. In general the evaluation of a RS is a critical issue. Live evaluation is of- ten avoided due to the potential loss of revenue, hence the need for offline evaluation methods. Two options are available. Model based meth- ods are biased by nature and are thus difficult to trust when used alone. Data driven methods are therefore what we consider here. Evaluat- ing online learning algorithms with past data is not simple but some methods exist in the litera- ture. Nonetheless their accuracy is not satisfac- tory mainly due to their mechanism of data re- jection that only allow the exploitation of a small fraction of the data. We precisely address this issue in this paper. After highlighting the limita- tions of the previous methods, we present a new method, based on bootstrapping techniques. This new method comes with two important improve- ments: it is much more accurate and it provides a measure of quality of its estimation. The latter is a highly desirable property in order to minimize the risks entailed by putting online a RS for the first time. We provide both theoretical and ex- perimental proofs of its superiority compared to state-of-the-art methods, as well as an analysis of the convergence of the measure of quality.

preprint2013arXiv

Functional Regularized Least Squares Classi cation with Operator-valued Kernels

Although operator-valued kernels have recently received increasing interest in various machine learning and functional data analysis problems such as multi-task learning or functional regression, little attention has been paid to the understanding of their associated feature spaces. In this paper, we explore the potential of adopting an operator-valued kernel feature space perspective for the analysis of functional data. We then extend the Regularized Least Squares Classification (RLSC) algorithm to cover situations where there are multiple functions per observation. Experiments on a sound recognition problem show that the proposed method outperforms the classical RLSC algorithm.

preprint2013arXiv

Multiple functional regression with both discrete and continuous covariates

In this paper we present a nonparametric method for extending functional regression methodology to the situation where more than one functional covariate is used to predict a functional response. Borrowing the idea from Kadri et al. (2010a), the method, which support mixed discrete and continuous explanatory variables, is based on estimating a function-valued function in reproducing kernel Hilbert spaces by virtue of positive operator-valued kernels.

preprint2012arXiv

Fast Reinforcement Learning with Large Action Sets using Error-Correcting Output Codes for MDP Factorization

The use of Reinforcement Learning in real-world scenarios is strongly limited by issues of scale. Most RL learning algorithms are unable to deal with problems composed of hundreds or sometimes even dozens of possible actions, and therefore cannot be applied to many real-world problems. We consider the RL problem in the supervised classification framework where the optimal policy is obtained through a multiclass classifier, the set of classes being the set of actions of the problem. We introduce error-correcting output codes (ECOCs) in this setting and propose two new methods for reducing complexity when using rollouts-based approaches. The first method consists in using an ECOC-based classifier as the multiclass classifier, reducing the learning complexity from O(A2) to O(Alog(A)). We then propose a novel method that profits from the ECOC's coding dictionary to split the initial MDP into O(log(A)) seperate two-action MDPs. This second method reduces learning complexity even further, from O(A2) to O(log(A)), thus rendering problems with large action sets tractable. We finish by experimentally demonstrating the advantages of our approach on a set of benchmark problems, both in speed and performance.

preprint2012arXiv

Multiple Operator-valued Kernel Learning

Positive definite operator-valued kernels generalize the well-known notion of reproducing kernels, and are naturally adapted to multi-output learning situations. This paper addresses the problem of learning a finite linear combination of infinite-dimensional operator-valued kernels which are suitable for extending functional data analysis methods to nonlinear contexts. We study this problem in the case of kernel ridge regression for functional responses with an lr-norm constraint on the combination coefficients. The resulting optimization problem is more involved than those of multiple scalar-valued kernel learning since operator-valued kernels pose more technical and theoretical issues. We propose a multiple operator-valued kernel learning algorithm based on solving a system of linear operator equations by using a block coordinatedescent procedure. We experimentally validate our approach on a functional regression task in the context of finger movement prediction in brain-computer interfaces.

preprint2011arXiv

Datum-Wise Classification: A Sequential Approach to Sparsity

We propose a novel classification technique whose aim is to select an appropriate representation for each datapoint, in contrast to the usual approach of selecting a representation encompassing the whole dataset. This datum-wise representation is found by using a sparsity inducing empirical risk, which is a relaxation of the standard L 0 regularized risk. The classification problem is modeled as a sequential decision process that sequentially chooses, for each datapoint, which features to use before classifying. Datum-Wise Classification extends naturally to multi-class tasks, and we describe a specific case where our inference has equivalent complexity to a traditional linear classifier, while still using a variable number of features. We compare our classifier to classical L 1 regularized linear models (L 1-SVM and LARS) on a set of common binary and multi-class datasets and show that for an equal average number of features used we can get improved performance using our method.